refactor part global lists
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@ -10,8 +10,10 @@ namespace pxsim {
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// updates
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updateSubscribers: (() => void)[];
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// builtin state
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// builtin
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builtinParts: Map<any>;
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builtinVisuals: Map<() => visuals.IBoardPart<any>>;
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builtinPartVisuals: Map<(xy: visuals.Coord) => visuals.SVGElAndSize>;
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constructor() {
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super()
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@ -25,6 +27,8 @@ namespace pxsim {
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}
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this.builtinParts = {};
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this.builtinVisuals = {};
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this.builtinPartVisuals = {};
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}
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kill() {
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@ -67,6 +71,14 @@ namespace pxsim {
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this.builtinParts["lightsensor"] = this.lightSensorState = new LightSensorState();
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this.builtinParts["compass"] = this.compassState = new CompassState();
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this.builtinParts["neopixel"] = this.neopixelState = new NeoPixelState();
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this.builtinVisuals["buttonpair"] = () => new visuals.ButtonPairView();
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this.builtinVisuals["ledmatrix"] = () => new visuals.LedMatrixView();
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this.builtinVisuals["neopixel"] = () => new visuals.NeoPixelView();
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this.builtinPartVisuals["buttonpair"] = (xy: visuals.Coord) => visuals.mkBtnSvg(xy);
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this.builtinPartVisuals["ledmatrix"] = (xy: visuals.Coord) => visuals.mkLedMatrixSvg(xy, 8, 8);
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this.builtinPartVisuals["neopixel"] = (xy: visuals.Coord) => visuals.mkNeoPixelPart(xy);
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}
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receiveMessage(msg: SimulatorMessage) {
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@ -53,16 +53,6 @@ namespace pxsim {
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marginWhenBreadboarding: [0, 0, 80, 0],
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}
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export const builtinComponentSimVisual: Map<() => visuals.IBoardPart<any>> = {
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"buttonpair": () => new visuals.ButtonPairView(),
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"ledmatrix": () => new visuals.LedMatrixView(),
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"neopixel": () => new visuals.NeoPixelView(),
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};
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export const builtinComponentPartVisual: Map<(xy: visuals.Coord) => visuals.SVGElAndSize> = {
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"buttonpair": (xy: visuals.Coord) => visuals.mkBtnSvg(xy),
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"ledmatrix": (xy: visuals.Coord) => visuals.mkLedMatrixSvg(xy, 8, 8),
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"neopixel": (xy: visuals.Coord) => visuals.mkNeoPixelPart(xy),
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};
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//TODO: add multiple board support
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export const CURRENT_BOARD = MICROBIT_DEF;
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@ -282,13 +282,14 @@ namespace pxsim.instructions {
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return div;
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}
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function mkCmpDiv(cmp: "wire" | PartVisualDefinition, opts: mkCmpDivOpts): HTMLElement {
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let state = runtime.board as pxsim.CoreBoard;
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let el: visuals.SVGElAndSize;
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if (cmp == "wire") {
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el = visuals.mkWirePart([0, 0], opts.wireClr || "red", opts.crocClips);
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} else {
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let partVis = <PartVisualDefinition>cmp;
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if (typeof partVis.builtIn == "string") {
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let cnstr = builtinComponentPartVisual[partVis.builtIn];
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let cnstr = state.builtinPartVisuals[partVis.builtIn];
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el = cnstr([0, 0]);
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} else {
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el = visuals.mkGenericPartSVG(partVis);
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@ -159,7 +159,7 @@ namespace pxsim.visuals {
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if (partInst.simulationBehavior) {
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//TODO: seperate simulation behavior from builtin visual
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let builtinBehavior = partInst.simulationBehavior;
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let cnstr = builtinComponentSimVisual[builtinBehavior];
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let cnstr = this.state.builtinVisuals[builtinBehavior];
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let stateFn = this.state.builtinParts[builtinBehavior];
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part = cnstr();
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part.init(this.state.bus, stateFn, this.view, partInst.params);
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