Stop deleted sprites touching others (#459)
* Stop deleted sprites touching others (#2466) * Update description of Delete Sprite block (#2466)
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						Peli de Halleux
					
				
			
			
				
	
			
			
			
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			@@ -292,12 +292,14 @@ namespace game {
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        private _dir: number;
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        private _brightness: number;
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        private _blink: number;
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        private _enabled: boolean;
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        constructor(x: number, y: number) {
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            this._x = Math.clamp(0, 4, x);
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            this._y = Math.clamp(0, 4, y);
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            this._dir = 90;
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            this._brightness = 255;
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            this._enabled = true;
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            init();
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            sprites.push(this);
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            plot();
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@@ -573,7 +575,7 @@ namespace game {
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        //% weight=20
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        //% blockId=game_sprite_touching_sprite block="%sprite|touching %other|?" blockGap=8
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        public isTouching(other: LedSprite): boolean {
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            return this._x == other._x && this._y == other._y;
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            return this._enabled && other._enabled && this._x == other._x && this._y == other._y;
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        }
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        /**
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@@ -642,12 +644,13 @@ namespace game {
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        }
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        /**
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         * Deletes the sprite from the game engine. All further operation of the sprite will not have any effect.
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         * Deletes the sprite from the game engine. The sprite will no longer appear on the screen or interact with other sprites.
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         * @param this sprite to delete
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         */
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        //% weight=59
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        //% blockId="game_delete_sprite" block="delete %this"
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        public delete(): void {
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            this._enabled = false;
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            if (sprites.removeElement(this))
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                plot();
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        }
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