Rewrote in simple language. Replaced screenshot. Added xrefs.
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# Game Over
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The game library
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End the game and show the score.
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The game library supports simple single-player time-based games. The game can end the game by calling the `game over` function
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### Example
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## Block Editor
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This program asks you to pick a button.
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If you press button `A`, the program says `YOU WIN!`.
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If you press button `B`, it shows an animation and ends the game.
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You can end the game by calling the `game over ` function. In this example, if BBC micro:bit's answer to the question is GAME OVER, GAME OVER will be displayed to end the game.
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![](/static/mb/game-library/game-over-0.png)
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## KindScript
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You can end the game by calling the `game -> game over` function:
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```
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game.gameOver()
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```blocks
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basic.showString("PICK A BUTTON");
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input.onButtonPressed(Button.A, () => {
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basic.showString("YOU WIN!");
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});
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input.onButtonPressed(Button.B, () => {
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game.gameOver();
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});
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```
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### See Also
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[score](/reference/game/score),
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[change score by](/reference/game/change-score-by), [start countdown](/reference/game/start-countdown)
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