moving MesDpadButtonInfo to core
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@ -149,6 +149,22 @@
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"MelodyOptions.Forever|block": "forever",
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"MelodyOptions.OnceInBackground|block": "once in background",
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"MelodyOptions.Once|block": "once",
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"MesDpadButtonInfo.ADown|block": "A down",
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"MesDpadButtonInfo.AUp|block": "A up",
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"MesDpadButtonInfo.BDown|block": "B down",
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"MesDpadButtonInfo.BUp|block": "B up",
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"MesDpadButtonInfo.CDown|block": "C down",
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"MesDpadButtonInfo.CUp|block": "C up",
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"MesDpadButtonInfo.DDown|block": "D down",
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"MesDpadButtonInfo.DUp|block": "D up",
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"MesDpadButtonInfo._1Down|block": "1 down",
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"MesDpadButtonInfo._1Up|block": "1 up",
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"MesDpadButtonInfo._2Down|block": "2 down",
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"MesDpadButtonInfo._2Up|block": "2 up",
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"MesDpadButtonInfo._3Down|block": "3 down",
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"MesDpadButtonInfo._3Up|block": "3 up",
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"MesDpadButtonInfo._4Down|block": "4 down",
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"MesDpadButtonInfo._4Up|block": "4 up",
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"MusicEvent.BackgroundMelodyEnded|block": "background melody ended",
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"MusicEvent.BackgroundMelodyNotePlayed|block": "background melody note played",
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"MusicEvent.BackgroundMelodyPaused|block": "background melody paused",
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36
libs/core/enums.d.ts
vendored
36
libs/core/enums.d.ts
vendored
@ -121,6 +121,42 @@ declare namespace basic {
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//% block="8g"
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EightG = 10, // MICROBIT_ACCELEROMETER_EVT_8G
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}
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declare enum MesDpadButtonInfo {
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//% block="A down"
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ADown = 1, // MES_DPAD_BUTTON_A_DOWN
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//% block="A up"
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AUp = 2, // MES_DPAD_BUTTON_A_UP
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//% block="B down"
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BDown = 3, // MES_DPAD_BUTTON_B_DOWN
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//% block="B up"
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BUp = 4, // MES_DPAD_BUTTON_B_UP
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//% block="C down"
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CDown = 5, // MES_DPAD_BUTTON_C_DOWN
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//% block="C up"
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CUp = 6, // MES_DPAD_BUTTON_C_UP
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//% block="D down"
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DDown = 7, // MES_DPAD_BUTTON_D_DOWN
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//% block="D up"
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DUp = 8, // MES_DPAD_BUTTON_D_UP
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//% block="1 down"
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_1Down = 9, // MES_DPAD_BUTTON_1_DOWN
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//% block="1 up"
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_1Up = 10, // MES_DPAD_BUTTON_1_UP
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//% block="2 down"
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_2Down = 11, // MES_DPAD_BUTTON_2_DOWN
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//% block="2 up"
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_2Up = 12, // MES_DPAD_BUTTON_2_UP
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//% block="3 down"
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_3Down = 13, // MES_DPAD_BUTTON_3_DOWN
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//% block="3 up"
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_3Up = 14, // MES_DPAD_BUTTON_3_UP
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//% block="4 down"
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_4Down = 15, // MES_DPAD_BUTTON_4_DOWN
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//% block="4 up"
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_4Up = 16, // MES_DPAD_BUTTON_4_UP
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}
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declare namespace input {
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}
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@ -112,6 +112,41 @@ enum class Gesture {
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EightG = MICROBIT_ACCELEROMETER_EVT_8G
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};
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enum class MesDpadButtonInfo {
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//% block="A down"
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ADown = MES_DPAD_BUTTON_A_DOWN,
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//% block="A up"
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AUp = MES_DPAD_BUTTON_A_UP,
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//% block="B down"
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BDown = MES_DPAD_BUTTON_B_DOWN,
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//% block="B up"
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BUp = MES_DPAD_BUTTON_B_UP,
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//% block="C down"
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CDown = MES_DPAD_BUTTON_C_DOWN,
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//% block="C up"
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CUp = MES_DPAD_BUTTON_C_UP,
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//% block="D down"
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DDown = MES_DPAD_BUTTON_D_DOWN,
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//% block="D up"
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DUp = MES_DPAD_BUTTON_D_UP,
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//% block="1 down"
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_1Down = MES_DPAD_BUTTON_1_DOWN,
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//% block="1 up"
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_1Up = MES_DPAD_BUTTON_1_UP,
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//% block="2 down"
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_2Down = MES_DPAD_BUTTON_2_DOWN,
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//% block="2 up"
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_2Up = MES_DPAD_BUTTON_2_UP,
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//% block="3 down"
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_3Down = MES_DPAD_BUTTON_3_DOWN,
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//% block="3 up"
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_3Up = MES_DPAD_BUTTON_3_UP,
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//% block="4 down"
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_4Down = MES_DPAD_BUTTON_4_DOWN,
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//% block="4 up"
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_4Up = MES_DPAD_BUTTON_4_UP,
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};
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//% color=#B4009E weight=99 icon="\uf192"
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namespace input {
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/**
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@ -25,22 +25,6 @@
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"MesDeviceInfo.OrientationLandscape|block": "orientation landscape",
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"MesDeviceInfo.OrientationPortrait|block": "orientation portrait",
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"MesDeviceInfo.Shaken|block": "shaken",
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"MesDpadButtonInfo.ADown|block": "A down",
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"MesDpadButtonInfo.AUp|block": "A up",
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"MesDpadButtonInfo.BDown|block": "B down",
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"MesDpadButtonInfo.BUp|block": "B up",
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"MesDpadButtonInfo.CDown|block": "C down",
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"MesDpadButtonInfo.CUp|block": "C up",
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"MesDpadButtonInfo.DDown|block": "D down",
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"MesDpadButtonInfo.DUp|block": "D up",
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"MesDpadButtonInfo._1Down|block": "1 down",
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"MesDpadButtonInfo._1Up|block": "1 up",
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"MesDpadButtonInfo._2Down|block": "2 down",
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"MesDpadButtonInfo._2Up|block": "2 up",
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"MesDpadButtonInfo._3Down|block": "3 down",
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"MesDpadButtonInfo._3Up|block": "3 up",
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"MesDpadButtonInfo._4Down|block": "4 down",
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"MesDpadButtonInfo._4Up|block": "4 up",
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"MesRemoteControlEvent.forward|block": "forward",
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"MesRemoteControlEvent.nextTrack|block": "next track",
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"MesRemoteControlEvent.pause|block": "pause",
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@ -85,41 +85,6 @@ enum class MesRemoteControlEvent {
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volumeDown = MES_REMOTE_CONTROL_EVT_VOLUMEDOWN,
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};
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enum class MesDpadButtonInfo {
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//% block="A down"
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ADown = MES_DPAD_BUTTON_A_DOWN,
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//% block="A up"
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AUp = MES_DPAD_BUTTON_A_UP,
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//% block="B down"
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BDown = MES_DPAD_BUTTON_B_DOWN,
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//% block="B up"
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BUp = MES_DPAD_BUTTON_B_UP,
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//% block="C down"
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CDown = MES_DPAD_BUTTON_C_DOWN,
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//% block="C up"
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CUp = MES_DPAD_BUTTON_C_UP,
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//% block="D down"
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DDown = MES_DPAD_BUTTON_D_DOWN,
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//% block="D up"
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DUp = MES_DPAD_BUTTON_D_UP,
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//% block="1 down"
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_1Down = MES_DPAD_BUTTON_1_DOWN,
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//% block="1 up"
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_1Up = MES_DPAD_BUTTON_1_UP,
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//% block="2 down"
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_2Down = MES_DPAD_BUTTON_2_DOWN,
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//% block="2 up"
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_2Up = MES_DPAD_BUTTON_2_UP,
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//% block="3 down"
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_3Down = MES_DPAD_BUTTON_3_DOWN,
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//% block="3 up"
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_3Up = MES_DPAD_BUTTON_3_UP,
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//% block="4 down"
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_4Down = MES_DPAD_BUTTON_4_DOWN,
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//% block="4 up"
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_4Up = MES_DPAD_BUTTON_4_UP,
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};
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/**
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* Control a phone with the BBC micro:bit via Bluetooth.
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*/
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36
libs/devices/enums.d.ts
vendored
36
libs/devices/enums.d.ts
vendored
@ -85,42 +85,6 @@
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//% block="volume down"
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volumeDown = 9, // MES_REMOTE_CONTROL_EVT_VOLUMEDOWN
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}
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declare enum MesDpadButtonInfo {
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//% block="A down"
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ADown = 1, // MES_DPAD_BUTTON_A_DOWN
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//% block="A up"
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AUp = 2, // MES_DPAD_BUTTON_A_UP
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//% block="B down"
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BDown = 3, // MES_DPAD_BUTTON_B_DOWN
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//% block="B up"
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BUp = 4, // MES_DPAD_BUTTON_B_UP
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//% block="C down"
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CDown = 5, // MES_DPAD_BUTTON_C_DOWN
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//% block="C up"
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CUp = 6, // MES_DPAD_BUTTON_C_UP
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//% block="D down"
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DDown = 7, // MES_DPAD_BUTTON_D_DOWN
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//% block="D up"
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DUp = 8, // MES_DPAD_BUTTON_D_UP
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//% block="1 down"
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_1Down = 9, // MES_DPAD_BUTTON_1_DOWN
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//% block="1 up"
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_1Up = 10, // MES_DPAD_BUTTON_1_UP
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//% block="2 down"
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_2Down = 11, // MES_DPAD_BUTTON_2_DOWN
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//% block="2 up"
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_2Up = 12, // MES_DPAD_BUTTON_2_UP
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//% block="3 down"
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_3Down = 13, // MES_DPAD_BUTTON_3_DOWN
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//% block="3 up"
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_3Up = 14, // MES_DPAD_BUTTON_3_UP
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//% block="4 down"
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_4Down = 15, // MES_DPAD_BUTTON_4_DOWN
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//% block="4 up"
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_4Up = 16, // MES_DPAD_BUTTON_4_UP
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}
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declare namespace devices {
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}
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