add one image to make it spiffy
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@ -55,6 +55,7 @@
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"Gesture.TiltLeft|block": "tilt left",
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"Gesture.TiltRight": "Raised when the screen is pointing right",
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"Gesture.TiltRight|block": "tilt right",
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"IconNames.Heart|block": "heart",
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"LedSpriteProperty.Blink|block": "blink",
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"LedSpriteProperty.Brightness|block": "brightness",
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"LedSpriteProperty.Direction|block": "direction",
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@ -121,7 +122,7 @@
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"game|block": "game",
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"images.createBigImage|block": "create big image",
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"images.createImage|block": "create image",
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"images|block": "happy",
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"images|block": "images",
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"input.acceleration|block": "acceleration (mg)|%NAME",
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"input.buttonIsPressed|block": "button|%NAME|is pressed",
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"input.compassHeading|block": "compass heading (°)",
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@ -1,7 +1,5 @@
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// this doesn't work//% block=happy enumval=0 blockImage=1
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namespace images {
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export enum IconNames {
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enum IconNames {
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//% enumval=0 block="heart" blockImage=1
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Heart = 0,
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SmallHeart,
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@ -49,6 +47,32 @@ export enum IconNames {
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SmallSquare
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}
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namespace basic {
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//% weight=50
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//% blockId=basic_show_arrow block="show arrow %i=device_arrow"
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export function showArrow(i: number) {
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let res = images.arrowImage(i)
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res.showImage(0)
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}
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//% weight=50
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//% blockId=basic_show_hour block="show hour %i=device_hour"
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export function showHour(i: number) {
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let res = images.hourImage(i)
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res.showImage(0)
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}
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//% weight=90
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//% blockId=basic_show_icon block="show icon %i"
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export function showIcon(i: IconNames) {
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let res = images.iconImage(i)
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res.showImage(0)
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}
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}
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namespace images {
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export enum ArrowNames {
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North = 0,
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NorthEast,
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@ -649,27 +673,3 @@ export enum HourNames {
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return res
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}
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}
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namespace basic {
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//% weight=50
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//% blockId=basic_show_arrow block="show arrow %i=device_arrow"
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export function showArrow(i: number) {
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let res = images.arrowImage(i)
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res.showImage(0)
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}
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//% weight=50
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//% blockId=basic_show_hour block="show hour %i=device_hour"
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export function showHour(i: number) {
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let res = images.hourImage(i)
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res.showImage(0)
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}
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//% weight=90
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//% blockId=basic_show_icon block="show icon %i"
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export function showIcon(i: images.IconNames) {
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let res = images.iconImage(i)
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res.showImage(0)
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}
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}
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