add one image to make it spiffy
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		@@ -55,6 +55,7 @@
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  "Gesture.TiltLeft|block": "tilt left",
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  "Gesture.TiltRight": "Raised when the screen is pointing right",
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  "Gesture.TiltRight|block": "tilt right",
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  "IconNames.Heart|block": "heart",
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  "LedSpriteProperty.Blink|block": "blink",
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  "LedSpriteProperty.Brightness|block": "brightness",
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  "LedSpriteProperty.Direction|block": "direction",
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@@ -121,7 +122,7 @@
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  "game|block": "game",
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  "images.createBigImage|block": "create big image",
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  "images.createImage|block": "create image",
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  "images|block": "happy",
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  "images|block": "images",
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  "input.acceleration|block": "acceleration (mg)|%NAME",
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  "input.buttonIsPressed|block": "button|%NAME|is pressed",
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  "input.compassHeading|block": "compass heading (°)",
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@@ -1,7 +1,5 @@
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// this doesn't work//% block=happy enumval=0 blockImage=1
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namespace images {
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export enum IconNames {
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enum IconNames {
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    //% enumval=0 block="heart" blockImage=1
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    Heart = 0,
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    SmallHeart,
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@@ -49,6 +47,32 @@ export enum IconNames {
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    SmallSquare
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}
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namespace basic {
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    //% weight=50
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    //% blockId=basic_show_arrow block="show arrow %i=device_arrow"
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    export function showArrow(i: number) {
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        let res = images.arrowImage(i)
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        res.showImage(0)
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    }
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    //% weight=50
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    //% blockId=basic_show_hour block="show hour %i=device_hour"
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    export function showHour(i: number) {
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        let res = images.hourImage(i)
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        res.showImage(0)
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    }
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    //% weight=90
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    //% blockId=basic_show_icon block="show icon %i"
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    export function showIcon(i: IconNames) {
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        let res = images.iconImage(i)
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        res.showImage(0)
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    }
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}
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namespace images {
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export enum ArrowNames {
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    North = 0,
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    NorthEast,
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@@ -649,27 +673,3 @@ export enum HourNames {
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        return res
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    }
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}
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namespace basic {
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    //% weight=50
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    //% blockId=basic_show_arrow block="show arrow %i=device_arrow"
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    export function showArrow(i: number) {
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        let res = images.arrowImage(i)
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        res.showImage(0)
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    }
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    //% weight=50
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    //% blockId=basic_show_hour block="show hour %i=device_hour"
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    export function showHour(i: number) {
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        let res = images.hourImage(i)
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        res.showImage(0)
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    }
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    //% weight=90
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    //% blockId=basic_show_icon block="show icon %i"
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    export function showIcon(i: images.IconNames) {
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        let res = images.iconImage(i)
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        res.showImage(0)
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    }
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}
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