Guillaume Jenkins
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da15752720
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Slightly adjust non-advanced category weights (#1091)
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2018-08-14 13:26:22 -04:00 |
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Michał Moskal
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cad13785e2
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Implement tagged integers in C++ (#813)
* Start on the C++ conversion for tagged ints
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2018-05-29 15:55:58 -07:00 |
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Peli de Halleux
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3180229bce
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updated docs on plotBrightness (#509)
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2017-08-18 08:15:43 -07:00 |
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Peli de Halleux
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42a4401f8f
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updated ledBrightness block template
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2017-08-07 11:54:24 -07:00 |
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Peli de Halleux
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e7c1915076
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support for led.plotBrightness (#494)
* support for led.plotBrightness
* fixing c++ build
* fixed blockid
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2017-08-07 11:47:43 -07:00 |
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Peli de Halleux
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74799c65ac
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Support for pause/resume of game rendering loop (#476)
* added pause/resume
* don't override displaymode in game engine
* avoid setting light sensing display mode
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2017-08-01 08:17:53 -07:00 |
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Sam El-Husseini
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87f1580061
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Enable the slider for a number of apis. (#367)
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2017-03-03 23:39:42 -08:00 |
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Richard Knoll
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0d4af4ea12
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Fixing colors
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2017-02-27 15:26:45 -08:00 |
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Peli de Halleux
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5d8ccd1d6d
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adding namespace to api categories (#330)
* adding namespace to api categories
* add icon for led
* adding icons for control, game, images, pins and serial.
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2017-01-05 07:01:50 -08:00 |
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Peli de Halleux
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354196e01e
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missing block annotation on led.enable
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2016-12-05 09:17:42 -08:00 |
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Peli de Halleux
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19fb5ecf01
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merging ksbit.h into pxt.h
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2016-11-29 21:35:26 -08:00 |
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Peli de Halleux
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76adc3c00a
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added led.enable (#294)
* added led.enable
* fixed simulator support for led.enable
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2016-10-28 08:34:04 -07:00 |
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Richard Knoll
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9f5ebdfb78
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Adding advanced attribute to blocks and categories (#273)
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2016-10-11 13:48:25 -07:00 |
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Sam El-Husseini
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277d5a721c
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rename "microbit" package to "core" #414 (#270)
* rename "microbit" package to "core" #414
* shouldn't edit the package id.
* updating package.json
* updated the wrong version
* missed updating pxt.json of tests
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2016-10-10 16:21:50 -07:00 |
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