Compare commits

...

52 Commits

Author SHA1 Message Date
26d78768c0 0.2.27 2016-04-05 23:15:42 -07:00
6812767555 Bump kindscript to 0.2.28 2016-04-05 23:15:39 -07:00
2aa7c91ca7 various docs updates 2016-04-05 23:11:48 -07:00
baf2c3247f Merge branch 'master' of https://github.com/Microsoft/kindscript-microbit 2016-04-05 20:49:54 -07:00
c9536b0cf2 Use constant for end of memory 2016-04-05 19:19:27 -07:00
7fd7e15bd4 Add README.md to kind.json 2016-04-05 19:02:12 -07:00
948b0ef304 Add readme to neopixel 2016-04-05 18:21:24 -07:00
715771b991 Add readme to i2c fram module 2016-04-05 18:21:15 -07:00
65d48f4b02 Add FRAM driver 2016-04-05 17:25:45 -07:00
283c331a5e moving namespace docs 2016-04-05 16:54:09 -07:00
ba96e94fa7 added jsdoc 2016-04-05 16:52:50 -07:00
7e1248b8dc 0.2.26 2016-04-05 16:15:58 -07:00
cbe280187a Bump kindscript to 0.2.26 2016-04-05 16:15:56 -07:00
761e4f38cd adding namespace descriptions 2016-04-05 15:59:25 -07:00
a9137f7761 first radio namespace docs 2016-04-05 14:10:53 -07:00
3274e237cf 0.2.25 2016-04-05 14:05:36 -07:00
5261b2b270 0.2.24 2016-04-05 13:54:55 -07:00
1adede163a Bump kindscript to 0.2.25 2016-04-05 13:54:53 -07:00
bb80874ef9 fixing docs enum 2016-04-05 13:54:48 -07:00
9e9d11cb94 0.2.23 2016-04-05 13:28:03 -07:00
c004aa4b1b Bump kindscript to 0.2.24 2016-04-05 13:28:01 -07:00
cdd4798945 namspace docs 2016-04-05 13:23:42 -07:00
0f56142317 updated about 2016-04-05 10:36:23 -07:00
6927085d64 0.2.22 2016-04-04 22:46:48 -07:00
c1b654f092 Bump kindscript to 0.2.23 2016-04-04 22:46:46 -07:00
2f551c97b5 0.2.21 2016-04-04 22:38:41 -07:00
01e6aab376 0.2.20 2016-04-04 22:33:39 -07:00
df17ba09ae updated links 2016-04-04 22:33:13 -07:00
9c09a427c9 0.2.19 2016-04-04 22:17:12 -07:00
4b35f0f751 Bump kindscript to 0.2.22 2016-04-04 22:17:10 -07:00
bb03cc4357 static microbit image (svg) 2016-04-04 22:15:52 -07:00
6f8b17e4ba 0.2.18 2016-04-04 21:52:10 -07:00
60c5dfc539 Bump kindscript to 0.2.21 2016-04-04 21:52:09 -07:00
bca5839b49 Forever moved to common sim 2016-04-04 21:52:03 -07:00
47e3737245 Use common helpers/core 2016-04-04 21:18:16 -07:00
b8d5ec853e Prep for moving common stuff out to main ks 2016-04-04 20:28:08 -07:00
46d42e5300 0.2.17 2016-04-04 19:13:35 -07:00
ffabb9b16d Bump kindscript to 0.2.19 2016-04-04 19:13:34 -07:00
d62c10d278 Use the improved default parameters 2016-04-04 19:11:33 -07:00
e2b2aa7ff1 0.2.16 2016-04-04 19:04:04 -07:00
664c8dcd35 Bump kindscript to 0.2.18 2016-04-04 19:04:03 -07:00
bd7430b642 Add Buffer.get/setNumber and i2c methods 2016-04-04 19:02:40 -07:00
61fd28d840 Move all target stuff to kindtarget.json 2016-04-04 18:03:52 -07:00
c33df897d5 Remove unused code 2016-04-04 12:56:57 -07:00
3bb0bd2a9f 0.2.15 2016-04-04 09:50:05 -07:00
7751061b51 Bump kindscript to 0.2.17 2016-04-04 09:50:04 -07:00
88a7fa5038 0.2.14 2016-04-03 17:51:51 -07:00
3c8a62df54 Bump kindscript to 0.2.16 2016-04-03 17:51:50 -07:00
c661fd0eca Neopixel seems to work 2016-04-03 17:49:35 -07:00
8a124812b6 First draft of neopixel 2016-04-03 17:38:50 -07:00
02c41b59bd Add Buffer; go to core v0.1.5 2016-04-03 16:52:57 -07:00
b003af6eae Try to fix travis 2016-04-02 21:49:09 -07:00
80 changed files with 1511 additions and 1083 deletions

View File

@ -3,7 +3,7 @@ node_js:
- "5.7.0"
script:
- "node node_modules/kindscript/built/kind.js travis"
- "cd libs/lang-test0; node ../../node_modules/kindscript/built/kind.js run"
- "(cd libs/lang-test0; node ../../node_modules/kindscript/built/kind.js run)"
- "node node_modules/kindscript/built/kind.js uploaddoc"
sudo: false
notifications:

View File

@ -1,3 +1,8 @@
```sim
basic.forever(() => {
basic.showString("Hi!");
})
```
# About
The [BBC micro:bit](https://www.microbit.co.uk) is a [pocket-size computer](/device) with a 5x5 display of 25 LEDs, Bluetooth and sensors that can be programmed by anyone.

View File

@ -22,12 +22,9 @@ Learn how to creating a message with a **string**, `show string` to write your m
## Documentation
```docs
```cards
basic.showString('Hi!')
input.onButtonPressed(Button.A, () => {
})
input.onButtonPressed(Button.A, () => {})
```

View File

@ -20,7 +20,7 @@ Learn how to **show LEDs**, to show an image on the BBC micro:bit's LED screen.
## Documentation
```docs
```cards
basic.showLeds(`
. . . . .
. . . . .
@ -28,10 +28,7 @@ basic.showLeds(`
. . . . .
. . . . .
`)
basic.pause(100)
```
## Objectives

View File

@ -23,18 +23,11 @@ Learn how to control a blinking LED. We will be learning how to create a blinkin
## Documentation
```docs
```cards
led.plot(0, 0)
led.unplot(0, 0)
basic.pause(100)
basic.forever(() => {
})
basic.forever(() => {})
```

View File

@ -17,23 +17,13 @@ Learn the functions of **on data received**, **send number** and **receive numbe
## Documentation
```docs
```cards
basic.showNumber(0)
input.acceleration(Dimension.X)
led.plotBarGraph(0, 1023)
radio.onDataReceived(() => {
})
radio.onDataReceived(() => {})
radio.sendNumber(0)
radio.receiveNumber()
```
## Objectives

View File

@ -21,17 +21,12 @@ Learn how to use an if statements to run code run code depending on whether a co
## Documentation
```docs
```cards
input.compassHeading()
basic.forever(() => {})
let x = 0
if (true) {}
basic.showString("Hello!")
basic.showLeds(`
. . . . .
. . . . .

View File

@ -21,22 +21,12 @@ Learn how to creating a **variable** to keep track of the current count. We will
## Documentation
```docs
```cards
input.compassHeading()
basic.forever(() => {
})
basic.forever(() => {})
let x = 0
if (true) {
}
if (true) {}
basic.showString("Hello!")
basic.showLeds(`
. . . . .
. . . . .
@ -44,7 +34,6 @@ basic.showLeds(`
. . . . .
. . . . .
`)
```
* **variable**: [read more...](/microbit/reference/variables/var)

View File

@ -21,21 +21,11 @@ Learn how to use an if statements to run code run code depending on whether a co
## Documentation
```docs
input.onGesture(Gesture.Shake, () => {
})
```cards
input.onGesture(Gesture.Shake, () => {})
let x = 0
x = Math.random(3)
if (true) {
}
Math.random(3)
if (true) {}
basic.showLeds(`
. . . . .
. . . . .
@ -43,10 +33,6 @@ basic.showLeds(`
. . . . .
. . . . .
`)
```
## Objectives

View File

@ -21,13 +21,11 @@ Learn how to creating a **while loop**, `while condition do` to repeat code whil
## Documentation
```docs
```cards
let x = 0
basic.showNumber(0)
while (true) {
basic.pause(20)
}
while (true) {}
basic.pause(20)
```
## Objectives

View File

@ -20,13 +20,8 @@ Learn how to `show LEDs` by showing an image on the LED screen. We will be learn
## Documentation
```docs
basic.forever(() => {
})
```cards
basic.forever(() => {})
basic.showLeds(`
. . . . .
. . . . .
@ -34,11 +29,8 @@ basic.showLeds(`
. . . . .
. . . . .
`)
basic.pause(100)
basic.clearScreen()
```
## Objectives

View File

@ -19,15 +19,10 @@ Learn how to create game blocks to keep track of the current score. We will be l
## Documentation
```docs
```cards
game.addScore(1)
input.onButtonPressed(Button.A, () => {
})
input.onButtonPressed(Button.A, () => {})
basic.showNumber(0)
```
## Objectives

View File

@ -18,15 +18,10 @@ Learn how to creating a message with a **game over** to write your message. We w
## Documentation
```docs
```cards
game.gameOver()
basic.showString("Hello!")
input.onButtonPressed(Button.A, () => {
})
input.onButtonPressed(Button.A, () => {})
```
## Objectives

View File

@ -19,21 +19,12 @@ Learn how to get the acceleration **acceleration**, `acceleration` value (g-forc
## Documentation
```docs
basic.forever(() => {
})
```cards
basic.forever(() => {})
let x = 0
input.acceleration(Dimension.X)
Math.abs(0)
led.setBrightness(255)
basic.showLeds(`
. . . . .
. . . . .
@ -41,7 +32,6 @@ basic.showLeds(`
. . . . .
. . . . .
`)
```
## Objectives

View File

@ -21,22 +21,12 @@ Learn how to create numbers randomly by using the input of the BBC micro:bit. We
## Documentation
```docs
input.onButtonPressed(Button.A, () => {
})
```cards
input.onButtonPressed(Button.A, () => {})
let x = 0
basic.showNumber(0)
Math.random(3)
basic.clearScreen()
```
## Objectives

View File

@ -26,10 +26,8 @@ Learn how to control a blinking LED. We will be learning how to create a blinkin
## Documentation
```docs
for (let i = 0; i < 5; i++) {
}
```cards
for (let i = 0; i < 5; i++) {}
basic.showNumber(0)
basic.pause(100)

View File

@ -22,19 +22,11 @@ Learn how to use the **pin pressed**, `on pin pressed` to run code when the user
## Documentation
```docs
if (true) {
}
input.onPinPressed(TouchPin.P0, () => {
})
```cards
if (true) {}
input.onPinPressed(TouchPin.P0, () => {})
let x = 0
Math.random(3)
basic.showNumber(0)
basic.pause(100)
```

View File

@ -19,14 +19,10 @@ Learn how to creating **conditionals**, `if condition do` to conditionally run c
## Documentation
```docs
if (true) {
}
```cards
if (true) {}
Math.random(3)
input.onGesture(Gesture.Shake, () => {
})
input.onGesture(Gesture.Shake, () => {})
basic.showNumber(7)
basic.clearScreen()
basic.showString("Hello!")

View File

@ -20,13 +20,9 @@ On Logo Up
Learn how to plot image **on logo up**, `on logo up` to run code when the micro:bit screen is facing up and vertically orientated. We will be learning how to plot an image with the logo up, basic show LEDs, and logo down.
## Documentation
```docs
input.onLogoUp(() => {
})
input.onLogoDown(() => {
})
```cards
input.onLogoUp(() => {})
input.onLogoDown(() => {})
basic.showLeds(`
. . . . .
. . . . .
@ -34,8 +30,6 @@ basic.showLeds(`
. . . . .
. . . . .
`)
```
## Objectives

View File

@ -21,11 +21,9 @@ Learn how to **set brightness** of an image `set brightness` to set the brightne
## Documentation
```docs
```cards
led.setBrightness(255)
input.onButtonPressed(Button.A, () => {
})
input.onButtonPressed(Button.A, () => {})
basic.showLeds(`
. . . . .
. . . . .
@ -33,7 +31,6 @@ basic.showLeds(`
. . . . .
. . . . .
`)
```
## Objectives

View File

@ -15,14 +15,13 @@ Running Time
Learn how to use running time. We will be learning how to create a pogo game using variables, forever loop, conditionals, on button pressed, as well as simple commands, such as show LEDs and clear screen.
## Documentation
```docs
```cards
let jumps = 0
let acc = input.acceleration(Dimension.Y)
basic.showNumber(jumps)
basic.showNumber(radio.receiveNumber())
basic.showNumber(0)
radio.receiveNumber()
led.stopAnimation()
jumps = jumps + 1;
radio.sendNumber(jumps)
radio.sendNumber(0)
basic.forever(() => { })
basic.showLeds(`
. . . . .
@ -32,11 +31,8 @@ basic.showLeds(`
. # # # .
`)
basic.clearScreen()
if (acc > 2000) {
}
if (true) {}
radio.onDataReceived(() => { })
```
## Objectives

View File

@ -23,10 +23,8 @@ Learn how to create a **local variable**, `var t :=time` where you can store dat
## Documentation
```docs
input.onGesture(Gesture.Shake, () => {
})
```cards
input.onGesture(Gesture.Shake, () => {})
Math.random(3)
let x = 0
basic.showLeds(`

View File

@ -19,11 +19,9 @@ Learn how to create images that look like a rotating animation by using a while
## Documentation
```docs
```cards
let x = 0
input.onButtonPressed(Button.A, () => {
})
input.onButtonPressed(Button.A, () => {})
basic.showLeds(`
. . . . .
. . . . .
@ -32,10 +30,8 @@ basic.showLeds(`
. . . . .
`)
basic.pause(100)
while (true) {
basic.pause(20)
}
while (true) {}
basic.pause(20)
```
## Objectives

View File

@ -23,7 +23,7 @@ Learn how to **clear screen**, `clear screen` to turn off all the LED lights on
## Documentation
```docs
```cards
basic.clearScreen()
basic.showLeds(`
. . . . .
@ -32,10 +32,7 @@ basic.showLeds(`
. . . . .
. . . . .
`)
input.onButtonPressed(Button.A, () => {
})
input.onButtonPressed(Button.A, () => {})
```
## Objectives

View File

@ -24,10 +24,8 @@ Learn how to **show LEDs** to turn on a LED light pattern on the LED screen. We
* **show LEDs** : [read more...](/microbit/reference/basic/show-leds)
* **on button pressed** : [read more...](/microbit/reference/input/on-button-pressed)
```docs
input.onButtonPressed(Button.A, () => {
})
```cards
input.onButtonPressed(Button.A, () => {})
basic.showLeds(`
. . . . .
. . . . .
@ -35,7 +33,6 @@ basic.showLeds(`
. . . . .
. . . . .
`)
```
## Objectives

View File

@ -25,7 +25,7 @@ Learn how to show LEDs with a, `pause` to pause program execution for a specifie
* **pause** : [read more...](/microbit/reference/basic/pause)
* **forever** : [read more...](/microbit/reference/basic/forever)
```docs
```cards
basic.showLeds(`
. . . . .
. . . . .
@ -34,8 +34,5 @@ basic.showLeds(`
. . . . .
`)
basic.pause(100)
basic.forever(() => {
})
basic.forever(() => {})
```

View File

@ -22,14 +22,10 @@ Learn how to use an if statement to run code run code depending on whether a con
## Documentation
```docs
if (true) {
}
```cards
if (true) {}
let x = 0
input.onGesture(Gesture.Shake, () => {
})
input.onGesture(Gesture.Shake, () => {})
Math.random(3)
basic.showLeds(`
. . . . .

View File

@ -17,14 +17,11 @@ For Loop
## Documentation
```docs
```cards
led.plot(0, 0)
led.unplot(0, 0)
for (let i = 0; i < 5; i++) {
}
for (let i = 0; i < 5; i++) {}
basic.pause(100)
```
## Objectives

View File

@ -17,15 +17,12 @@ Learn how to get the ambient temperature (degree Celsius °C). The temperature i
## Documentation
```docs
```cards
input.temperature()
let x = 0
basic.showNumber(7)
basic.showString("Hello!")
input.onGesture(Gesture.Shake, () => {
})
input.onGesture(Gesture.Shake, () => {})
```
## Objectives

View File

@ -21,7 +21,7 @@ Learn how to use an if statement to run code run code depending on whether a con
## Documentation
```docs
```cards
basic.showLeds(`
. . . . .
. . . . .
@ -29,16 +29,11 @@ basic.showLeds(`
. . . . .
. . . . .
`)
input.onButtonPressed(Button.A, () => {
})
input.onButtonPressed(Button.A, () => {})
let x = 0
Math.random(3)
if (true) {
}
if (true) {}
basic.showString("Hello!")
```
## Objectives

View File

@ -21,7 +21,7 @@ Learn how to get the **acceleration**, `acceleration` in one of three specified
## Documentation
```docs
```cards
basic.forever(() => {
})
let x = 0

View File

@ -1,460 +1,17 @@
# Reference
### @section full
### ~column
### Basic
[show number](/microbit/reference/basic/show-number)
~~~~block
basic.showNumber(2)
~~~~
[show string](/microbit/reference/basic/show-string)
~~~~block
basic.showString('Hello!')
~~~~
[show LEDs](/microbit/reference/basic/show-leds)
~~~~block
basic.showLeds(`. . . . .
. # . # .
. . . . .
# . . . #
. # # # .`)
~~~~
[clear screen](/microbit/reference/basic/clear-screen)
~~~~block
basic.clearScreen()
~~~~
[forever](/microbit/reference/basic/forever)
~~~~block
basic.forever(() => { })
~~~~
[pause](/microbit/reference/basic/pause)
```block
basic.pause(200)
```
### Input
[on button pressed](/microbit/reference/input/on-button-pressed)
```block
input.onButtonPressed(Button.A, () => {})
```
[on pin pressed](/microbit/reference/input/on-pin-pressed)
```block
input.onPinPressed(TouchPin.P0, () => {})
```
[on shake](/microbit/reference/input/on-shake)
![](/static/mb/blocks/contents-22.jpg)
[on logo up](/microbit/reference/on-logo-up)
![](/static/mb/on-logo-up-0.jpg)
[on logo down](/microbit/reference/on-logo-down)
![](/static/mb/on-logo-down-0.jpg)
[on screen up](/microbit/reference/on-screen-up)
![](/static/mb/on-screen-up-0.jpg)
[on screen down](/microbit/reference/on-screen-down)
![](/static/mb/on-screen-down-0.jpg)
[button is pressed](/microbit/reference/button-is-pressed)
![](/static/mb/button-is-pressed-0.png)
[compass heading](/microbit/reference/compass-heading)
![](/static/mb/compass-heading-0.png)
[temperature](/microbit/reference/temperature)
![](/static/mb/temperature-0.png)
[acceleration](/microbit/reference/input/acceleration)
![](/static/mb/acceleration-0.png)
[rotation](/microbit/reference/rotation)
![](/static/mb/rotation-0.png)
[magnetic force](/microbit/reference/magnetic-force)
![](/static/mb/magnetic-force-0.png)
[running time](/microbit/reference/running-time)
![](/static/mb/running-time-0.png)
### Loops
[for](/microbit/reference/loops/for)
```block
for(let i = 0;i<5;i++) {}
```
[repeat](/microbit/reference/loops/repeat)
![](/static/mb/blocks/contents-0.png)
[while](/microbit/reference/loops/while)
```block
while(true) {}
```
[forever](/microbit/reference/basic/forever)
```block
basic.forever(() => {})
```
### ~
### ~column
### Logic
[if](/microbit/reference/logic/if)
```block
if(false) {
}
```
[Boolean](/microbit/reference/types/boolean) values: *true*; *false*
```block
true
false
```
Boolean binary operators: *and* (conjunction); *or* (disjunction)
```block
true && false;
true || false;
```
Boolean negation operator
```block
!true
```
Comparison operators (=, !=, <, >, <=, >=)
```block
0 == 0;
1 !- 0;
0 < 1;
1 > 0;
0 <= 1;
1 >= 0;
```
### Variables
[Assign](/microbit/reference/variables/assign) (set) a variable's value
```block
```namespaces
basic.showString("Hello!");
input.onButtonPressed(Button.A, () => {});
for (let i = 0;i<5;++i) {}
if (true){}
let x = 0;
```
Get a variable's value
```block
let x = 0;
x;
```
[Change](/microbit/reference/variables/change-var) a variable's value
```block
let x = 0;
x+=1;
```
### Math
[Numeric](/microbit/reference/types/number) values: 0, 1, 2, ...
```block
0;
1;
2;
```
Arithmetic binary operation (+, -, *, /)
```block
0+1;
0-1;
1*2;
3/4;
```
Absolute value
```block
Math.abs(-5);
```
Minimum/maximum of two values
```block
Math.min(0, 1);
Math.max(0, 1);
```
Random value
```block
Math.random(5);
led.plot(0,0);
radio.sendNumber(0);
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Whole));
game.createSprite(2,2);
pins.digitalReadPin(DigitalPin.P0);
serial.writeLine("Hello!");
control.inBackground(() => {});
```
### LED
[plot](/microbit/reference/led/plot)
```block
led.plot(2,2)
```
[unplot](/microbit/reference/led/unplot)
```block
led.unplot(2,2)
```
[point](/microbit/reference/point)
```block
led.point(2,2)
```
[brightness](/microbit/reference/brightness)
```block
led.brightness()
```
[set brightness](/microbit/reference/set-brightness)
```block
led.setBrightness(255)
```
[stop animation](/microbit/reference/stop-animation)
```block
led.stopAnimation()
```
[plot bar graph](/microbit/reference/led/plot-bar-graph)
```block
led.plotBarGraph(0, 1023)
```
### Game
[create sprite](/microbit/reference/game/create-sprite)
![](/static/mb/create-sprite-0.png)
[move](/microbit/reference/game/move)
![](/static/mb/game-library/move-0.png)
[turn](/microbit/reference/game/turn)
![](/static/mb/game-library/turn-0.png)
[change](/microbit/reference/game/change)
![](/static/mb/change-0.png)
[set](/microbit/reference/game/set)
![](/static/mb/blocks/contents-21.png)
[reports](/microbit/reference/reports)
![](/static/mb/game-library/position-0.png)
[touching](/microbit/reference/touching)
![](/static/mb/game-library/touching-0.png)
[touching edge](/microbit/reference/touching-edge)
![](/static/mb/game-library/touching-edge-0.png)
[if on edge, bounce](/microbit/reference/logic/if-on-edge-bounce)
![](/static/mb/game-library/if-on-edge-bounce-0.png)
[change score by](/microbit/reference/change-score-by)
![](/static/mb/game-library/pic1.png)
[score](/microbit/reference/score)
![](/static/mb/game-library/pic2.png)
[start countdown](/microbit/reference/start-countdown)
![](/static/mb/game-library/pic3.png)
[game over](/microbit/reference/game-over)
![](/static/mb/game-library/pic0.png)
### Music
[play tone](/microbit/reference/play-tone)
![](/static/mb/play-tone-0.jpg)
[ring tone](/microbit/reference/ring-tone)
![](/static/mb/ring-tone-0.jpg)
[rest](/microbit/reference/rest)
![](/static/mb/rest-0.jpg)
[tempo](/microbit/reference/tempo)
![](/static/mb/tempo-0.jpg)
[set tempo](/microbit/reference/set-tempo)
![](/static/mb/change-tempo-0.jpg)
[change tempo](/microbit/reference/music/set-tempo)
![](/static/mb/change-tempo-by-0.jpg)
### Comments
[comment](/microbit/reference/comment)
### Images
[show image](/microbit/reference/show-image)
![](/static/mb/show-image-0.png)
[scroll image](/microbit/reference/scroll-image)
![](/static/mb/scroll-image-0.png)
[create image](/microbit/reference/create-image)
![](/static/mb/create-image-0.png)
### ~
### ~column
### Pins
[digital read pin](/microbit/reference/pins/digital-read-pin)
![](/static/mb/digital-read-pin-0.png)
[digital write pin](/microbit/reference/pins/digital-write-pin)
![](/static/mb/digital-write-pin-0.png)
[analog read pin](/microbit/reference/pins/analog-read-pin)
![](/static/mb/analog-read-pin-0.png)
[analog write pin](/microbit/reference/pins/analog-write-pin)
![](/static/mb/blocks/contents-23.png)
[analog set period](/microbit/reference/pins/analog-set-period)
![](/static/mb/analog-set-period-0.png)
[servo write pin](/microbit/reference/pins/servo-write-pin)
![](/static/mb/servo-write-pin-0.png)
[servo set pulse](/microbit/reference/pins/servo-set-pulse)
![](/static/mb/servo-set-pulse-0.png)
[map](/microbit/reference/map)
![](/static/mb/map-0.png)
## Devices
Functions in this category require to be connected to a remote device.
[tell camera to](/microbit/reference/devices/tell-camera-to)
![](/static/mb/tell-camera-to-0.png)
[tell remote control to](/microbit/reference/devices/tell-remote-control-to)
![](/static/mb/tell-remote-control-to-0.png)
[raise alert to](/microbit/reference/devices/raise-alert-to)
![](/static/mb/raise-alert-to-0.png)
[on notified](/microbit/reference/on-notified)
![](/static/mb/on-notified-0.png)
[on gamepad button](/microbit/reference/on-gamepad-button)
![](/static/mb/on-gamepad-button-0.png)
[on notified](/microbit/reference/on-notified)
![](/static/mb/on-notified-0.png)
[signal strength](/microbit/reference/signal-strength)
![](/static/mb/blocks/contents-24.png)
[on signal strength changed](/microbit/reference/on-signal-strength-changed)
![](/static/mb/blocks/contents-25.png)
### ~

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# Basic
Provides access to basic micro:bit functionality.
```cards
basic.showNumber(0);
basic.showLeds(`
. . . . .
. . . . .
. . # . .
. . . . .
. . . . .
`);
basic.showString("Hello!");
basic.clearScreen();
basic.forever(() => {
});
basic.pause(100);
basic.plotLeds(`
. . . . .
. . . . .
. . # . .
. . . . .
. . . . .
`);
basic.showAnimation(`
. . . . .
. . . . .
. . # . .
. . . . .
. . . . .
`);
```

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@ -0,0 +1,11 @@
# Control
```cards
control.inBackground(() => {
});
control.reset();
```

12
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@ -0,0 +1,12 @@
# Game
```cards
game.addScore(1);
game.score();
game.startCountdown(10000);
game.gameOver();
game.setScore(0);
```

21
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@ -0,0 +1,21 @@
# Images
```cards
images.createImage(`
. . . . .
. . . . .
. . # . .
. . . . .
. . . . .
`);
images.createBigImage(`
. . . . .
. . . . .
. . # . .
. . . . .
. . . . .
`);
```

42
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@ -0,0 +1,42 @@
# Input
```cards
input.onButtonPressed(Button.A, () => {
});
input.onGesture(Gesture.Shake, () => {
});
input.onPinPressed(TouchPin.P0, () => {
});
input.buttonIsPressed(Button.A);
input.compassHeading();
input.temperature();
input.acceleration(Dimension.X);
input.lightLevel();
input.rotation(Rotation.Pitch);
input.magneticForce(Dimension.X);
input.runningTime();
input.setAccelerometerRange(AcceleratorRange.OneG);
input.pinIsPressed(TouchPin.P0);
input.calibrate();
input.onLogoDown(() => {
});
input.onLogoUp(() => {
});
input.onScreenDown(() => {
});
input.onScreenUp(() => {
});
input.onShake(() => {
});
```

21
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@ -0,0 +1,21 @@
# Led
```cards
led.plot(0, 0);
led.unplot(0, 0);
led.point(0, 0);
led.brightness();
led.setBrightness(255);
led.stopAnimation();
led.plotBarGraph(0, 1023);
led.fadeIn();
led.fadeOut();
led.plotAll();
led.screenshot();
led.toggle(0, 0);
led.toggleAll();
led.setDisplayMode(DisplayMode.BackAndWhite);
```

39
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@ -0,0 +1,39 @@
# Logic
[if](/microbit/reference/logic/if)
```blocks
if(true) {
}
```
[Boolean](/microbit/reference/types/boolean) values: *true*; *false*
```blocks
true
false
```
Boolean binary operators: *and* (conjunction); *or* (disjunction)
```blocks
true && false;
true || false;
```
Boolean negation operator
```blocks
!true
```
Comparison operators (=, !=, <, >, <=, >=)
```blocks
0 == 0;
1 !- 0;
0 < 1;
1 > 0;
0 <= 1;
1 >= 0;
```

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@ -0,0 +1,26 @@
# Loops
Repeat code.
[for](/reference/loops/for)
```blocks
for(let i = 0;i<5;i++) {}
```
[repeat](/reference/loops/repeat)
![](/static/mb/blocks/contents-0.png)
[while](/reference/loops/while)
```blocks
while(true) {}
```
[forever](/reference/basic/forever)
```blocks
basic.forever(() => {})
```

37
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@ -0,0 +1,37 @@
# Math
[Numeric](/reference/types/number) values: 0, 1, 2, ...
```blocks
0;
1;
2;
```
Arithmetic binary operation (+, -, *, /)
```blocks
0+1;
0-1;
1*2;
3/4;
```
Absolute value
```blocks
Math.abs(-5);
```
Minimum/maximum of two values
```blocks
Math.min(0, 1);
Math.max(0, 1);
```
Random value
```blocks
Math.random(5);
```

15
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@ -0,0 +1,15 @@
# Music
```cards
music.playTone(0, 0);
music.ringTone(0);
music.rest(0);
music.noteFrequency(Note.C);
music.beat();
music.tempo();
music.changeTempoBy(20);
music.setTempo(120);
```

17
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@ -0,0 +1,17 @@
# Pins
```cards
pins.digitalReadPin(DigitalPin.P0);
pins.digitalWritePin(DigitalPin.P0, 0);
pins.analogReadPin(AnalogPin.P0);
pins.analogWritePin(AnalogPin.P0, 1023);
pins.analogSetPeriod(AnalogPin.P0, 20000);
pins.servoWritePin(AnalogPin.P0, 180);
pins.servoSetPulse(AnalogPin.P0, 1500);
pins.map(0, 0, 1023, 0, 4);
pins.analogPitch(0, 0);
pins.analogSetPitchPin(AnalogPin.P0);
```

17
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@ -0,0 +1,17 @@
# Radio
```cards
radio.sendNumber(0);
radio.sendNumbers(0, 0, 0, 0);
radio.onDataReceived(() => {
});
radio.receiveNumber();
radio.receivedNumberAt(0);
radio.receivedSignalStrength();
radio.setGroup(0);
radio.setTransmitPower(0);
```

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@ -0,0 +1,21 @@
## Variables
[Assign](/reference/variables/assign) (set) a variable's value
```blocks
let x = 0;
```
Get a variable's value
```blocks
let x = 0;
x;
```
[Change](/reference/variables/change-var) a variable's value
```blocks
let x = 0;
x+=1;
```

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@ -6,6 +6,7 @@
],
"public": true,
"dependencies": {
"microbit": "file:../microbit"
"microbit": "file:../microbit",
"microbit-radio": "file:../microbit-radio"
}
}

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# I2C FRAM driver
This library provides a driver for this FRAM part: https://www.adafruit.com/products/1895
The memory is accessed one byte at a time. The library provides a utility functions
to write an entire buffer.
## Reading/writing byte
```
let addr = 100
i2c_fram.writeByte(addr, 42)
let val = i2c_fram.readByte(addr)
console.log(`${addr}: ${val}`)
```
## Reading/writing a buffer
This code will log current time and acceleration in X axis every second.
```
let bufSz = 8
for (let addr = 0; addr < 0x8000; addr += bufSz) {
let buf = pins.createBuffer(bufSz)
buf.setNumber(NumberFormat.Int32LE, 0, input.runningTime())
buf.setNumber(NumberFormat.Int32LE, 4, input.acceleration(Dimension.X))
i2c_fram.writeBuffer(addr, buf)
basic.pause(1000)
}
```

55
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@ -0,0 +1,55 @@
namespace i2c_fram {
const devaddr = 0x50;
const memend = 0x7fff;
//% shim=ksrt::panic
function panic(code: number) { }
function die() { panic(142) }
export function readByte(addr: number) {
if (addr < 0 || addr > memend)
die();
let buf = pins.createBuffer(2)
buf[0] = (addr >> 8) & 0xff;
buf[1] = addr & 0xff;
pins.i2cWriteBuffer(devaddr, buf);
buf = pins.i2cReadBuffer(devaddr, 1);
return buf[0];
}
export function writeByte(addr: number, val: number) {
if (addr < 0 || addr > memend)
die();
if (val < 0 || val > 0xff)
die();
let buf = pins.createBuffer(3)
buf[0] = (addr >> 8) & 0xff;
buf[1] = addr & 0xff;
buf[2] = val;
pins.i2cWriteBuffer(devaddr, buf)
}
export function readBuffer(addr: number, length: number) {
if (addr < 0 || length < 0 || (addr + length) > memend)
die();
let buf = pins.createBuffer(length)
for (let i = 0; i < length; ++i)
buf[i] = readByte(addr + i)
return buf
}
export function writeBuffer(addr:number, buf: Buffer) {
if (addr < 0 || (addr + buf.length) > memend)
die();
for (let i = 0; i < buf.length; ++i)
writeByte(addr + i, buf[i])
}
}

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@ -0,0 +1,16 @@
i2c_fram.writeByte(100, 42)
i2c_fram.writeByte(101, 108)
function toBuf(arr: number[]) {
let buf = pins.createBuffer(arr.length)
for (let i = 0; i < arr.length; ++i)
buf[i] = arr[i]
return buf
}
i2c_fram.writeBuffer(98, toBuf([1, 2, 3, 4, 5, 6, 7]))
console.log("100:" + i2c_fram.readByte(100))
console.log("101:" + i2c_fram.readByte(101))

16
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@ -0,0 +1,16 @@
{
"name": "i2c-fram",
"description": "AdaFruit I2C FRAM driver for micro:bit",
"files": [
"README.md",
"fram.ts"
],
"testFiles": [
"ftest.ts"
],
"public": true,
"dependencies": {
"microbit": "file:../microbit"
},
"installedVersion": "hhneqa"
}

View File

@ -59,6 +59,7 @@ testMemoryFreeHOF();
postPreFix()
eqOp()
testEnums()
testBuffer()
// test some top-level code
let xsum = 0;
@ -722,3 +723,52 @@ function switchB(e: En) {
}
return r;
}
function bufferIs(b:Buffer, a:number[]) {
assert(b.length == a.length, "bis-len")
for (let i = 0; i < a.length; ++i) {
if (a[i] != b[i]) {
assert(false, `bufferIs: buf[${i}]:${b[i]} != ${a[i]}`)
}
}
}
function testBuffer() {
let b = pins.createBuffer(3);
assert(b[0] == 0, "buf0");
assert(b[1] == 0, "buf0");
assert(b[2] == 0, "buf0");
assert(b[-100000] == 0, "bufM");
assert(b[100000] == 0, "bufM");
b[0] = 42;
bufferIs(b, [42, 0, 0]);
b[2] = 41;
bufferIs(b, [42, 0, 41]);
b.rotate(1)
bufferIs(b, [0, 41, 42]);
b.rotate(-2)
bufferIs(b, [41, 42, 0]);
b.shift(1)
bufferIs(b, [42, 0, 0]);
b.rotate(9)
bufferIs(b, [42, 0, 0]);
b.rotate(-9)
bufferIs(b, [42, 0, 0]);
b.fill(4);
bufferIs(b, [4, 4, 4]);
b.fill(12, 1, 1);
bufferIs(b, [4, 12, 4]);
b.fill(13, 1, -1);
bufferIs(b, [4, 13, 13]);
b.fill(100, -1, -1);
bufferIs(b, [4, 13, 13]);
b.shift(-1)
bufferIs(b, [0, 4, 13]);
}

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@ -1,3 +1,6 @@
/**
* Communicate data using radio packets
*/
//% color=270 weight=34
namespace radio {
/**

155
libs/microbit/buffer.cpp Normal file
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@ -0,0 +1,155 @@
#include "ksbit.h"
enum class NumberFormat {
Int8LE = 1,
UInt8LE,
Int16LE,
UInt16LE,
Int32LE,
Int8BE,
UInt8BE,
Int16BE,
UInt16BE,
Int32BE,
// UInt32,
};
//% indexerGet=BufferMethods::getByte indexerSet=BufferMethods::setByte
namespace BufferMethods {
//%
int getByte(Buffer buf, int off) {
return max(ManagedBuffer(buf).getByte(off), 0);
}
//%
void setByte(Buffer buf, int off, int v) {
ManagedBuffer(buf).setByte(off, v);
}
//%
uint8_t *getBytes(Buffer buf) {
return buf->payload;
}
/**
* Write a number in specified format in the buffer.
*/
//%
void setNumber(Buffer buf, NumberFormat format, int offset, int value)
{
int8_t i8;
uint8_t u8;
int16_t i16;
uint16_t u16;
int32_t i32;
ManagedBuffer b(buf);
// Assume little endian
#define WRITEBYTES(isz, swap) isz = value; b.writeBytes(offset, (uint8_t*)&isz, sizeof(isz), swap); break
switch (format) {
case NumberFormat::Int8LE: WRITEBYTES(i8, false);
case NumberFormat::UInt8LE: WRITEBYTES(u8, false);
case NumberFormat::Int16LE: WRITEBYTES(i16, false);
case NumberFormat::UInt16LE: WRITEBYTES(u16, false);
case NumberFormat::Int32LE: WRITEBYTES(i32, false);
case NumberFormat::Int8BE: WRITEBYTES(i8, true);
case NumberFormat::UInt8BE: WRITEBYTES(u8, true);
case NumberFormat::Int16BE: WRITEBYTES(i16, true);
case NumberFormat::UInt16BE: WRITEBYTES(u16, true);
case NumberFormat::Int32BE: WRITEBYTES(i32, true);
}
}
/**
* Read a number in specified format from the buffer.
*/
//%
int getNumber(Buffer buf, NumberFormat format, int offset)
{
int8_t i8;
uint8_t u8;
int16_t i16;
uint16_t u16;
int32_t i32;
ManagedBuffer b(buf);
// Assume little endian
#define READBYTES(isz, swap) b.readBytes((uint8_t*)&isz, offset, sizeof(isz), swap); return isz
switch (format) {
case NumberFormat::Int8LE: READBYTES(i8, false);
case NumberFormat::UInt8LE: READBYTES(u8, false);
case NumberFormat::Int16LE: READBYTES(i16, false);
case NumberFormat::UInt16LE: READBYTES(u16, false);
case NumberFormat::Int32LE: READBYTES(i32, false);
case NumberFormat::Int8BE: READBYTES(i8, true);
case NumberFormat::UInt8BE: READBYTES(u8, true);
case NumberFormat::Int16BE: READBYTES(i16, true);
case NumberFormat::UInt16BE: READBYTES(u16, true);
case NumberFormat::Int32BE: READBYTES(i32, true);
}
return 0;
}
/** Returns the length of a Buffer object. */
//% property
int length(Buffer s) {
return s->length;
}
/**
* Fill (a fragment) of the buffer with given value.
*/
//%
void fill(Buffer buf, int value, int offset = 0, int length = -1)
{
ManagedBuffer(buf).fill(value, offset, length);
}
/**
* Return a copy of a fragment of a buffer.
*/
//%
Buffer slice(Buffer buf, int offset = 0, int length = -1)
{
return ManagedBuffer(buf).slice(offset, length).leakData();
}
/**
* Shift buffer left in place, with zero padding.
* @param offset number of bytes to shift; use negative value to shift right
*/
//%
void shift(Buffer buf, int offset)
{
ManagedBuffer(buf).shift(offset);
}
/**
* Rotate buffer left in place.
* @param offset number of bytes to shift; use negative value to shift right
*/
//%
void rotate(Buffer buf, int offset)
{
ManagedBuffer(buf).rotate(offset);
}
// int readBytes(uint8_t *dst, int offset, int length, bool swapBytes = false) const;
// int writeBytes(int dstOffset, uint8_t *src, int length, bool swapBytes = false);
/**
* Write contents of `src` at `dstOffset` in current buffer.
*/
//%
void write(Buffer buf, int dstOffset, Buffer src)
{
//Not supported, we only do up to 4 args :/
//void write(Buffer buf, int dstOffset, Buffer src, int srcOffset = 0, int length = -1)
ManagedBuffer(buf).writeBuffer(dstOffset, ManagedBuffer(src), 0, -1);
}
}

View File

@ -1,3 +1,6 @@
/**
* Runtime and event utilities.
*/
//% weight=1 color="#333333"
namespace control {

View File

@ -1,81 +1,31 @@
#include "ksbit.h"
#include <limits.h>
namespace StringMethods {
/**
* Returns the character at the specified index.
* @param pos The zero-based index of the desired character.
*/
namespace String_ {
//%
StringData *charAt(StringData *s, int pos) {
return ManagedString((char)ManagedString(s).charAt(pos)).leakData();
}
/**
* Returns the Unicode value of the character at the specified location.
* @param index The zero-based index of the desired character. If there is no character at the specified index, NaN is returned.
*/
//%
int charCodeAt(StringData *s, int index) {
return ManagedString(s).charAt(index);
return ManagedString(s).charAt(index);
}
/**
* Returns a string that contains the concatenation of two or more strings.
* @param other The string to append to the end of the string.
*/
//%
StringData *concat(StringData *s, StringData *other) {
ManagedString a(s), b(other);
return (a + b).leakData();
}
/**
* Determines whether relative order of two strings (in ASCII encoding).
* @param that String to compare to target string
*/
//%
int compare(StringData *s, StringData *that) {
return strcmp(s->data, that->data);
}
/** Returns the length of a String object. */
//% property
int length(StringData *s) {
return s->len;
}
}
namespace BooleanMethods {
// Cache the string literals "true" and "false" when used.
// Note that the representation of booleans stays the usual C-one.
static const char sTrue[] __attribute__ ((aligned (4))) = "\xff\xff\x04\x00" "true\0";
static const char sFalse[] __attribute__ ((aligned (4))) = "\xff\xff\x05\x00" "false\0";
/**
* Returns a string representation of an object.
*/
//%
StringData* toString(bool v)
{
if (v) {
return (StringData*)(void*)sTrue;
} else {
return (StringData*)(void*)sFalse;
}
}
int length(StringData *s) { return s->len; }
//%
bool bang(bool v) { return !v; }
}
namespace String_ {
/**
* Make a string from the given ASCII character code.
*/
//%
StringData *fromCharCode(int code)
{
@ -94,18 +44,35 @@ namespace String_ {
}
}
namespace NumberMethods {
/**
* Returns a string representation of a number.
*/
namespace Boolean_ {
// Cache the string literals "true" and "false" when used.
// Note that the representation of booleans stays the usual C-one.
static const char sTrue[] __attribute__ ((aligned (4))) = "\xff\xff\x04\x00" "true\0";
static const char sFalse[] __attribute__ ((aligned (4))) = "\xff\xff\x05\x00" "false\0";
//%
StringData* toString(bool v)
{
if (v) {
return (StringData*)(void*)sTrue;
} else {
return (StringData*)(void*)sFalse;
}
}
//%
bool bang(bool v) { return !v; }
}
namespace Number_ {
//%
StringData* toString(int n)
{
return ManagedString(n).leakData();
}
}
namespace NumberImpl {
// +, - and friends are handled directly by assembly instructions
// The comparisons are here as they are more code-size efficient
@ -130,11 +97,6 @@ namespace NumberImpl {
}
namespace Math_ {
/**
* Returns the value of a base expression taken to a specified power.
* @param x The base value of the expression.
* @param y The exponent value of the expression.
*/
//%
int pow(int x, int y)
{
@ -150,9 +112,6 @@ namespace Math_ {
return r;
}
/**
* Returns a pseudorandom number between 0 and `max`.
*/
//%
int random(int max) {
if (max == INT_MIN)
@ -165,10 +124,6 @@ namespace Math_ {
return uBit.random(max);
}
/**
* Returns the square root of a number.
* @param x A numeric expression.
*/
//%
int sqrt(int x)
{
@ -176,7 +131,7 @@ namespace Math_ {
}
}
namespace ArrayImpl {
namespace Array_ {
//%
RefCollection *mk(uint32_t flags)
{
@ -324,7 +279,7 @@ namespace ksrt {
RefAction *stclo(RefAction *a, int idx, uint32_t v)
{
//DBG("STCLO "); a->print(); DBG("@%d = %p\n", idx, (void*)v);
a->st(idx, v);
a->stCore(idx, v);
return a;
}
@ -334,65 +289,3 @@ namespace ksrt {
uBit.panic(code);
}
}
namespace buffer {
RefBuffer *mk(uint32_t size)
{
RefBuffer *r = new RefBuffer();
r->data.resize(size);
return r;
}
char *cptr(RefBuffer *c)
{
return (char*)&c->data[0];
}
int count(RefBuffer *c) { return c->data.size(); }
void fill(RefBuffer *c, int v)
{
memset(cptr(c), v, count(c));
}
void fill_random(RefBuffer *c)
{
int len = count(c);
for (int i = 0; i < len; ++i)
c->data[i] = uBit.random(0x100);
}
void add(RefBuffer *c, uint32_t x) {
c->data.push_back(x);
}
inline bool in_range(RefBuffer *c, int x) {
return (0 <= x && x < (int)c->data.size());
}
uint32_t at(RefBuffer *c, int x) {
if (in_range(c, x)) {
return c->data[x];
}
else {
error(ERR_OUT_OF_BOUNDS);
return 0;
}
}
void set(RefBuffer *c, int x, uint32_t y) {
if (!in_range(c, x))
return;
c->data[x] = y;
}
}
namespace bitvm_bits {
RefBuffer *create_buffer(int size)
{
return buffer::mk(size);
}
}

View File

@ -4,14 +4,14 @@ interface Array<T> {
/**
* Gets or sets the length of the array. This is a number one higher than the highest element defined in an array.
*/
//% shim=ArrayImpl::length
//% shim=Array_::length
length: number;
/**
* Appends new elements to an array.
* @param items New elements of the Array.
*/
//% shim=ArrayImpl::push
//% shim=Array_::push
push(item: T): void;
/**
@ -41,11 +41,11 @@ interface Array<T> {
slice(start: number, end: number): T[];
/** Removes the first occurence of an object. Returns true if removed. */
//% shim=ArrayImpl::removeElement
//% shim=Array_::removeElement
removeElement(element:T) : boolean;
/** Removes the object at position index. */
//% shim=ArrayImpl::removeAt
//% shim=Array_::removeAt
removeAt(idx:number) : void;
@ -69,24 +69,56 @@ interface Array<T> {
* @param searchElement The value to locate in the array.
* @param fromIndex The array index at which to begin the search. If fromIndex is omitted, the search starts at index 0.
*/
//% shim=ArrayImpl::indexOf
//% shim=Array_::indexOf
indexOf(searchElement: T, fromIndex?: number): number;
[n: number]: T;
}
declare interface String {
/**
* Returns the character at the specified index.
* @param pos The zero-based index of the desired character.
*/
//% shim=String_::charAt
charAt(pos: number): string;
/**
* Returns the Unicode value of the character at the specified location.
* @param index The zero-based index of the desired character. If there is no character at the specified index, NaN is returned.
*/
//% shim=String_::charCodeAt
charCodeAt(index: number): number;
/**
* Returns a string that contains the concatenation of two or more strings.
* @param other The string to append to the end of the string.
*/
//% shim=String_::concat
concat(other: string): string;
/**
* Determines whether relative order of two strings (in ASCII encoding).
* @param that String to compare to target string
*/
//% shim=String_::compare
compare(that: string): number;
/** Returns the length of a String object. */
//% property shim=String_::length
length: number;
interface String {
[index: number]: string;
}
/**
* Converts A string to an integer.
* @param s A string to convert into a number.
*/
//% shim=String_::toNumber
//% shim=String_::toNumber
declare function parseInt(s: string): number;
interface Object {}
@ -94,3 +126,53 @@ interface Function {}
interface IArguments {}
interface RegExp {}
declare interface Boolean {
/**
* Returns a string representation of an object.
*/
//% shim=Boolean_::toString
toString(): string;
}
declare namespace String {
/**
* Make a string from the given ASCII character code.
*/
//% shim=String_::fromCharCode
function fromCharCode(code: number): string;
}
declare interface Number {
/**
* Returns a string representation of a number.
*/
//% shim=Number_::toString
toString(): string;
}
declare namespace Math {
/**
* Returns the value of a base expression taken to a specified power.
* @param x The base value of the expression.
* @param y The exponent value of the expression.
*/
//% shim=Math_::pow
function pow(x: number, y: number): number;
/**
* Returns a pseudorandom number between 0 and `max`.
*/
//% shim=Math_::random
function random(max: number): number;
/**
* Returns the square root of a number.
* @param x A numeric expression.
*/
//% shim=Math_::sqrt
function sqrt(x: number): number;
}

View File

@ -271,4 +271,19 @@ declare namespace pins {
declare namespace serial {
}
declare enum NumberFormat {
Int8LE = 1,
UInt8LE = 2,
Int16LE = 3,
UInt16LE = 4,
Int32LE = 5,
Int8BE = 6,
UInt8BE = 7,
Int16BE = 8,
UInt16BE = 9,
Int32BE = 10,
// UInt32,
}
// Auto-generated. Do not edit. Really.

View File

@ -18,6 +18,9 @@ enum LedSpriteProperty {
Blink
}
/**
* A single-LED sprite game engine
*/
//% color=176 weight=32
namespace game {
var _score: number = 0;

6
libs/microbit/helpers.ts Normal file
View File

@ -0,0 +1,6 @@
namespace console {
export function log(msg: string) {
serial.writeString(msg);
serial.writeString("\r\n");
}
}

View File

@ -1,5 +1,8 @@
#include "ksbit.h"
/**
* Creation, manipulation and display of LED images.
*/
//% color=45 weight=31
namespace images {
/**

View File

@ -1,3 +1,6 @@
/**
* Events and data from sensors
*/
//% color=300 weight=99
namespace input {
/**

View File

@ -7,10 +7,11 @@
"dal.d.ts",
"enums.d.ts",
"shims.d.ts",
"core.d.ts",
"ks-core.d.ts",
"ksbit.h",
"core.cpp",
"mbit.ts",
"ks-helpers.ts",
"helpers.ts",
"images.cpp",
"basic.cpp",
"input.cpp",
@ -22,8 +23,10 @@
"led.ts",
"music.ts",
"pins.cpp",
"pins.ts",
"serial.cpp",
"serial.ts"
"serial.ts",
"buffer.cpp"
],
"public": true,
"dependencies": {},
@ -31,69 +34,5 @@
"config": {
"MESSAGE_BUS_LISTENER_DEFAULT_FLAGS": "MESSAGE_BUS_LISTENER_QUEUE_IF_BUSY"
}
},
"target": {
"id": "microbit",
"name": "BBC micro:bit",
"title": "JavaScript for BBC micro:bit",
"cloud": {
"workspace": false,
"packages": true
},
"blocksprj": {
"id": "blocksprj",
"config": {
"name": "{0} block",
"dependencies": {
"microbit": "*",
"microbit-radio": "*"
},
"description": "",
"files": [
"main.blocks",
"main.blocks.ts",
"README.md"
]
},
"files": {
"main.blocks": "<xml xmlns=\"http://www.w3.org/1999/xhtml\"><block type=\"device_print_message\"><value name=\"text\"><shadow type=\"text\"><field name=\"TEXT\">Hello!</field></shadow></value></block></xml>",
"main.blocks.ts": "\n",
"README.md": "Describe your project here!"
}
},
"tsprj": {
"id": "tsprj",
"config": {
"name": "{0} bit",
"dependencies": {
"microbit": "*",
"microbit-radio": "*"
},
"description": "",
"files": [
"main.ts",
"README.md"
]
},
"files": {
"main.ts": "basic.showString('Hello!')\n",
"README.md": "Describe your project here!"
}
},
"compile": {
"isNative": false,
"hasHex": true
},
"simulator": {
"autoRun": true
},
"compileService": {
"gittag": "v0.1.2",
"serviceId": "ws"
},
"serial": {
"manufacturerFilter": "^mbed$",
"log": true
}
}
}

View File

@ -1,6 +1,8 @@
#include "kindscript.h"
#include "ManagedBuffer.h"
using namespace kindscript;
MicroBitPin *getPin(int id);
typedef ImageData* Image;
typedef BufferData* Buffer;

View File

@ -1,3 +1,6 @@
/**
* Control of the LED screen.
*/
//% color=3 weight=35
namespace led {

View File

@ -1,64 +0,0 @@
type Action = () => void;
namespace helpers {
export function arraySplice<T>(arr: T[], start: number, len: number) {
if (start < 0) {
return;
}
for (let i = 0; i < len; ++i) {
arr.removeAt(start)
}
}
}
namespace console {
export function log(msg: string) {
serial.writeString(msg);
serial.writeString("\r\n");
}
}
namespace Math {
export function clamp(min: number, max:number, value:number): number {
return Math.min(max, Math.max(min, value));
}
/**
* Returns the absolute value of a number (the value without regard to whether it is positive or negative).
* For example, the absolute value of -5 is the same as the absolute value of 5.
* @param x A numeric expression for which the absolute value is needed.
*/
export function abs(x: number): number
{
return x < 0 ? -x : x;
}
/**
* Returns the sign of the x, indicating whether x is positive, negative or zero.
* @param x The numeric expression to test
*/
export function sign(x: number): number
{
if (x == 0) return 0;
if (x > 0) return 1;
return -1;
}
/**
* Returns the larger of two supplied numeric expressions.
*/
export function max(a:number, b:number): number
{
if (a >= b) return a;
return b;
}
/**
* Returns the smaller of two supplied numeric expressions.
*/
export function min(a:number, b:number): number
{
if (a <= b) return a;
return b;
}
}

View File

@ -74,6 +74,9 @@ enum BeatFraction {
Sixteenth = 16
}
/**
* Generation of music tones through pin ``P0``.
*/
//% color=52 weight=33
namespace music {
var beatsPerMinute: number = 120;

View File

@ -69,6 +69,13 @@ namespace pins {
if (!pin) return 0; \
return pin->op
//%
MicroBitPin *getPinAddress(int id) {
return getPin(id);
}
/**
* Read the specified pin or connector as either 0 or 1
* @param name pin to read from
@ -179,24 +186,33 @@ namespace pins {
}
}
// TODO:
void i2cReadBuffer(int address, RefBuffer *buf)
/**
* Create a new zero-initialized buffer.
* @param size number of bytes in the buffer
*/
//%
Buffer createBuffer(int size)
{
uBit.i2c.read(address << 1, buf->cptr(), buf->size());
return ManagedBuffer(size).leakData();
}
void i2cWriteBuffer(int address, RefBuffer *buf)
/**
* Read `size` bytes from a 7-bit I2C `address`.
*/
//%
Buffer i2cReadBuffer(int address, int size, bool repeat = false)
{
uBit.i2c.write(address << 1, buf->cptr(), buf->size());
Buffer buf = createBuffer(size);
uBit.i2c.read(address << 1, (char*)buf->payload, size, repeat);
return buf;
}
int i2cReadRaw(int address, char *data, int length, int repeated)
/**
* Write bytes to a 7-bit I2C `address`.
*/
//%
void i2cWriteBuffer(int address, Buffer buf, bool repeat = false)
{
return uBit.i2c.read(address, data, length, repeated);
}
int i2cWriteRaw(int address, const char *data, int length, int repeated)
{
return uBit.i2c.write(address, data, length, repeated);
uBit.i2c.write(address << 1, (char*)buf->payload, buf->length, repeat);
}
}

View File

@ -1,3 +1,6 @@
/**
* Control currents in Pins for analog/digital signals, servos, i2c, ...
*/
//% color=351 weight=30
namespace pins {
/**
@ -13,4 +16,49 @@ namespace pins {
export function map(value: number, fromLow: number, fromHigh: number, toLow: number, toHigh: number): number {
return ((value - fromLow) * (toHigh - toLow)) / (fromHigh - fromLow) + toLow;
}
/**
* Read one number from 7-bit I2C address.
*/
export function i2cReadNumber(address: number, format: NumberFormat): number {
let buf = pins.i2cReadBuffer(address, pins.sizeOf(format))
return buf.getNumber(format, 0)
}
/**
* Write one number to a 7-bit I2C address.
*/
export function i2cWriteNumber(address: number, value: number, format: NumberFormat): void {
let buf = createBuffer(pins.sizeOf(format))
buf.setNumber(format, 0, value)
pins.i2cWriteBuffer(address, buf)
}
/**
* Get the size in bytes of specified number format.
*/
export function sizeOf(format: NumberFormat) {
switch (format) {
case NumberFormat.Int8LE:
case NumberFormat.UInt8LE:
case NumberFormat.Int8BE:
case NumberFormat.UInt8BE:
return 1;
case NumberFormat.Int16LE:
case NumberFormat.UInt16LE:
case NumberFormat.Int16BE:
case NumberFormat.UInt16BE:
return 2;
case NumberFormat.Int32LE:
case NumberFormat.Int32BE:
return 4;
}
return 0;
}
}
interface Buffer {
[index: number]: number;
// rest defined in buffer.cpp
}

View File

@ -1,3 +1,6 @@
/**
* Reading and writing data over a serial connection.
*/
//% weight=2 color=30
namespace serial {
/**

View File

@ -1,91 +1,9 @@
// Auto-generated. Do not edit.
declare interface String {
/**
* Returns the character at the specified index.
* @param pos The zero-based index of the desired character.
* Creation, manipulation and display of LED images.
*/
//% shim=StringMethods::charAt
charAt(pos: number): string;
/**
* Returns the Unicode value of the character at the specified location.
* @param index The zero-based index of the desired character. If there is no character at the specified index, NaN is returned.
*/
//% shim=StringMethods::charCodeAt
charCodeAt(index: number): number;
/**
* Returns a string that contains the concatenation of two or more strings.
* @param other The string to append to the end of the string.
*/
//% shim=StringMethods::concat
concat(other: string): string;
/**
* Determines whether relative order of two strings (in ASCII encoding).
* @param that String to compare to target string
*/
//% shim=StringMethods::compare
compare(that: string): number;
/** Returns the length of a String object. */
//% property shim=StringMethods::length
length: number;
}
declare interface Boolean {
/**
* Returns a string representation of an object.
*/
//% shim=BooleanMethods::toString
toString(): string;
}
declare namespace String {
/**
* Make a string from the given ASCII character code.
*/
//% shim=String_::fromCharCode
function fromCharCode(code: number): string;
}
declare interface Number {
/**
* Returns a string representation of a number.
*/
//% shim=NumberMethods::toString
toString(): string;
}
declare namespace Math {
/**
* Returns the value of a base expression taken to a specified power.
* @param x The base value of the expression.
* @param y The exponent value of the expression.
*/
//% shim=Math_::pow
function pow(x: number, y: number): number;
/**
* Returns a pseudorandom number between 0 and `max`.
*/
//% shim=Math_::random
function random(max: number): number;
/**
* Returns the square root of a number.
* @param x A numeric expression.
*/
//% shim=Math_::sqrt
function sqrt(x: number): number;
}
//% color=45 weight=31
declare namespace images {
@ -374,8 +292,8 @@ declare namespace control {
* @param mode optional definition of how the event should be processed after construction (default is CREATE_AND_QUEUE).
*/
//% weight=21 blockGap=12 blockId="control_raise_event" block="raise event|from source %src=control_event_source|with value %value=control_event_value" blockExternalInputs=1
//% mode.defl=1 shim=control::raiseEvent
function raiseEvent(src: number, value: number, mode: EventCreationMode): void;
//% mode.defl=1 shim=control::raiseEvent
function raiseEvent(src: number, value: number, mode?: EventCreationMode): void;
/**
* Raises an event in the event bus.
@ -534,6 +452,25 @@ declare namespace pins {
*/
//% help=pins/analog-pitch weight=14 async shim=pins::analogPitch
function analogPitch(frequency: number, ms: number): void;
/**
* Create a new zero-initialized buffer.
* @param size number of bytes in the buffer
*/
//% shim=pins::createBuffer
function createBuffer(size: number): Buffer;
/**
* Read `size` bytes from a 7-bit I2C `address`.
*/
//% repeat.defl=0 shim=pins::i2cReadBuffer
function i2cReadBuffer(address: number, size: number, repeat?: boolean): Buffer;
/**
* Write bytes to a 7-bit I2C `address`.
*/
//% repeat.defl=0 shim=pins::i2cWriteBuffer
function i2cWriteBuffer(address: number, buf: Buffer, repeat?: boolean): void;
}
@ -566,4 +503,57 @@ declare namespace serial {
function readScreen(): void;
}
//% indexerGet=BufferMethods::getByte indexerSet=BufferMethods::setByte
declare interface Buffer {
/**
* Write a number in specified format in the buffer.
*/
//% shim=BufferMethods::setNumber
setNumber(format: NumberFormat, offset: number, value: number): void;
/**
* Read a number in specified format from the buffer.
*/
//% shim=BufferMethods::getNumber
getNumber(format: NumberFormat, offset: number): number;
/** Returns the length of a Buffer object. */
//% property shim=BufferMethods::length
length: number;
/**
* Fill (a fragment) of the buffer with given value.
*/
//% offset.defl=0 length.defl=-1 shim=BufferMethods::fill
fill(value: number, offset?: number, length?: number): void;
/**
* Return a copy of a fragment of a buffer.
*/
//% offset.defl=0 length.defl=-1 shim=BufferMethods::slice
slice(offset?: number, length?: number): Buffer;
/**
* Shift buffer left in place, with zero padding.
* @param offset number of bytes to shift; use negative value to shift right
*/
//% shim=BufferMethods::shift
shift(offset: number): void;
/**
* Rotate buffer left in place.
* @param offset number of bytes to shift; use negative value to shift right
*/
//% shim=BufferMethods::rotate
rotate(offset: number): void;
/**
* Write contents of `src` at `dstOffset` in current buffer.
*/
//% shim=BufferMethods::write
write(dstOffset: number, src: Buffer): void;
}
// Auto-generated. Do not edit. Really.

47
libs/neopixel/README.md Normal file
View File

@ -0,0 +1,47 @@
# NeoPixel driver
This library provides a driver for various Neo Pixel LED strips,
see https://www.adafruit.com/category/168
NeoPixels consist of a number of RGB LEDs, every one of them controlled
separately.
## Basic usage
```
// Create a NeoPixel driver - specify the number of LEDs:
let strip = neopixel.create(24)
// set pixel colors
strip.setPix(0, 255, 255, 255) // white
strip.setPix(1, 255, 0, 0) // red
strip.setPix(2, 0, 255, 0) // green
strip.setPix(3, 0, 0, 255) // blue
// send the data to the strip
strip.display()
```
Use `strip.setPin()` if your strip is not at `P0`.
Use `strip.setBrigthness()` to lower the brightness (it's maxed out by default).
Use `strip.shift()` or `strip.rotate()` to shift the lights around.
## Example: Using accelerometer to control colors
This little program will let the position of the microbit control the color of the first LED.
This first LED will then get shifted further away every 100ms.
```
let strip = neopixel.create(24)
while (true) {
let x = input.acceleration(Dimension.X) / 2
let y = input.acceleration(Dimension.Y) / 2
let z = input.acceleration(Dimension.Z) / 2
strip.setPix(0, x, y, -z);
strip.shift(1);
strip.display();
basic.pause(100);
}
```

22
libs/neopixel/kind.json Normal file
View File

@ -0,0 +1,22 @@
{
"name": "neopixel",
"description": "AdaFruit NeoPixel driver for micro:bit",
"files": [
"README.md",
"neopixel.ts",
"sendbuffer.asm"
],
"testFiles": [
"neotest.ts"
],
"microbit": {
"config": {
"MICROBIT_BLE_ENABLED": "0"
}
},
"public": true,
"dependencies": {
"microbit": "file:../microbit"
},
"installedVersion": "zbhlje"
}

88
libs/neopixel/neopixel.ts Normal file
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@ -0,0 +1,88 @@
namespace neopixel {
//% shim=sendBufferAsm
function sendBuffer(buf: Buffer, pin: DigitalPin) {
}
class Strip {
buf: Buffer;
pin: DigitalPin;
brightness: number;
length() {
return this.buf.length / 3
}
/**
* Set the brightness of the strip, 0-255.
*/
setBrigthness(brightness: number): void {
this.brightness = brightness;
}
/**
* Set the pin where the neopixel is connected, defaults to P0.
*/
setPin(pin: DigitalPin): void {
this.pin = pin;
pins.digitalWritePin(this.pin, 0)
basic.pause(50)
}
/**
* Turn off all LEDs.
*/
clear(): void {
this.buf.fill(0);
}
/**
* Shift LEDs forward.
*/
shift(off: number = 1): void {
this.buf.shift(-off * 3)
}
/**
* Shift LEDs forward.
*/
rotate(): void {
this.buf.rotate(-3)
}
display() {
basic.pause(1)
sendBuffer(this.buf, this.pin);
}
/**
* Set give LED to a given color (range 0-255 for r, g, b)
*/
setPix(ledoff: number, r: number, g: number, b: number): void {
ledoff = ledoff * 3;
let br = this.brightness;
if (br < 255) {
r = (Math.clamp(0, 255, r) * br) >> 8;
g = (Math.clamp(0, 255, b) * br) >> 8;
b = (Math.clamp(0, 255, b) * br) >> 8;
}
let buf = this.buf;
buf[ledoff + 0] = Math.clamp(0, 255, g);
buf[ledoff + 1] = Math.clamp(0, 255, r);
buf[ledoff + 2] = Math.clamp(0, 255, b);
}
}
/**
* Create a new NeoPixel driver for `numleds` LEDs.
* @params numleds number of leds in the strip, eg: 24,30,60,64
*/
export function create(numleds: number): Strip {
let strip = new Strip();
strip.buf = pins.createBuffer(numleds * 3);
strip.setBrigthness(255)
strip.setPin(DigitalPin.P0)
return strip;
}
}

47
libs/neopixel/neotest.ts Normal file
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@ -0,0 +1,47 @@
let strip = neopixel.create(24);
let br = 100;
strip.setBrigthness(100);
input.onButtonPressed(Button.B, () => {
br = br + 20;
if (br > 255) {
br = 5;
}
strip.setBrigthness(br);
});
let rotationMode = false;
input.onButtonPressed(Button.A, () => {
rotationMode = !rotationMode;
if (rotationMode) {
basic.showLeds(`
. # # # .
# . . . #
# . . . #
# . . . #
. # # # .
`);
} else {
basic.showLeds(`
. . # . .
. . . # .
# # # # #
. . . # .
. . # . .
`);
}
});
while (true) {
let x = input.acceleration(Dimension.X) / 2
let y = input.acceleration(Dimension.Y) / 2
let z = input.acceleration(Dimension.Z) / 2
if (rotationMode) {
strip.rotate();
} else {
strip.setPix(0, x, y, -z);
strip.shift(1);
}
strip.display();
basic.pause(100);
}

View File

@ -0,0 +1,67 @@
sendBufferAsm:
push {r4,r5,r6,r7,lr}
mov r4, r0 ; save buff
mov r6, r1 ; save pin
mov r0, r4
bl BufferMethods::length
mov r5, r0
mov r0, r4
bl BufferMethods::getBytes
mov r4, r0
; setup pin as digital
mov r0, r6
movs r1, #0
bl pins::digitalWritePin
; load pin address
mov r0, r6
bl pins::getPinAddress
ldr r0, [r0, #8] ; get mbed DigitalOut from MicroBitPin
ldr r1, [r0, #4] ; r1-mask for this pin
ldr r2, [r0, #16] ; r2-clraddr
ldr r3, [r0, #12] ; r3-setaddr
cpsid i ; disable irq
b .start
.nextbit: ; C0
str r1, [r3, #0] ; pin := hi C2
tst r6, r0 ; C3
bne .islate ; C4
str r1, [r2, #0] ; pin := lo C6
.islate:
lsrs r6, r6, #1 ; r6 >>= 1 C7
bne .justbit ; C8
; not just a bit - need new byte
adds r4, #1 ; r4++ C9
subs r5, #1 ; r5-- C10
bcc .stop ; if (r5<0) goto .stop C11
.start:
movs r6, #0x80 ; reset mask C12
nop ; C13
.common: ; C13
str r1, [r2, #0] ; pin := lo C15
; always re-load byte - it just fits with the cycles better this way
ldrb r0, [r4, #0] ; r0 := *r4 C17
b .nextbit ; C20
.justbit: ; C10
; no nops, branch taken is already 3 cycles
b .common ; C13
.stop:
str r1, [r2, #0] ; pin := lo
cpsie i ; enable irq
pop {r4,r5,r6,r7,pc}

View File

@ -1,6 +1,6 @@
{
"name": "kindscript-microbit",
"version": "0.2.13",
"version": "0.2.27",
"description": "BBC micro:bit target for KindScript",
"keywords": [
"JavaScript",
@ -17,7 +17,6 @@
"files": [
"README.md",
"kindtarget.json",
"kindtheme.json",
"built/*.js",
"built/*.json",
"built/*.d.ts",
@ -30,6 +29,6 @@
"typescript": "^1.8.7"
},
"dependencies": {
"kindscript": "0.2.15"
"kindscript": "0.2.28"
}
}

View File

@ -145,6 +145,7 @@ namespace ks.rt {
namespace ks.rt.basic {
export var pause = thread.pause;
export var forever = thread.forever;
export function showNumber(x: number, interval: number) {
if (interval < 0) return;
@ -198,17 +199,6 @@ namespace ks.rt.basic {
scrollImage(leds, interval, 5);
}
export function forever(a: RefAction) {
function loop() {
runtime.runFiberAsync(a)
.then(() => Promise.delay(20))
.then(loop)
.done()
}
incr(a)
loop()
}
export function plotLeds(leds: Image): void {
leds.copyTo(0, 5, board().image, 0)
runtime.queueDisplayUpdate()
@ -527,4 +517,4 @@ namespace ks.rt.ImageMethods {
}
// TODO ...
}
}