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9ccfcf19d9 |
3
.gitignore
vendored
@ -16,7 +16,6 @@ clients/win10/*.opendb
|
||||
clients/**/bin/**
|
||||
clients/**/obj/**
|
||||
clients/electron/projects
|
||||
hexcache
|
||||
|
||||
*.user
|
||||
*.sw?
|
||||
@ -25,5 +24,3 @@ hexcache
|
||||
*.db
|
||||
*.suo
|
||||
*.log
|
||||
.vscode/.BROWSE.VC.DB-shm
|
||||
.vscode/.BROWSE.VC.DB-wal
|
||||
|
@ -3,17 +3,12 @@ node_js:
|
||||
- "5.7.0"
|
||||
script:
|
||||
- "node node_modules/pxt-core/built/pxt.js travis"
|
||||
- "(cd libs/lang-test0; node ../../node_modules/pxt-core/built/pxt.js run)"
|
||||
- "(cd libs/lang-test1; node ../../node_modules/pxt-core/built/pxt.js run)"
|
||||
- "(cd libs/lang-test0; node ../../node_modules/pxt-core/built/pxt.js test)"
|
||||
- "(cd libs/lang-test1; node ../../node_modules/pxt-core/built/pxt.js test)"
|
||||
- "node node_modules/pxt-core/built/pxt.js testdir tests"
|
||||
- "node node_modules/pxt-core/built/pxt.js uploaddoc"
|
||||
- "(cd libs/hello; node ../../node_modules/pxt-core/built/pxt.js testconv https://az851932.vo.msecnd.net/files/td-converter-tests-v1.json)"
|
||||
sudo: false
|
||||
notifications:
|
||||
email:
|
||||
- touchdevelop-build@microsoft.com
|
||||
- kindscript@microsoft.com
|
||||
cache:
|
||||
directories:
|
||||
- node_modules
|
||||
|
@ -3,7 +3,7 @@
|
||||
This target allow to program a [BBC micro:bit](https://www.microbit.co.uk/) using
|
||||
PXT ([Microsoft Programming Experience Toolkit](https://github.com/Microsoft/pxt)).
|
||||
|
||||
* [Try it live](https://pxt.microbit.org)
|
||||
* [Try it live](https://codethemicrobit.com)
|
||||
|
||||
[](https://travis-ci.org/Microsoft/pxt-microbit)
|
||||
|
||||
@ -53,6 +53,11 @@ pxt update
|
||||
|
||||
More instructions at https://github.com/Microsoft/pxt#running-a-target-from-localhost
|
||||
|
||||
### Building
|
||||
|
||||
* Install Visual Studio 2015 Update 2 or higher. Make sure the Windows 10 templates are installed.
|
||||
* open the ``win10/app.sln`` solution and launch the ``codethemicrobit`` project.
|
||||
|
||||
## Testing
|
||||
|
||||
The build automatically runs the following:
|
||||
|
@ -1,3 +1,4 @@
|
||||
///<reference path='typings/browser.d.ts'/>
|
||||
var connections = [];
|
||||
// A list of "ports", i.e. connected clients (such as web pages). Multiple web
|
||||
// pages can connect to our service: they all receive the same data.
|
||||
@ -40,7 +41,7 @@ function findNewDevices() {
|
||||
function main() {
|
||||
// Register new clients in the [ports] global variable.
|
||||
chrome.runtime.onConnectExternal.addListener(function (port) {
|
||||
if (/^(micro:bit|touchdevelop|yelm|pxt|codemicrobit|codethemicrobit|pxt.microbit.org)$/.test(port.name)) {
|
||||
if (/^(micro:bit|touchdevelop|yelm|pxt|codemicrobit|codethemicrobit)$/.test(port.name)) {
|
||||
ports.push(port);
|
||||
port.onDisconnect.addListener(function () {
|
||||
ports = ports.filter(function (x) { return x != port; });
|
||||
|
@ -61,7 +61,7 @@ function findNewDevices() {
|
||||
function main() {
|
||||
// Register new clients in the [ports] global variable.
|
||||
chrome.runtime.onConnectExternal.addListener(function (port) {
|
||||
if (/^(micro:bit|touchdevelop|yelm|pxt|codemicrobit|codethemicrobit|pxt.microbit.org)$/.test(port.name)) {
|
||||
if (/^(micro:bit|touchdevelop|yelm|pxt|codemicrobit|codethemicrobit)$/.test(port.name)) {
|
||||
ports.push(port);
|
||||
port.onDisconnect.addListener(function () {
|
||||
ports = ports.filter(function (x) { return x != port });
|
||||
|
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 5.9 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.2 KiB |
@ -6,13 +6,13 @@
|
||||
},
|
||||
|
||||
"manifest_version": 2,
|
||||
"name": "pxt.microbit.org",
|
||||
"version": "0.7.0",
|
||||
"name": "code the micro:bit",
|
||||
"version": "0.6.0",
|
||||
"author": "Microsoft Corporation",
|
||||
"short_name": "pxt.microbit.org",
|
||||
"short_name": "code the micro:bit",
|
||||
|
||||
"description": "Extension for https://pxt.microbit.org.",
|
||||
"homepage_url": "https://pxt.microbit.org",
|
||||
"description": "Extension for https://codethemicrobit.com.",
|
||||
"homepage_url": "https://codethemicrobit.com",
|
||||
"offline_enabled": "true",
|
||||
"icons": {
|
||||
"48": "logo48.png",
|
||||
@ -25,6 +25,6 @@
|
||||
],
|
||||
|
||||
"externally_connectable": {
|
||||
"matches": [ "*://localhost/*", "https://pxt.microbit.org/*", "https://*.microbit.org/*" ]
|
||||
"matches": [ "*://localhost/*", "https://codethemicrobit.com/*", "https://*.codethemicrobit.com/*" ]
|
||||
}
|
||||
}
|
||||
|
@ -124,7 +124,7 @@
|
||||
}
|
||||
|
||||
- (void)launchEditor:(id)sender {
|
||||
[[NSWorkspace sharedWorkspace] openURL:[NSURL URLWithString:@"https://pxt.microbit.org/"]];
|
||||
[[NSWorkspace sharedWorkspace] openURL:[NSURL URLWithString:@"https://codethemicrobit.com/"]];
|
||||
}
|
||||
|
||||
@end
|
||||
|
@ -3,10 +3,10 @@
|
||||

|
||||
|
||||
This project is a clone of the [Windows
|
||||
uploader](https://pxt.microbit.org/uploader), but for OS X. Once launched,
|
||||
uploader](https://codethemicrobit.com/uploader), but for OS X. Once launched,
|
||||
the app runs in your menu bar and will automatically deploy any HEX files to
|
||||
your `micro:bit`. Like the Windows version, it is compatible with any browser
|
||||
that can run [pxt.microbit.org](http://pxt.microbit.org).
|
||||
that can run [codethemicrobit.com](http://codethemicrobit.com).
|
||||
|
||||
## Install the built version
|
||||
|
||||
|
48
clients/win10/app.sln
Normal file
@ -0,0 +1,48 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25123.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{262852C6-CD72-467D-83FE-5EEB1973A190}") = "m.pxt.io", "app\m.pxt.io.jsproj", "{39122940-AB16-4CD4-A0CE-79A3EB863ECF}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|ARM = Release|ARM
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x64.Build.0 = Debug|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x64.Deploy.0 = Debug|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x86.Build.0 = Debug|x86
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x86.Deploy.0 = Debug|x86
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|Any CPU.Deploy.0 = Release|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|ARM.Build.0 = Release|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|ARM.Deploy.0 = Release|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x64.ActiveCfg = Release|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x64.Build.0 = Release|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x64.Deploy.0 = Release|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x86.ActiveCfg = Release|x86
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x86.Build.0 = Release|x86
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x86.Deploy.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
BIN
clients/win10/app/AppPackages/latest/Add-AppDevPackage.ps1
Normal file
1
clients/win10/app/BundleArtifacts/neutral.txt
Normal file
@ -0,0 +1 @@
|
||||
MainPackage=C:\gh\pxt-microbit\win10\app\bin\Debug\m.pxt.io_0.1.4.0_AnyCPU_Debug.appx
|
85
clients/win10/app/codethemicrobitapp.jsproj
Normal file
@ -0,0 +1,85 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|AnyCPU">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>AnyCPU</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x86">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x86</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|AnyCPU">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>AnyCPU</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x86">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x86</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>39122940-ab16-4cd4-a0ce-79a3eb863ecf</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup Condition="'$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '14.0'">
|
||||
<VisualStudioVersion>14.0</VisualStudioVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\$(WMSJSProjectDirectory)\Microsoft.VisualStudio.$(WMSJSProject).Default.props" />
|
||||
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\$(WMSJSProjectDirectory)\Microsoft.VisualStudio.$(WMSJSProject).props" />
|
||||
<PropertyGroup>
|
||||
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
|
||||
<TargetPlatformVersion>10.0.10586.0</TargetPlatformVersion>
|
||||
<TargetPlatformMinVersion>10.0.10240.0</TargetPlatformMinVersion>
|
||||
<MinimumVisualStudioVersion>$(VersionNumberMajor).$(VersionNumberMinor)</MinimumVisualStudioVersion>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<PackageCertificateKeyFile>pxtwinapp_TemporaryKey.pfx</PackageCertificateKeyFile>
|
||||
<AppxAutoIncrementPackageRevision>True</AppxAutoIncrementPackageRevision>
|
||||
<AppxBundle>Always</AppxBundle>
|
||||
<AppxBundlePlatforms>neutral</AppxBundlePlatforms>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="package.appxmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
<Content Include="msapp-error.js" />
|
||||
<Content Include="msapp-error.css" />
|
||||
<Content Include="msapp-error.html" />
|
||||
<Content Include="images\LockScreenLogo.scale-200.png" />
|
||||
<Content Include="images\SplashScreen.scale-200.png" />
|
||||
<Content Include="images\Square150x150Logo.scale-200.png" />
|
||||
<Content Include="images\Square44x44Logo.scale-200.png" />
|
||||
<Content Include="images\Square44x44Logo.targetsize-24_altform-unplated.png" />
|
||||
<Content Include="images\StoreLogo.png" />
|
||||
<Content Include="images\Wide310x150Logo.scale-200.png" />
|
||||
<None Include="pxtwinapp_TemporaryKey.pfx" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\$(WMSJSProjectDirectory)\Microsoft.VisualStudio.$(WMSJSProject).targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below then uncomment
|
||||
that target and the DisableFastUpToDateCheck PropertyGroup.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
<PropertyGroup>
|
||||
<DisableFastUpToDateCheck>true</DisableFastUpToDateCheck>
|
||||
</PropertyGroup>
|
||||
-->
|
||||
</Project>
|
48
clients/win10/app/codethemicrobitapp.sln
Normal file
@ -0,0 +1,48 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25123.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{262852C6-CD72-467D-83FE-5EEB1973A190}") = "codethemicrobitapp", "codethemicrobitapp.jsproj", "{39122940-AB16-4CD4-A0CE-79A3EB863ECF}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|ARM = Release|ARM
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x64.Build.0 = Debug|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x64.Deploy.0 = Debug|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x86.Build.0 = Debug|x86
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Debug|x86.Deploy.0 = Debug|x86
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|Any CPU.Deploy.0 = Release|Any CPU
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|ARM.Build.0 = Release|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|ARM.Deploy.0 = Release|ARM
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x64.ActiveCfg = Release|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x64.Build.0 = Release|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x64.Deploy.0 = Release|x64
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x86.ActiveCfg = Release|x86
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x86.Build.0 = Release|x86
|
||||
{39122940-AB16-4CD4-A0CE-79A3EB863ECF}.Release|x86.Deploy.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
BIN
clients/win10/app/images/LockScreenLogo.scale-200.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
clients/win10/app/images/SplashScreen.scale-200.png
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
clients/win10/app/images/Square150x150Logo.scale-200.png
Normal file
After Width: | Height: | Size: 7.4 KiB |
BIN
clients/win10/app/images/Square44x44Logo.scale-200.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
After Width: | Height: | Size: 1.5 KiB |
BIN
clients/win10/app/images/StoreLogo.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
clients/win10/app/images/Wide310x150Logo.scale-200.png
Normal file
After Width: | Height: | Size: 8.4 KiB |
17
clients/win10/app/msapp-error.css
Normal file
@ -0,0 +1,17 @@
|
||||
body {
|
||||
margin: 10px;
|
||||
}
|
||||
|
||||
.tip {
|
||||
font-size: 90%;
|
||||
padding-left: 20px;
|
||||
}
|
||||
|
||||
.paramName {
|
||||
font-size: 100%;
|
||||
color: black;
|
||||
}
|
||||
|
||||
.paramValue {
|
||||
color: black;
|
||||
}
|
26
clients/win10/app/msapp-error.html
Normal file
@ -0,0 +1,26 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Navigation Error</title>
|
||||
<link href="msapp-error.css" rel="stylesheet" type="text/css"/>
|
||||
<script src="msapp-error.js" type="text/javascript"></script>
|
||||
</head>
|
||||
<body>
|
||||
<h1>Navigation Error</h1>
|
||||
<div id="failureUrl" class="param">
|
||||
<span>-</span><span class="paramName">failureUrl</span><span>=</span>
|
||||
<span id="failureUrlValue" class="paramValue"></span>
|
||||
<span class="tip">(indicates the url where the error occurred)</span><br/>
|
||||
</div><br/>
|
||||
<div id="httpStatus" class="param">
|
||||
<span>-</span><span class="paramName">httpStatus</span><span>=</span>
|
||||
<span id="httpStatusValue" class="paramValue"></span>
|
||||
<span class="tip">(available when the error has an http status code)</span><br/>
|
||||
</div><br/>
|
||||
<div id="failureName">
|
||||
<span>-</span><span class="paramName">failureName</span><span>=</span>
|
||||
<span id="failureNameValue" class="paramValue"></span>
|
||||
<span class="tip">(available only when the error does not have a http status code)</span><br/>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
22
clients/win10/app/msapp-error.js
Normal file
@ -0,0 +1,22 @@
|
||||
(function () {
|
||||
var validParameterNames = [ "httpStatus", "failureName", "failureUrl" ];
|
||||
|
||||
function parseQueryParameters() {
|
||||
var query = location.search.slice(1);
|
||||
return query.split("&").reduce(function (queryParameters, rawPair) {
|
||||
var pair = rawPair.split("=").map(decodeURIComponent);
|
||||
queryParameters[pair[0]] = pair[1];
|
||||
return queryParameters;
|
||||
}, {});
|
||||
}
|
||||
|
||||
function initialize() {
|
||||
var queryParameters = parseQueryParameters();
|
||||
validParameterNames.forEach(function (parameterName) {
|
||||
var parameterValue = queryParameters[parameterName] || "N/A";
|
||||
document.getElementById(parameterName + "Value").textContent = parameterValue;
|
||||
});
|
||||
}
|
||||
|
||||
document.addEventListener("DOMContentLoaded", initialize);
|
||||
}());
|
50
clients/win10/app/package.appxmanifest
Normal file
@ -0,0 +1,50 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" IgnorableNamespaces="uap mp">
|
||||
<Identity Name="39122940-ab16-4cd4-a0ce-79a3eb863ecf" Version="0.1.5.0" Publisher="CN=jhalleux" />
|
||||
<mp:PhoneIdentity PhoneProductId="39122940-ab16-4cd4-a0ce-79a3eb863ecf" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
|
||||
<Properties>
|
||||
<DisplayName>codethemicrobit</DisplayName>
|
||||
<PublisherDisplayName>Microsoft</PublisherDisplayName>
|
||||
<Logo>images\storelogo.png</Logo>
|
||||
</Properties>
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
|
||||
</Dependencies>
|
||||
<Resources>
|
||||
<Resource Language="x-generate" />
|
||||
</Resources>
|
||||
<Applications>
|
||||
<Application Id="App" StartPage="https://codethemicrobit.com">
|
||||
<uap:ApplicationContentUriRules>
|
||||
<uap:Rule Match="https://m.pxt.io/" Type="include" WindowsRuntimeAccess="all" />
|
||||
<uap:Rule Match="https://codemicrobit.com/" Type="include" WindowsRuntimeAccess="all" />
|
||||
<uap:Rule Match="https://codethemicrobit.com/" Type="include" WindowsRuntimeAccess="all" />
|
||||
</uap:ApplicationContentUriRules>
|
||||
<uap:VisualElements DisplayName="code the micro:bit" Description="A code editor for the BBC micro:bit with Blocks or Javascript." BackgroundColor="white" Square150x150Logo="images\Square150x150Logo.png" Square44x44Logo="images\Square44x44Logo.png">
|
||||
<uap:DefaultTile Wide310x150Logo="images\Wide310x150Logo.png" ShortName="code the micro:bit">
|
||||
</uap:DefaultTile>
|
||||
<uap:SplashScreen Image="images\splashscreen.png" />
|
||||
</uap:VisualElements>
|
||||
<Extensions>
|
||||
<uap:Extension Category="windows.fileTypeAssociation">
|
||||
<uap:FileTypeAssociation Name="microbithex">
|
||||
<uap:DisplayName>BBC micro:bit binary file</uap:DisplayName>
|
||||
<uap:SupportedFileTypes>
|
||||
<uap:FileType ContentType="application/x-microbit-hex">.hex</uap:FileType>
|
||||
</uap:SupportedFileTypes>
|
||||
</uap:FileTypeAssociation>
|
||||
</uap:Extension>
|
||||
</Extensions>
|
||||
</Application>
|
||||
</Applications>
|
||||
<Capabilities>
|
||||
<Capability Name="internetClient" />
|
||||
<uap:Capability Name="removableStorage" />
|
||||
<DeviceCapability Name="bluetooth" />
|
||||
<DeviceCapability Name="serialcommunication">
|
||||
<Device Id="any">
|
||||
<Function Type="name:serialPort" />
|
||||
</Device>
|
||||
</DeviceCapability>
|
||||
</Capabilities>
|
||||
</Package>
|
BIN
clients/win10/app/pxtwinapp_TemporaryKey.pfx
Normal file
BIN
clients/win10/store/desktopblocks1366x768.png
Normal file
After Width: | Height: | Size: 172 KiB |
BIN
clients/win10/store/desktopjavascript1366x768.png
Normal file
After Width: | Height: | Size: 121 KiB |
BIN
clients/win10/store/mobileblocks480x800.png
Normal file
After Width: | Height: | Size: 54 KiB |
@ -32,7 +32,7 @@ namespace Microsoft.MicroBit
|
||||
private void openEditor()
|
||||
{
|
||||
// lanch editor
|
||||
try { Process.Start("https://pxt.microbit.org#uploader"); } catch (Exception) { }
|
||||
try { Process.Start("https://codethemicrobit.com#uploader"); } catch (Exception) { }
|
||||
}
|
||||
|
||||
private void initializeFileWatch()
|
||||
@ -236,7 +236,7 @@ namespace Microsoft.MicroBit
|
||||
{
|
||||
try
|
||||
{
|
||||
Process.Start("https://pxt.microbit.org/uploader");
|
||||
Process.Start("https://codethemicrobit.com/uploader");
|
||||
}
|
||||
catch (IOException) { }
|
||||
}
|
||||
|
22
cmds/cmds.ts
@ -13,20 +13,20 @@ export function deployCoreAsync(res: ts.pxtc.CompileResult) {
|
||||
return getBitDrivesAsync()
|
||||
.then(drives => {
|
||||
if (drives.length == 0) {
|
||||
console.log("cannot find any drives to deploy to");
|
||||
return Promise.resolve(0);
|
||||
let msg = "cannot find any drives to deploy to";
|
||||
console.log(msg);
|
||||
return Promise.reject(new Error(msg));
|
||||
}
|
||||
|
||||
console.log(`copy ${ts.pxtc.BINARY_HEX} to ` + drives.join(", "));
|
||||
console.log(`copy ${ts.pxtc.BINARY_HEX} to ` + drives.join(", "))
|
||||
|
||||
let writeHexFile = (filename: string) => {
|
||||
return writeFileAsync(filename + ts.pxtc.BINARY_HEX, res.outfiles[ts.pxtc.BINARY_HEX])
|
||||
.then(() => console.log("wrote hex file to " + filename));
|
||||
};
|
||||
|
||||
return Promise.map(drives, d => writeHexFile(d))
|
||||
.then(() => drives.length);
|
||||
});
|
||||
return Promise.map(drives, d =>
|
||||
writeFileAsync(d + ts.pxtc.BINARY_HEX, res.outfiles[ts.pxtc.BINARY_HEX])
|
||||
.then(() => {
|
||||
console.log("wrote hex file to " + d)
|
||||
}))
|
||||
})
|
||||
.then(() => { })
|
||||
}
|
||||
|
||||
function getBitDrivesAsync(): Promise<string[]> {
|
||||
|
16
docfiles/appmeta.html
Normal file
@ -0,0 +1,16 @@
|
||||
<meta name="twitter:card" content="summary" />
|
||||
<meta name="twitter:site" content="@codethemicrobit" />
|
||||
<meta name="twitter:title" content="code the micro:bit" />
|
||||
<meta name="twitter:description" content="Blocks+JavaScript for programming your micro:bit" />
|
||||
<meta name="twitter:image" content="https://az851932.vo.msecnd.net/pub/drbwxcth" />
|
||||
|
||||
<meta property="og:title" content="micro:bit editor" />
|
||||
<meta property="og:description" content="Blocks+JavaScript for programming your micro:bit" />
|
||||
<meta property="og:site_name" content="code the micro:bit" />
|
||||
<meta property="og:image" content="https://az851932.vo.msecnd.net/pub/drbwxcth" />
|
||||
<!--
|
||||
Canonical URL needs to wait until main release is updated.
|
||||
<meta property="og:url" content="https://codethemicrobit.com" />
|
||||
<meta property="og:type" content="website" />
|
||||
<meta property="fb:app_id" content="" />
|
||||
-->
|
6
docfiles/apptracking.html
Normal file
@ -0,0 +1,6 @@
|
||||
<script type="text/javascript">
|
||||
(function(e,b){if(!b.__SV){var a,f,i,g;window.mixpanel=b;b._i=[];b.init=function(a,e,d){function f(b,h){var a=h.split(".");2==a.length&&(b=b[a[0]],h=a[1]);b[h]=function(){b.push([h].concat(Array.prototype.slice.call(arguments,0)))}}var c=b;"undefined"!==typeof d?c=b[d]=[]:d="mixpanel";c.people=c.people||[];c.toString=function(b){var a="mixpanel";"mixpanel"!==d&&(a+="."+d);b||(a+=" (stub)");return a};c.people.toString=function(){return c.toString(1)+".people (stub)"};i="disable time_event track track_pageview track_links track_forms register register_once alias unregister identify name_tag set_config reset people.set people.set_once people.increment people.append people.union people.track_charge people.clear_charges people.delete_user".split(" ");
|
||||
for(g=0;g<i.length;g++)f(c,i[g]);b._i.push([a,e,d])};b.__SV=1.2;a=e.createElement("script");a.type="text/javascript";a.async=!0;a.src="undefined"!==typeof MIXPANEL_CUSTOM_LIB_URL?MIXPANEL_CUSTOM_LIB_URL:"file:"===e.location.protocol&&"//cdn.mxpnl.com/libs/mixpanel-2-latest.min.js".match(/^\/\//)?"https://cdn.mxpnl.com/libs/mixpanel-2-latest.min.js":"//cdn.mxpnl.com/libs/mixpanel-2-latest.min.js";f=e.getElementsByTagName("script")[0];f.parentNode.insertBefore(a,f)}})(document,window.mixpanel||[]);
|
||||
mixpanel.init("762fef19c053a0ea4cec43d2fecae76e", { disable_persistence: true });
|
||||
if (pxtConfig) mixpanel.register({ target: pxtConfig.targetId, version: pxtConfig.targetVersion });
|
||||
</script>
|
21
docfiles/meta.html
Normal file
@ -0,0 +1,21 @@
|
||||
<meta name="twitter:card" content="summary" />
|
||||
<meta name="twitter:site" content="@codethemicrobit" />
|
||||
<meta name="twitter:title" content="@name@" />
|
||||
<meta name="twitter:description" content="@description@" />
|
||||
<meta name="twitter:image" content="@cardLogo@" />
|
||||
|
||||
<meta property="og:title" content="@name@" />
|
||||
<meta property="og:site_name" content="code the micro:bit" />
|
||||
<meta property="og:description" content="@description@" />
|
||||
<meta property="og:image" content="@cardLogo@" />
|
||||
<!--
|
||||
<meta property="og:type" content="website" />
|
||||
<meta property="fb:app_id" content="" />
|
||||
-->
|
||||
|
||||
<link rel="apple-touch-icon" href="@appLogo@">
|
||||
<link rel="icon" type="image/png" href="@appLogo@">
|
||||
<link rel="mask-icon" href="https://az851932.vo.msecnd.net/pub/zwxazere/safari-pinned-tab.svg" color="#000000">
|
||||
<link rel="shortcut icon" href="@appLogo@">
|
||||
<meta name="theme-color" content="@accentColor@">
|
||||
|
5
docfiles/target.css
Normal file
@ -0,0 +1,5 @@
|
||||
#root .avatar .avatar-image {
|
||||
background-image: url(https://az851932.vo.msecnd.net/pub/jovrytni/microbit.simplified.svg);
|
||||
background-size: contain;
|
||||
background-repeat: no-repeat;
|
||||
}
|
6
docfiles/tracking.html
Normal file
@ -0,0 +1,6 @@
|
||||
<script type="text/javascript">
|
||||
(function(e,b){if(!b.__SV){var a,f,i,g;window.mixpanel=b;b._i=[];b.init=function(a,e,d){function f(b,h){var a=h.split(".");2==a.length&&(b=b[a[0]],h=a[1]);b[h]=function(){b.push([h].concat(Array.prototype.slice.call(arguments,0)))}}var c=b;"undefined"!==typeof d?c=b[d]=[]:d="mixpanel";c.people=c.people||[];c.toString=function(b){var a="mixpanel";"mixpanel"!==d&&(a+="."+d);b||(a+=" (stub)");return a};c.people.toString=function(){return c.toString(1)+".people (stub)"};i="disable time_event track track_pageview track_links track_forms register register_once alias unregister identify name_tag set_config reset people.set people.set_once people.increment people.append people.union people.track_charge people.clear_charges people.delete_user".split(" ");
|
||||
for(g=0;g<i.length;g++)f(c,i[g]);b._i.push([a,e,d])};b.__SV=1.2;a=e.createElement("script");a.type="text/javascript";a.async=!0;a.src="undefined"!==typeof MIXPANEL_CUSTOM_LIB_URL?MIXPANEL_CUSTOM_LIB_URL:"file:"===e.location.protocol&&"//cdn.mxpnl.com/libs/mixpanel-2-latest.min.js".match(/^\/\//)?"https://cdn.mxpnl.com/libs/mixpanel-2-latest.min.js":"//cdn.mxpnl.com/libs/mixpanel-2-latest.min.js";f=e.getElementsByTagName("script")[0];f.parentNode.insertBefore(a,f)}})(document,window.mixpanel||[]);
|
||||
mixpanel.init("762fef19c053a0ea4cec43d2fecae76e", { disable_persistence: true });
|
||||
if (pxtConfig) mixpanel.register({ target: pxtConfig.targetId, version: pxtConfig.targetVersion });
|
||||
</script>
|
22
docs/_locales/pl/_theme.json
Normal file
@ -0,0 +1,22 @@
|
||||
{
|
||||
"name": "koduj z micro:bit",
|
||||
"title": "koduj z micro:bit",
|
||||
"docMenu": [
|
||||
{
|
||||
"name": "O nas",
|
||||
"path": "/about"
|
||||
},
|
||||
{
|
||||
"name": "Lekcje",
|
||||
"path": "/lessons"
|
||||
},
|
||||
{
|
||||
"name": "Instrukcja obsługi",
|
||||
"path": "/reference"
|
||||
},
|
||||
{
|
||||
"name": "Urządzenie",
|
||||
"path": "/device"
|
||||
}
|
||||
]
|
||||
}
|
7
docs/_locales/pl/docs.md
Normal file
@ -0,0 +1,7 @@
|
||||
# Dokumentacja
|
||||
|
||||
Witamy na stronach dokumentacji!
|
||||
|
||||
* Przeglądnij [instrukcje obsługi](/reference)
|
||||
* Dowiedz się więcej o [urządzeniu](/device)
|
||||
* Wystartuj z [lekcjami](/lessons)
|
@ -79,7 +79,7 @@ When code is compiled to ARM machine code, the calls to JavaScript micro:bit fun
|
||||
|
||||
## [Command Line Tools](/cli)
|
||||
|
||||
Looking to use pxt.microbit.org in your favorite editor? Install the [command line tools](/cli) and get rolling!
|
||||
Looking to use codethemicrobit.com in your favorite editor? Install the [command line tools](/cli) and get rolling!
|
||||
|
||||
## [Packages](/packages)
|
||||
|
||||
|
@ -1,3 +0,0 @@
|
||||
{
|
||||
"appref": "v"
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
# Unsupported configuration
|
||||
|
||||
Your browser is currently not supported. The following configurations are supported:
|
||||
[codethemicrobit.com](https://codethemicrobit.com) doesn't currently support
|
||||
your browser or operating system. The following configurations are supported:
|
||||
|
||||
## Windows
|
||||
|
||||
|
@ -1,12 +1,12 @@
|
||||
# Technical information about browser support
|
||||
|
||||
[pxt.microbit.org][] requires that you use a recent version of a modern
|
||||
[codethemicrobit.com][] requires that you use a recent version of a modern
|
||||
browser, such as Microsoft Edge, Google Chrome, Mozilla Firefox, Safari, Opera,
|
||||
or IE11. This is because the editor uses modern web technologies such as [web
|
||||
workers][] to enable compiling [TypeScript][] in the browser, or the using the
|
||||
same [Monaco][] editor that powers [Visual Studio Code][].
|
||||
|
||||
[pxt.microbit.org]: https://pxt.microbit.org
|
||||
[codethemicrobit.com]: https://codethemicrobit.com
|
||||
[web workers]: http://www.w3.org/TR/workers/
|
||||
[typescript]: http://www.typescriptlang.org
|
||||
[monaco]: https://microsoft.github.io/monaco-editor/
|
||||
|
@ -6,7 +6,7 @@ basic.forever(() => {
|
||||
})
|
||||
```
|
||||
|
||||
It is possible to use the tools from a command line interface (CLI). The PXT CLI allows to
|
||||
It is possible to use the codethemicrobit tools from a command line interface (CLI). The PXT CLI allows to
|
||||
* edit, compile or deploy JavaScript programs
|
||||
* can easily be integrated in most IDEs. It comes with built-in support for [Visual Studio Code](/code)!
|
||||
* run a local web server for the web editor
|
||||
|
@ -1,40 +1,11 @@
|
||||
# crocodile clips
|
||||
|
||||
The large holes at the bottom of the board are designed to attach alligator/crocodile clips
|
||||
to create electrical circuit with other components.
|
||||
The large holes at the bottom of the board are designed to attach alligator/crocodile clips.
|
||||
Register an event that will execute whenever the user attaches one side of the crocodile clip to the `GND` pin, then connects and disconnects the unattached side of the crocodile clip to pin `0`, `1`, or `2`.
|
||||
|
||||
# ~hint
|
||||
### Example: on pin pressed with random numbers
|
||||
|
||||
**No crocodile clips!?!?!** Use wires or Aluminium foil! [Read more...](/device/foil-circuits)
|
||||
|
||||
# ~
|
||||
|
||||
|
||||
## Connecting Crocodile Clips
|
||||
|
||||
The hole for ``P0`` and ``GND`` allow to grab the board on the side which makes for a great grip.
|
||||
|
||||

|
||||
|
||||
Pass one jaw in the hole and grab the side of the board with the other jaw.
|
||||
|
||||

|
||||
|
||||
For the center holes, ``P1`` and ``P2``, you can also grab the bottom of the board but they are a bit harder to grip.
|
||||
|
||||
You can also grip the board between the jaws. In which case, you will want to make sure to avoid overlapping the jaws
|
||||
with the other pins as it will create short-circuit in the board.
|
||||
|
||||

|
||||
|
||||
Adding a little tape helps keeping the crocodile clips in place.
|
||||
|
||||

|
||||
|
||||
## Example: on pin pressed with random numbers
|
||||
|
||||
This example displays a random number every time the crocodile clip holds `GND` then connects and disconnects the `P0` pin.
|
||||
Each time the crocodile clip is firmly connected and disconnected from pin `P0`, the micro:bit will return a random Number between 0 and the parameter limit.
|
||||
This example displays a random number every time the crocodile clip holds `GND` then connects and disconnects the `P0` pin. Each time the crocodile clip is firmly connected and disconnected from pin `P0`, the micro:bit will return a random Number between 0 and the parameter limit
|
||||
|
||||
```blocks
|
||||
input.onPinPressed(TouchPin.P0, () => {
|
||||
@ -42,6 +13,11 @@ input.onPinPressed(TouchPin.P0, () => {
|
||||
})
|
||||
```
|
||||
|
||||
## See also
|
||||
### Connecting Crocodile Clips
|
||||
|
||||

|
||||
|
||||
### See also
|
||||
|
||||
[micro:bit pins](/device/pins), [pin is pressed](/reference/input/pin-is-pressed), [analog read pin](/reference/pins/analog-read-pin), [analog write pin](/reference/pins/analog-write-pin), [digital read pin](/reference/pins/digital-read-pin), [digital write pin](/reference/pins/digital-write-pin)
|
||||
|
||||
[micro:bit pins](/device/pins)
|
||||
|
@ -1,5 +1,7 @@
|
||||
# Error codes
|
||||
|
||||
The micro:bit error codes
|
||||
|
||||
Your micro:bit may encounter a situation that prevents it from running your code. When this happens, a frowny face will appear on your micro:bit screen (see picture) followed by an error number.
|
||||
|
||||
Below is a list of error numbers and what they mean:
|
||||
|
@ -1,52 +0,0 @@
|
||||
# foil circuits
|
||||
|
||||
The large holes at the bottom of the board are designed to attach alligator/crocodile clips
|
||||
to create electrical circuit with other components.
|
||||
|
||||
If you do not have crocodile clips at hand, dyou can use wires or even Aluminium foil to acheive the same result.
|
||||
We will show you how to connect the micro:bit to headphones using Alumunium foil and tape.
|
||||
|
||||
https://youtu.be/mhXYyPuvpz0
|
||||
|
||||
### Materials
|
||||
|
||||
* micro:bit and battery pack (you can also power it via USB)
|
||||
* a small piece of cardboard
|
||||
* Aluminium foil
|
||||
* tape
|
||||
|
||||
### Assembly instructions
|
||||
|
||||
Tape the micro:bit and battery pack to the card board. Make sure to remove the batteries while you are building your circuit.
|
||||
|
||||

|
||||
|
||||
Cut the thinest strip of foil possible and roll it into a cable. You can also try to fold, whatever works for you.
|
||||
Build two of those wires.
|
||||
|
||||

|
||||
|
||||
Place the foil wire on the ``GND`` pin and attach with a piece of tape. Press hard to get the best connection between
|
||||
the foil and the pin board. Make sure the foil is not overlapping with the other pins!
|
||||
|
||||

|
||||
|
||||
Place the second wire on the ``P0`` pin the same way. Make sure the wire does not overlap with the other pins!
|
||||
|
||||

|
||||
|
||||
Tape the headphone jack connector to the cardboard and roll the wire coming from ``GND`` around the metal base.
|
||||
Make sure the wire does not touch the other metal rings on the jack.
|
||||
|
||||

|
||||
|
||||
Tape the second wire on the head of the jack connector.
|
||||
|
||||

|
||||
|
||||

|
||||
|
||||
|
||||
## See also
|
||||
|
||||
[micro:bit pins](/device/pins)
|
@ -91,10 +91,3 @@ basic.showString("d", 150)
|
||||
|
||||
You will not see the LED at position `0,0` lit up because the `show string` function overwrites the whole display buffer.
|
||||
|
||||
|
||||
### Pins: P3, P4, P6, P7, P9, P10
|
||||
|
||||
These pins are coupled to the LED matrix display, and also it’s associated ambient light sensing mode.
|
||||
To disable the display driver feature (which will automatically disable the light sensing feature) use the function [led.enable](/reference/led/enable).
|
||||
|
||||
More information at http://tech.microbit.org/hardware/edgeconnector_ds/ .
|
||||
|
@ -29,7 +29,7 @@ Unfortunately, using the serial library requires quite a bit of a setup.
|
||||
If you are using the Google Chrome browser, you can use our extension to get serial data streaming in the editor.
|
||||
|
||||
* Install the [Extension for BBC micro:bit](https://chrome.google.com/webstore/detail/extension-for-bbc-microbi/cihhkhnngbjlhahcfmhekmbnnjcjdbge?hl=en-US) on the Chrome Web Store.
|
||||
* Restart Chrome and open the [web editor](https://pxt.microbit.org)
|
||||
* Restart Chrome and open the [web editor](https://codethemicrobit.com)
|
||||
* The serial data will show below the simulator
|
||||
|
||||
### Windows
|
||||
|
@ -34,7 +34,7 @@ it appears as a new drive under Devices.
|
||||
|
||||
## Step 2: Download your program
|
||||
|
||||
1. Open your project on [pxt.microbit.org](https://pxt.microbit.org)
|
||||
1. Open your project on [codethemicrobit.com](https://codethemicrobit.com)
|
||||
2. Click **Download**
|
||||
3. When prompted, choose to **save** the compiled file onto your computer. The
|
||||
prompt will be different depending on which browser you are using, or
|
||||
|
@ -34,7 +34,7 @@ it appears as a new drive under Devices.
|
||||
|
||||
## Step 2: Download your program
|
||||
|
||||
1. Open your project on [pxt.microbit.org](https://pxt.microbit.org)
|
||||
1. Open your project on [codethemicrobit.com](https://codethemicrobit.com)
|
||||
2. Click **Download**
|
||||
3. When prompted, choose to **save** the compiled file onto your computer. The
|
||||
prompt will be different depending on which browser you are using, or
|
||||
|
@ -34,7 +34,7 @@ it appears as a new drive under Devices.
|
||||
|
||||
## Step 2: Download your program
|
||||
|
||||
1. Open your project on [pxt.microbit.org](https://pxt.microbit.org)
|
||||
1. Open your project on [codethemicrobit.com](https://codethemicrobit.com)
|
||||
2. Click **Download**
|
||||
3. When prompted, choose to **save** the compiled file onto your computer. The
|
||||
prompt will be different depending on which browser you are using, or
|
||||
|
@ -41,7 +41,7 @@ it appears as a new drive under Devices.
|
||||
|
||||
## Step 2: Download your program
|
||||
|
||||
1. Open your project on [pxt.microbit.org](https://pxt.microbit.org)
|
||||
1. Open your project on [codethemicrobit.com](https://codethemicrobit.com)
|
||||
2. Click **Download**
|
||||
3. When prompted, choose to **save** the compiled file onto your computer. The
|
||||
prompt will be different depending on which browser you are using, or
|
||||
|
@ -43,7 +43,7 @@ it appears as a new drive under Devices.
|
||||
|
||||
## Step 2: Download your program
|
||||
|
||||
1. Open your project on [pxt.microbit.org](https://pxt.microbit.org)
|
||||
1. Open your project on [codethemicrobit.com](https://codethemicrobit.com)
|
||||
2. Click **Download**
|
||||
3. When prompted, choose to **save** the compiled file onto your computer. The
|
||||
prompt will be different depending on which browser you are using, or
|
||||
|
@ -43,7 +43,7 @@ it appears as a new drive under Devices.
|
||||
|
||||
## Step 2: Download your program
|
||||
|
||||
1. Open your project on [pxt.microbit.org](https://pxt.microbit.org)
|
||||
1. Open your project on [codethemicrobit.com](https://codethemicrobit.com)
|
||||
2. Click **Download**
|
||||
3. When prompted, choose to **save** the compiled file onto your computer. The
|
||||
prompt will be different depending on which browser you are using, or
|
||||
|
@ -41,7 +41,7 @@ it appears as a new drive under Devices.
|
||||
|
||||
## Step 2: Download your program
|
||||
|
||||
1. Open your project on [pxt.microbit.org](https://pxt.microbit.org)
|
||||
1. Open your project on [codethemicrobit.com](https://codethemicrobit.com)
|
||||
2. Click **Download**
|
||||
3. When prompted, choose to **save** the compiled file onto your computer. The
|
||||
prompt will be different depending on which browser you are using, or
|
||||
|
14
docs/docs.md
@ -5,27 +5,27 @@
|
||||
### Things to do
|
||||
|
||||
* **[Getting Started](/getting-started)**
|
||||
* [Projects](/projects)
|
||||
* [Lessons](/lessons)
|
||||
* [Ten projects](/projects)
|
||||
|
||||
### @boardname@ reference
|
||||
### Micro:bit reference
|
||||
|
||||
* [The @boardname@ APIs](/reference)
|
||||
* [The @boardname@ device](/device)
|
||||
* [The micro:bit APIs](/reference)
|
||||
* [The micro:bit device](/device)
|
||||
|
||||
### Language and data reference
|
||||
|
||||
* [Blocks language](/blocks)
|
||||
* [JavaScript language](/javascript)
|
||||
* [Streaming data](/streaming)
|
||||
|
||||
### More questions?
|
||||
|
||||
* [Frequently Asked Question](/faq)
|
||||
* [Help Translate](/translate)
|
||||
* [Embedding project](/share)
|
||||
* [Help Translate](/translate)
|
||||
* [Release notes](/release-notes)
|
||||
|
||||
### Developers
|
||||
|
||||
* [Command Line Interface](/cli)
|
||||
* Learn about [packages](/packages)
|
||||
|
||||
|
31
docs/faq.md
@ -2,4 +2,33 @@
|
||||
|
||||
### @description Frequently asked questions and answers from our users.
|
||||
|
||||
Please search for solutions or open a ticket at [support.microbit.org](https://support.microbit.org)!
|
||||
### Where can I get a BBC micro:bit?
|
||||
|
||||
More information at [http://uk.farnell.com/bbc-microbit](http://uk.farnell.com/bbc-microbit).
|
||||
|
||||
### How do I send feedback?
|
||||
|
||||
Find the small bubble icon on the bottom of the editor and
|
||||
post your feedback from there!
|
||||
|
||||
### How do I save my code?
|
||||
|
||||
The web editor automatically saves your code in the browser cache. Simply reopen the browser and navigate to the web editor
|
||||
to reopen your latest project. You can also open previous project stored locally through **More -> Open Project**.
|
||||
|
||||
The project source is also stored in each compiled ``.hex`` file. Drag and drop the ``.hex`` file into the web editor to load the project.
|
||||
|
||||
To share your project with others, you can use the [Embed Project...](/share).
|
||||
It stores your project in the cloud and creates a URL that you can share with others.
|
||||
|
||||
If you are using [Visual Studio Code](/code), all your programs are stored as files on your computer and you can use your favorite source control system as needed.
|
||||
|
||||
## Is the web site available in other languages?
|
||||
|
||||
You can [help us translate](/translate) the web site, documentation and blocks via our crowd-source translations!
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### My micro:bit does not show up as a drive when I connect it to my computer.
|
||||
|
||||
A common cause for this is a broken cable. Pick another USB cable and try it. Otherwise, try another computer as well.
|
BIN
docs/favicon.ico
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 1.1 KiB |
@ -1,6 +1,6 @@
|
||||
# Getting started
|
||||
|
||||
### @description An activity for beginners to get started with the @boardname@
|
||||
### @description An activity for beginners to get started with the micro:bit
|
||||
|
||||
## ~avatar
|
||||
|
||||
@ -35,7 +35,7 @@ When this program runs, you will see a smiley face, then a blank
|
||||
screen, then a smiley again -- it never stops! (That's because of the
|
||||
``forever`` block.)
|
||||
|
||||
Click **Download** to move your program to the @boardname@!
|
||||
Click **Download** to move your program to the BBC micro:bit!
|
||||
Make sure to follow the instructions.
|
||||
|
||||
### ~button /getting-started/screen
|
||||
|
@ -18,11 +18,11 @@ input.onButtonPressed(Button.A, () => {
|
||||
#### ~hint
|
||||
|
||||
The ``showString`` block can show letters, numbers, and punctuation
|
||||
on the @boardname@ screen.
|
||||
on the micro:bit screen.
|
||||
|
||||
#### ~
|
||||
|
||||
Now try to unscramble these blocks in the editor so that the @boardname@
|
||||
Now try to unscramble these blocks in the editor so that the micro:bit
|
||||
shows **BANANA** when you press button `B`.
|
||||
|
||||
```shuffle
|
||||
@ -37,7 +37,7 @@ You can find the letter `B` by clicking the letter `A` on the
|
||||
|
||||
#### ~
|
||||
|
||||
Click **Download** to move your program to the @boardname@!
|
||||
Click **Download** to move your program to the BBC micro:bit!
|
||||
|
||||
#### Your turn!
|
||||
|
||||
@ -48,9 +48,9 @@ name_ instead of **BANANA** when you press `B`?
|
||||
### Pins
|
||||
|
||||
You can also use the pins as buttons. (The pins are the holes in the
|
||||
metal stripe at the bottom of the @boardname@ board.) For example, hold
|
||||
metal stripe at the bottom of the micro:bit board.) For example, hold
|
||||
the ``GND`` button with one hand and touch the ``0`` pin (called
|
||||
``P0``) with your other hand to tell the @boardname@ you're pressing it.
|
||||
``P0``) with your other hand to tell the micro:bit you're pressing it.
|
||||
|
||||
Unscramble the blocks in the editor to show a heart when you touch
|
||||
pin ``P0``.
|
||||
@ -65,7 +65,7 @@ input.onPinPressed(TouchPin.P0, () => {
|
||||
. . # . .`);
|
||||
});
|
||||
```
|
||||
Click **Download** to move your program to the @boardname@!
|
||||
Click **Download** to move your program to the BBC micro:bit!
|
||||
|
||||
## ~hint
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
Are you trying to choose whether to play soccer or go to the movies
|
||||
instead, or which toppings to have on your pizza? Build a coin
|
||||
flipping machine with the @boardname@ to choose for you!
|
||||
flipping machine with the BBC micro:bit to choose for you!
|
||||
|
||||
### ~
|
||||
|
||||
@ -50,7 +50,7 @@ input.onButtonPressed(Button.AB, () => {
|
||||
```
|
||||
|
||||
These blocks mean that if you press button `A`, you will add `1` to
|
||||
your score, and if you press `A` and `B` together, the @boardname@ will
|
||||
your score, and if you press `A` and `B` together, the micro:bit will
|
||||
show your score.
|
||||
|
||||
When you're done, your coin flipping program should look like this:
|
||||
|
@ -2,8 +2,8 @@
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
Build a Rock Paper Scissors game with the @boardname@! You can play
|
||||
the game with a friend who has it on a @boardname@. You can also play
|
||||
Build a Rock Paper Scissors game with the BBC micro:bit! You can play
|
||||
the game with a friend who has it on a micro:bit. You can also play
|
||||
it with friends who are just using their hands. (The game is built
|
||||
like a coin flipper, but with three choices instead of two.)
|
||||
|
||||
@ -11,9 +11,9 @@ like a coin flipper, but with three choices instead of two.)
|
||||
|
||||
## Step 1: Getting started
|
||||
|
||||
We want the @boardname@ to choose rock, paper, or scissors when you
|
||||
We want the micro:bit to choose rock, paper, or scissors when you
|
||||
shake it. Try creating an ``on shake`` block so when you shake the
|
||||
@boardname@, it will run part of a program.
|
||||
micro:bit, it will run part of a program.
|
||||
|
||||
Clear up the blocks and add the blocks below.
|
||||
|
||||
@ -23,7 +23,7 @@ input.onGesture(Gesture.Shake, () => {
|
||||
})
|
||||
```
|
||||
|
||||
Next, when you shake the @boardname@, it should pick a random number from `0` to `2`
|
||||
Next, when you shake the micro:bit, it should pick a random number from `0` to `2`
|
||||
and store it in the variable `item`.
|
||||
|
||||
Add a ``set`` block with a variable. Then add a ``pick random`` block,
|
||||
@ -75,7 +75,7 @@ input.onGesture(Gesture.Shake, () => {
|
||||
|
||||
## Step 3: A random rock
|
||||
|
||||
Now we are going to add a new picture for the @boardname@ to show
|
||||
Now we are going to add a new picture for the micro:bit to show
|
||||
when another random number comes up.
|
||||
|
||||
Make the ``else if`` part check if the variable `item` is `1`.
|
||||
@ -152,7 +152,7 @@ That's why you can use an ``else`` instead of an ``else if``.
|
||||
|
||||
Your game is ready!
|
||||
|
||||
Click **Download** to move your program to the @boardname@!
|
||||
Click **Download** to move your program to the BBC micro:bit!
|
||||
|
||||
Have fun!
|
||||
|
||||
@ -160,7 +160,7 @@ Have fun!
|
||||
|
||||
Here is a way you can make your Rock Paper Scissors game better.
|
||||
When button ``A`` is pressed,
|
||||
the @boardname@ will add `1` to your score.
|
||||
the micro:bit will add `1` to your score.
|
||||
|
||||
Open the ``Game`` drawer, and then add the block ``change score by 1`` to your program,
|
||||
like this:
|
||||
@ -174,7 +174,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
|
||||
## Step 6: Prove you're the greatest!
|
||||
|
||||
After your @boardname@ can add `1` to the score, show how many wins you have.
|
||||
After your micro:bit can add `1` to the score, show how many wins you have.
|
||||
|
||||
```blocks
|
||||
input.onButtonPressed(Button.A, () => {
|
||||
@ -185,7 +185,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
```
|
||||
## Step 7: Staying honest
|
||||
|
||||
Success! Your @boardname@ can track wins!
|
||||
Success! Your micro:bit can track wins!
|
||||
But what about losses?
|
||||
Use the ``Game`` drawer to subtract `1` from your score when you press button `B`.
|
||||
|
||||
@ -198,7 +198,7 @@ input.onButtonPressed(Button.B, () => {
|
||||
basic.showNumber(game.score())
|
||||
})
|
||||
```
|
||||
Click **Download** to move your program to the @boardname@!
|
||||
Click **Download** to move your program to the BBC micro:bit!
|
||||
|
||||
### ~button /projects
|
||||
NEXT: PROJECTS!
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
There are 25 bright LEDs on the @boardname@ screen. Let's use them to create some cool animations!
|
||||
There are 25 bright LEDs on the micro:bit screen. Let's use them to create some cool animations!
|
||||
|
||||
### ~
|
||||
|
||||
@ -12,7 +12,7 @@ Draw an unhappy face instead of the blank screen. Click on the dots
|
||||
in the second ``show leds`` block until it matches the blocks below.
|
||||
Now you have an **animation** (cartoon) that shows a happy face,
|
||||
then an unhappy one, then a happy one again, forever (or until
|
||||
you turn off your @boardname@)!
|
||||
you turn off your micro:bit)!
|
||||
|
||||
```blocks
|
||||
basic.forever(() => {
|
||||
@ -32,7 +32,7 @@ basic.forever(() => {
|
||||
`)
|
||||
});
|
||||
```
|
||||
Click **Download** to move your program to the @boardname@!
|
||||
Click **Download** to move your program to the BBC micro:bit!
|
||||
|
||||
### Your turn!
|
||||
|
||||
@ -85,7 +85,7 @@ basic.forever(() => {
|
||||
`)
|
||||
});
|
||||
```
|
||||
Click **Download** to move your program to the @boardname@!
|
||||
Click **Download** to move your program to the BBC micro:bit!
|
||||
|
||||
#### ~hint
|
||||
|
||||
|
@ -1,11 +1,11 @@
|
||||
# Shake
|
||||
|
||||
You can find when someone is shaking the @boardname@ by checking its
|
||||
**accelerometer** (it finds whether the @boardname@ is speeding up or
|
||||
You can find when someone is shaking the BBC micro:bit by checking its
|
||||
**accelerometer** (it finds whether the micro:bit is speeding up or
|
||||
slowing down).
|
||||
|
||||
Unscramble these blocks in the editor to show a frownie when someone
|
||||
shakes the @boardname@. (Ouch!)
|
||||
shakes the micro:bit. (Ouch!)
|
||||
|
||||
```shuffle
|
||||
input.onGesture(Gesture.Shake, () => {
|
||||
@ -17,7 +17,7 @@ input.onGesture(Gesture.Shake, () => {
|
||||
# . . . #`);
|
||||
});
|
||||
```
|
||||
Click **Download** to move your program to the @boardname@!
|
||||
Click **Download** to move your program to the BBC micro:bit!
|
||||
|
||||
### ~button /getting-started/coin-flipper
|
||||
NEXT: COIN FLIPPER GAME
|
||||
|
@ -1,3 +0,0 @@
|
||||
{
|
||||
"appref": "v0.5.33"
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
# JavaScript
|
||||
|
||||
Visit the cards below to starting programming JavaScript
|
||||
with the @boardname@:
|
||||
Visit the cards below to starting programming JavaScript and TypeScript with the micro:bit:
|
||||
|
||||
```codecard
|
||||
[{
|
||||
|
@ -1,8 +1,8 @@
|
||||
# Call a function
|
||||
|
||||
The simplest way to get started in JavaScript with your @boardname@ is to
|
||||
call one of the @boardname@'s built-in JavaScript functions. Just like Blocks
|
||||
are organized into categories/drawers, the @boardname@ functions are organized by
|
||||
The simplest way to get started in JavaScript with your micro:bit is to
|
||||
call one of the micro:bit's built-in JavaScript functions. Just like Blocks
|
||||
are organized into categories/drawers, the micro:bit functions are organized by
|
||||
namespaces, with names corresponding to the drawer names. The `basic` namespace
|
||||
contains a number of helpful functions, such as:
|
||||
|
||||
|
@ -35,7 +35,7 @@ This calls into the constructor we defined earlier, creating a new object with t
|
||||
# Inheritance
|
||||
|
||||
### ~hint
|
||||
### Inheritance is not supported yet for the @boardname@. Coming soon...
|
||||
### Inheritance is not supported yet for the micro:bit. Coming soon...
|
||||
### ~
|
||||
|
||||
In TypeScript, we can use common object-oriented patterns.
|
||||
|
@ -1,8 +1,8 @@
|
||||
# Frequently asked questions
|
||||
|
||||
# What is the language supported for the @boardname@?
|
||||
# What is the language supported for the micro:bit?
|
||||
|
||||
For the @boardname@, we support a "static" subset of TypeScript (itself a superset of JavaScript):
|
||||
For the micro:bit, we support a "static" subset of TypeScript (itself a superset of JavaScript):
|
||||
|
||||
## Supported language features
|
||||
|
||||
|
@ -13,7 +13,7 @@ basic.showNumber(add(1, 2))
|
||||
```
|
||||
|
||||
### ~ hint
|
||||
For the @boardname@, you must specify a [type](/js/types) for each function parameter.
|
||||
For the micro:bit, you must specify a [type](/js/types) for each function parameter.
|
||||
### ~
|
||||
|
||||
Functions can refer to variables outside of the function body.
|
||||
|
@ -1,9 +1,9 @@
|
||||
## Operators
|
||||
|
||||
The following JavaScript operators are supported for the @boardname@.
|
||||
The following JavaScript operators are supported for the micro:bit.
|
||||
|
||||
### ~hint
|
||||
Note that for the @boardname@ all arithmetic is performed on integers, rather than floating point.
|
||||
Note that for the micro:bit all arithmetic is performed on integers, rather than floating point.
|
||||
This also is true when simulating in the browser.
|
||||
### ~
|
||||
|
||||
|
@ -41,14 +41,14 @@ In JavaScript, there is the concept of an *empty statement*, which is whitespace
|
||||
a semicolon in the context where a statement is expected.
|
||||
So, the following code is an infinite loop
|
||||
followed by a call to `showNumber` that will never execute:
|
||||
```typescript-ignore
|
||||
while(true) ;
|
||||
```typescript
|
||||
while(true) ;
|
||||
basic.showNumber(1);
|
||||
```
|
||||
|
||||
|
||||
### ~hint
|
||||
For the @boardname@, we don't allow a program to contain an empty statement, such as shown above.
|
||||
For the micro:bit, we don't allow a program to contain an empty statement, such as shown above.
|
||||
If you really want an empty statement, you need to use curly braces to delimit an empty statement block:
|
||||
```typescript
|
||||
while(true) { }
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Statements
|
||||
|
||||
The following JavaScript statements are supported for the @boardname@:
|
||||
The following JavaScript statements are supported for the micro:bit:
|
||||
|
||||
## Variable declarations
|
||||
* `const` statement - [read more](http://devdocs.io/javascript/statements/const)
|
||||
|
@ -15,7 +15,7 @@ let isDone: boolean = false;
|
||||
|
||||
### ~ hint
|
||||
In JavaScript, `numbers` are floating point values.
|
||||
However, for the @boardname@, `numbers` are integer values.
|
||||
However, for the micro:bit, `numbers` are integer values.
|
||||
### ~
|
||||
|
||||
Integer values can be specified via decimal, hexadecimal and octal notation:
|
||||
@ -51,8 +51,6 @@ I'll be ${ age + 1 } years old next month.`
|
||||
This is equivalent to declaring `sentence` like so:
|
||||
|
||||
```ts
|
||||
let fullName: string = `Bob Bobbington`;
|
||||
let age: number = 37;
|
||||
let sentence: string = "Hello, my name is " + fullName + ".\n\n" +
|
||||
"I'll be " + (age + 1) + " years old next month."
|
||||
```
|
||||
@ -74,7 +72,7 @@ let list: Array<number> = [1, 2, 3];
|
||||
```
|
||||
|
||||
### ~hint
|
||||
For the @boardname@, all elements of an array must have the same type.
|
||||
For the micro:bit, all elements of an array must have the same type.
|
||||
### ~
|
||||
|
||||
|
||||
@ -84,7 +82,7 @@ A helpful addition to the standard set of datatypes from JavaScript is the `enum
|
||||
As in languages like C#, an enum is a way of giving more friendly names to sets of numeric values.
|
||||
|
||||
```ts
|
||||
enum Color {Red, Green, Blue}
|
||||
enum Color {Red, Green, Blue};
|
||||
let c: Color = Color.Green;
|
||||
```
|
||||
|
||||
@ -93,20 +91,20 @@ You can change this by manually setting the value of one of its members.
|
||||
For example, we can start the previous example at `1` instead of `0`:
|
||||
|
||||
```ts
|
||||
enum Color {Red = 1, Green, Blue}
|
||||
enum Color {Red = 1, Green, Blue};
|
||||
let c: Color = Color.Green;
|
||||
```
|
||||
|
||||
Or, even manually set all the values in the enum:
|
||||
|
||||
```ts
|
||||
enum Color {Red = 1, Green = 2, Blue = 4}
|
||||
enum Color {Red = 1, Green = 2, Blue = 4};
|
||||
let c: Color = Color.Green;
|
||||
```
|
||||
|
||||
# Any
|
||||
|
||||
The TypeScript type `any` is not supported in the @boardname@.
|
||||
The TypeScript type `any` is not supported in the micro:bit.
|
||||
|
||||
|
||||
# Void
|
||||
|
@ -28,7 +28,7 @@
|
||||
|
||||
## Intermediate
|
||||
|
||||
* [Magic 8](/lessons/magic-8), a fortune teller game with the @boardname@
|
||||
* [Magic 8](/lessons/magic-8), a fortune teller game with the BBC micro:bit
|
||||
* [Guess the Number](/lessons/guess-the-number), guess a random number with pick number
|
||||
* [Counter](/lessons/counter), display a number with a variable
|
||||
* [Love Meter](/lessons/love-meter), create a love meter with on pin pressed
|
||||
@ -40,7 +40,7 @@
|
||||
* [Temperature](/lessons/temperature), get the ambient temperature (degree Celsius °C)
|
||||
* [Digi Yoyo](/lessons/digi-yoyo), create a counter with a while loop
|
||||
* [Rotation Animation](/lessons/rotation-animation), control an animation with a boolean variable
|
||||
* [Compass](/lessons/compass), displays the direction the @boardname@ is pointing with compass
|
||||
* [Compass](/lessons/compass), displays the direction the BBC micro:bit is pointing with compass
|
||||
* [Zoomer](/lessons/zoomer), measure the force with acceleration
|
||||
* [Glowing Pendulum](/lessons/glowing-pendulum), construct a pendulum that glows using acceleration
|
||||
* [Classic Beatbox](/lessons/classic-beatbox), make a beatbox music player with variables
|
||||
@ -60,7 +60,7 @@
|
||||
* [Prank WiFi](/lessons/prank-wifi), create fake WiFi to trick your friends
|
||||
* [Speed Button](/lessons/speed-button), code a speed game with running time
|
||||
* [Headbands](/lessons/headbands), create a charades game with a collection of strings that hold the words
|
||||
* [Hero](/lessons/hero), reconstruct the classic arcade game pac man with the @boardname@
|
||||
* [Hero](/lessons/hero), reconstruct the classic arcade game pac man with the BBC micro:bit
|
||||
* [Catch the Egg](/lessons/catch-the-egg-game), catch falling eggs in a basket with an acceleration controller
|
||||
### ~
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
# answering machine blocks lesson
|
||||
|
||||
Create an answering machine on the @boardname@
|
||||
Create an answering machine on the BBC micro:bit
|
||||
|
||||
## Topic
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
# answering machine blocks activity
|
||||
|
||||
Learn to create an answering machine on the @boardname@
|
||||
Learn to create an answering machine on the micro:bit
|
||||
|
||||
### ~avatar avatar
|
||||
|
||||
|
@ -12,7 +12,7 @@ basic.showString("ASK ME A QUESTION")
|
||||
|
||||
### Challenge 1
|
||||
|
||||
Now we need to reply after someone asks @boardname@ a yes or no question. We want to respond `YES` when button `A` is pressed. Add a condition for button `A` and inside it show the string `YES`.
|
||||
Now we need to reply after someone asks micro:bit a yes or no question. We want to respond `YES` when button `A` is pressed. Add a condition for button `A` and inside it show the string `YES`.
|
||||
|
||||
```blocks
|
||||
basic.showString("ASK ME A QUESTION")
|
||||
@ -25,7 +25,7 @@ input.onButtonPressed(Button.A, () => {
|
||||
|
||||
### Challenge 2
|
||||
|
||||
What if @boardname@'s answer to the question is no? Let's have `NO` be displayed when button `B` is pressed. Add a condition for button `B` and inside it show the string `NO`.
|
||||
What if micro:bit's answer to the question is no? Let's have `NO` be displayed when button `B` is pressed. Add a condition for button `B` and inside it show the string `NO`.
|
||||
|
||||
```blocks
|
||||
basic.showString("ASK ME A QUESTION")
|
||||
|
@ -1,6 +1,6 @@
|
||||
# answering machine blocks quiz answers
|
||||
|
||||
Create an answering machine on the @boardname@.
|
||||
Create an answering machine on the micro:bit.
|
||||
|
||||
This is the answer key for the [answering machine quiz](/lessons/answering-machine/quiz).
|
||||
|
||||
@ -26,7 +26,7 @@ basic.showString("Hi")
|
||||

|
||||
|
||||
|
||||
## 4. If the rectangle below represents the @boardname@, write the code to display the letter "Z".
|
||||
## 4. If the rectangle below represents the micro:bit, write the code to display the letter "Z".
|
||||
|
||||

|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
# answering machine blocks quiz
|
||||
|
||||
Create an answering machine on the @boardname@.
|
||||
Create an answering machine on the micro:bit.
|
||||
|
||||
## Name
|
||||
|
||||
@ -36,7 +36,7 @@ basic.showString("Hi")
|
||||
|
||||

|
||||
|
||||
## 4. If the rectangle below represents the @boardname@, write the code to display the letter "Z".
|
||||
## 4. If the rectangle below represents the micro:bit, write the code to display the letter "Z".
|
||||
|
||||
```blocks
|
||||
basic.showString("Z")
|
||||
|
@ -1,6 +1,6 @@
|
||||
# beautiful image lesson
|
||||
|
||||
Display beautiful images on the @boardname@.
|
||||
Display beautiful images on the BBC micro:bit.
|
||||
|
||||
## Topic
|
||||
|
||||
@ -14,7 +14,7 @@ Show LEDs
|
||||
|
||||
## Prior learning/place of lesson in scheme of work
|
||||
|
||||
Learn how to **show LEDs**, to show an image on the @boardname@'s LED screen. We will be learning how to Show LEDs using simple commands such as Show LEDs and pause.
|
||||
Learn how to **show LEDs**, to show an image on the BBC micro:bit's LED screen. We will be learning how to Show LEDs using simple commands such as Show LEDs and pause.
|
||||
|
||||
## Documentation
|
||||
|
||||
@ -31,6 +31,6 @@ basic.pause(100)
|
||||
|
||||
## Objectives
|
||||
|
||||
* learn how to display an image on the @boardname@'s LED screen
|
||||
* learn how to display an image on the micro:bit's LED screen
|
||||
* learn how to pause your code for the specified number of milliseconds
|
||||
|
||||
|
@ -18,7 +18,7 @@ basic.showLeds(`
|
||||
|
||||
### Challenge 1
|
||||
|
||||
Now show an new image that will display on the @boardname@.
|
||||
Now show an new image that will display on the micro:bit.
|
||||
|
||||
```blocks
|
||||
basic.showLeds(`
|
||||
|