3.1 KiB
3.1 KiB
truth or dare lesson
create a love meter with the BBC micro:bit #button #pressed #math #random #var #string #if #docs
@video td/videos/truth-or-dare-0
Topic
If (Conditionals)
Quick Links
Class
Year 7
Prior learning/place of lesson in scheme of work
Learn how to use an if statement to run code run code depending on whether a condition is true or not. We will be learning how to create the game truth or dare using input an if statement, a local variable, math random as well as simple commands, such as show string and show LEDs.
Documentation
- show LEDs : read more...
- on button pressed : read more...
- local variable : read more...
- assignment operator : read more...
- pick random : read more...
- If : read more...
- show string : read more...
Objectives
- learn how to display an image on the BBC micro:bit
- learn how to run code when an input button is pressed
- learn how to a create a variable for a place where you can store and retrieve data
- learn how to declare a new local variable or update the value of a variable
- learn how to return a random number
- learn how to conditionally run code depending on whether a condition is true or not
- learn how to show a string on the LED screen one character at a time (scrolling from left to right)
Progression Pathways / Computational Thinking Framework
Algorithms
- Designs solutions (algorithms) that use repetition and two-way selection, ie if, then and else.(AL)
- Uses diagrams to express solutions.(AB)
- Uses logical reasoning to predict outputs, showing an awareness of inputs (AL)
- Designs solutions by decomposing a problem and creates a sub-solution for each of these parts. (DE) (AL) (AB)
- Represents solutions using a structured notation (AL) (AB)
Programming & Development
- Creates programs that implement algorithms to achieve given goals (AL)
- Declares and assigns variables(AB)
- Understands the difference between, and appropriately uses if and if, then and else statements(AL)
- Uses a range of operators and expressions e.g. Boolean, and applies them in the context of program control. (AL)
- Selects the appropriate data types(AL) (AB
Hardware & Processing
- Knows that computers collect data from various input devices, including sensors and application software (AB)
Computational Thinking Concept: AB = Abstraction; DE = Decomposition; AL = Algorithmic Thinking; EV = Evaluation; GE = Generalisation
Activity
- time: 20 min.
- activity
Extended Activity
- time: 20 min.
- challenges
Homework
- Extended Activity: challenges