918af4f3ac
* change simulator svg * change radio image * Remove google fonts cdn * change color of 'advanced' button * font fix * font fix 2 * display fix * change fullsceen simulator bg * Continuous servo * handle continuous state * adding shims * update rendering for continuous servos * fixing sim * fix sig * typo * fix sim * bump pxt * bump pxt * rerun travis * Input blocks revision - add Button and Pin event types - merge onPinPressed & onPinReleased in new onPinEvent function - create new onButtonEvent function * update input blocks in docs and tests * remove device_pin_release block * Hide DAL.x behind Enum * bring back deprecated blocks, but hide them * shims and locales files * fix input.input. typing * remove buildpr * bump V3 * update simulator aspect ratio * add Loudness Block * revoke loudness block * Adds soundLevel To be replaced by pxt-common-packages when DAL is updated. * Remove P0 & P3 from AnalogPin Co-authored-by: Juri <gitkraken@juriwolf.de>
1000 B
1000 B
Set Pull
Configure the electrical pull of the specified pin.
Many @boardname@ pins can be configured as pull-ups. For example, a
pull-up can set a pin's voltage to high (3.3 volts, or 1
when
calling digital read pin). If one
end of a button is connected to P0
(set to high) and the other end
is connected to GND
(0 volts), then when you press the button,
P0
is driven to 0 volts, and the @boardname@ software can detect a
button press.
pins.setPull(DigitalPin.C9, PinPullMode.PullDown);
The pull-up and -down resistors are about 13kOhm.
Parameters
name
: The @boardname@ hardware pin to configure (P0
-P20
)pull
: The pull to which to set the pin (down, up, or none)
Example
The following example sets the pull of pin P0
to up (high).
pins.setPull(DigitalPin.P0, PinPullMode.PullUp);