1016 B
1016 B
Score
The game library supports simple single-player games. The player has a score.
The code below shows a simple game where the user gets to press the button A
as much times as possible in 10 seconds.
input.onButtonPressed(Button.A, () => {
game.addScore(1)
})
game.startCountdown(10000)
Score
When a player achieves a goal, you can increase the game score
- add score points to the current score
export function addScore(points: number)
- set the current score to a particular value.
export function setScore(value: number)
- get the current score value
export function score() : number
Countdown
If your game has a time limit, you can start a countdown in which case game->current time
returns the remaining time.
- start a countdown with the maximum duration of the game in milliseconds.
export function startCountdown(ms: number)