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* Spelling mistakes
112 lines
2.9 KiB
Markdown
112 lines
2.9 KiB
Markdown
# Starter Blocks
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## ~ hint
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Use your knowledge of blocks to learn JavaScript faster.
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## ~
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MakeCode can convert your blocks to JavaScript and back. Start your program with blocks and then jump into JavaScript as an easy way to begin working in the code.
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## Do it blocks then convert
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So you are pretty familiar with the blocks editor and still getting used to JavaScript? MakeCode can convert any block code into JavaScript. Let's see it in action.
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* Create a simple program in the code editor.
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```blocks
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input.onButtonPressed(Button.A, function () {
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basic.showLeds(`
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. . . . .
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. . . . .
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. . # . .
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. . . . .
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. . . . .
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`)
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})
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```
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* Click on the **{} JavaScript** button in the top menu to convert the blocks to JavaScript. Voila!
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```typescript
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input.onButtonPressed(Button.A, function () {
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basic.showLeds(`
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. . . . .
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. . . . .
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. . # . .
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. . . . .
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. . . . .
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`)
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})
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```
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## Go back to blocks
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Do you want to go back to editing with blocks again? MakeCode can convert your JavaScript code back into blocks.
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* Replace a few dots `.` with hash marks `#`.
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```typescript
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input.onButtonPressed(Button.A, function () {
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basic.showLeds(`
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. . . . .
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. . # . .
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. # # # .
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. . # . .
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. . . . .
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`)
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})
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```
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### ~ hint
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Well, you changed your JavaScript code and nothing works anymore. You see gobs of red squiggles and you don't understand why... Don't panic, use the **Undo** button to revert your changes until everything works again.
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### ~
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* Click on the **Blocks** button in the top to convert the JavaScript back to blocks.
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```blocks
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input.onButtonPressed(Button.A, function () {
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basic.showLeds(`
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. . . . .
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. . # . .
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. # # # .
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. . # . .
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. . . . .
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`)
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})
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```
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## Grey blocks are a good sign!
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If you start to write more complex JavaScript (it's great that you are!), MakeCode might not be able to convert it back to blocks. In that case, you will see _grey blocks_ in your block code. They represent chunks of JavaScript that are too complicated for blocks.
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* Go back to **JavaScript** and add a second frame to create animation. This is something you can do in JavaScript but not in blocks.
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```typescript
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input.onButtonPressed(Button.A, function () {
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basic.showLeds(`
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. . . . . . . . . .
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. . # . . . # # # .
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. # # # . . # # # .
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. . # . . . # # # .
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. . . . . . . . . .
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`)
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})
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```
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* Go to the **Blocks** editor and you will see a big **grey** block in the button handler. This is because you are creating code too complex for the blocks. Take it as a compliment!
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```blocks
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input.onButtonPressed(Button.A, function () {
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basic.showLeds(`
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. . . . . . . . . .
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. . # . . . # # # .
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. # # # . . # # # .
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. . # . . . # # # .
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. . . . . . . . . .
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`)
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})
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```
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