pxt-calliope/docs/reference/game/add-score.md
Juri Wolf a93febb5b7
Map and clean deprecated functions (#175)
* add image and deprecated arrow functions

* update locales

* map basic.showArrow

* map arrow blocks

* map & remove arrow images

* remove arrow blocks

* update locales

* remove & patch:
rgbw -> rgb
button/pin pressed -> button/pin event
loudness -> soundLevel

* update ts mappings for arrows

* add wip ts patch rules

* update .blocks files

* use Click instead of Down as default in Documentation and tests

* patch test.blocks

* fix lowercase name tag

* update test.blocks

* update blocks test files

* update blocks test files

* format block files

* pass blocks file tests

* fix ts mapping

* fix color.defl value

closes https://github.com/microsoft/pxt-calliope/issues/136

* fix ts mappings

- add optional spacing at the end of rgbw()
- map up to v4.0.19

* add suggested changes

* replace innerText by textContent

Co-authored-by: JW <gitkraken@juriwolf.de>
Co-authored-by: Juri <info@juriwolf.de>
2022-04-26 10:28:42 -07:00

734 B

add Score

Add more to the current score for the game.

game.addScore(1)

Parameters

  • a number that means how much to add to the score. A negative number means to subtract from the score.

Examples

This program is a simple game. Press button A as much as possible to increase the score. Press B to display the score and reset the score.

input.onButtonEvent(Button.B, ButtonEvent.Down, () => {
    basic.showNumber(game.score())
    game.setScore(0)
})
input.onButtonEvent(Button.A, ButtonEvent.Down, () => {
    game.addScore(1)
})

See Also

score, set score, start countdown