a93febb5b7
* add image and deprecated arrow functions * update locales * map basic.showArrow * map arrow blocks * map & remove arrow images * remove arrow blocks * update locales * remove & patch: rgbw -> rgb button/pin pressed -> button/pin event loudness -> soundLevel * update ts mappings for arrows * add wip ts patch rules * update .blocks files * use Click instead of Down as default in Documentation and tests * patch test.blocks * fix lowercase name tag * update test.blocks * update blocks test files * update blocks test files * format block files * pass blocks file tests * fix ts mapping * fix color.defl value closes https://github.com/microsoft/pxt-calliope/issues/136 * fix ts mappings - add optional spacing at the end of rgbw() - map up to v4.0.19 * add suggested changes * replace innerText by textContent Co-authored-by: JW <gitkraken@juriwolf.de> Co-authored-by: Juri <info@juriwolf.de>
1.6 KiB
1.6 KiB
Show Image
Show an image (picture) on the LED screen. After the @boardname@ shows an image, it will pause for 400 milliseconds (1000 milliseconds is one second).
let item: Image = null;
item.showImage(0);
Parameters
- an image (picture). It is usually a square with five LEDs on a side, but it might be wider.
- a number that says how many LEDs from the left of the picture the @boardname@ should start.
0
means start at the first frame of the picture,5
means start at the second frame,10
means start at the third, and so on.
Example: Flip-flopping arrow
This program makes a big image with a frame of an arrow pointing up,
and a frame of an arrow pointing down. If you press button A
, the
program will use show image
to show the arrow pointing up. (It
starts 0
LEDs from the left in the big image.) If you press button
B
, the program will use show image
to show the arrow pointing
down, which starts 5
LEDs from the left.
let arrows = images.createBigImage(`
. . # . . . . # . .
. # # # . . . # . .
# . # . # # . # . #
. . # . . . # # # .
. . # . . . . # . .
`);
input.onButtonEvent(Button.A, ButtonEvent.Click, () => {
arrows.showImage(0);
});
input.onButtonEvent(Button.B, ButtonEvent.Click, () => {
arrows.showImage(5);
});
See also
image, create image, create big image, scroll image, show animation