1.8 KiB
Step Counter
This project turns the @boardname@ into a simple step counter. A step counter is also known as a pedometer. Each shake event increments a counter variable. The step count is displayed on the LEDs.
~ hint
If you built a watch in the make portion of the of the Watch project, you can use the code from this project with it too.
~
A counter
To build a counter, we'll need a variable to store the number of steps.
let step = 0
step = 0
Detecting a step
Assuming you attach the @boardname@ to your foot or ankle, it will get shaken when you take a step. We can use the ||input:on shake||
event to detect a step (it should notice a step most of the time). Let's add the code to increment step
by 1
when the @boardname@ is shaken.
let step = 0
input.onGesture(Gesture.Shake, function () {
step += 1
})
step = 0
How many steps so far?
We want to always see how many steps were counted. In a ||basic:forever||
loop, we add a ||basic:show number||
block to display the value of step
.
let step = 0
input.onGesture(Gesture.Shake, function () {
step += 1
})
basic.forever(function() {
basic.showNumber(step)
})
step = 0
Display lag
Did you notice there is a lag, or delay, in the display of steps? This is because the step
value can change while the @boardname@ is displaying a number. To remove the lag, add ||led:stop animation||
after changing the value of step
.
let step = 0
input.onGesture(Gesture.Shake, function () {
step += 1
led.stopAnimation()
})
basic.forever(function() {
basic.showNumber(step)
})
step = 0