2ae78fe6b8
* initial notes * updated code samples * splitting the page and preparing layout * missing gamepad api * added basic guitar activty md files added initial draft of guitar lesson - in progress * word smithing and adding detail for concepts listed * word smithing and adding detail for concepts listed * typo in file name * missing macro * replaced guitar.png with image from Julia Carlson * adding a few pictures * adding cards macros * few tweaks * image for accellerometer lesson xyz axis * fixed the numbering buttons page -fixed the numbering to restart for each section and asdded spaces after so they don't wrap * adding a few video links * pin-press - added circuit info * more vids * fixing latest commit * edits to light sensor and pin-press * updated descriptions, linking lesson * pin-press and display-buttons updates -added dode samples to pin press * updated making video * light-sensor updated numbering * Clean up Clean up of headings to template style, other fixes * putting display in template use h2 with "Step 1:" and image before text * removed numbered lists for display & light these topics are code complete * more consistent formating Acceleromenter, buttons, light sensosr * Acceleration Lesson, added art Lesson steps for Acceleration, art for degree F to C for Map anology+clean up of light sensor topic * Pin Press code complete some other basic fomats and edits * Removed dashes in lesson names renamed and fixed references to files with "-" in names * rest of fles w/ dash in name changes * fixed links to guitar activities * updated acceleraomter section * transparency 4 art, image text added transarency and renamed art, added descriptive text for video and still images * renamed art * fixing the merge * fixing hint * moved step 2 outside ~hint block * fixing snippets * remove guitar from project list * Duration/Materials consistent format moved out of ~avatar block |
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.vscode | ||
clients | ||
cmds | ||
docfiles | ||
docs | ||
libs | ||
olddocs/js | ||
sim | ||
tests | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
package.json | ||
ptrcheck-ignore | ||
pxtarget.json | ||
README.md | ||
travis-tests.sh | ||
tslint.json | ||
webmanifest.json |
micro:bit target for PXT
This target allow to program a BBC micro:bit using PXT (Microsoft Programming Experience Toolkit).
Local server
The local server allows to run the editor and the documentation from your computer.
Setup
The following commands are a 1-time setup after synching the repo on your machine.
- if not yet installed, install Node.js 4.4.5 or higher
- clone this repo to your computer and go in the project folder
git clone https://github.com/microsoft/pxt-microbit
cd pxt-microbit
- install the PXT command line (add
sudo
for Mac/Linux shells).
npm install -g pxt
- install the dependencies
npm install
Running
Run this command to open a local web server (add sudo
for Mac/Linux shells)
pxt serve
If the local server opens in the wrong browser, make sure to copy the URL containing the local token. Otherwise, the editor will not be able to load the projects.
If you need modify the .cpp
files, turn on yotta compilation with the -yt
flag (add sudo
for Mac/Linux shells):
pxt serve -yt
Updates
To update your PXT version and make sure you're running the latest tools, run (add sudo
for Mac/Linux shells)
pxt update
More instructions at https://github.com/Microsoft/pxt#running-a-target-from-localhost
Building
- Install Visual Studio 2015 Update 2 or higher. Make sure the Windows 10 templates are installed.
- open the
win10/app.sln
solution and launch thecodethemicrobit
project.
Testing
The build automatically runs the following:
- make sure the built-in packages compile
pxt run
inlibs/lang-test*
- this will run the test in command line runner; there is a number of asserts in both of thesepxt testdir
intests
- this makes sure all the files compile and generates .hex files- run the TD->TS converter on a number of test scripts from
microbit.co.uk
and make sure the results compile
To test something on the device:
- do a
pxt deploy
inlibs/lang-test*
- they should show1
or2
on the screen (and not unhappy face) - run
pxt testdir
intests
and deploy some of the hex files fromtests/built
The lang-test0
source comes from the pxt-core
package. It's also tested with pxt run
there.
Code of Conduct
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.