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* Fix some title and sigs in ref docs * better buffer source
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Touching
Find whether the sprite is touching another sprite you say.
Sprites are touching if they share the same LED.
game.createSprite(0, 2).isTouching(null);
Parameters
- another sprite that might be touching the one you are checking.
Returns
true
if the two sprites are touching.
Example
This program creates two sprites called matter
and antimatter
,
and then checks whether they are touching. If they are, there is an
explosion.
let matter = game.createSprite(2, 2);
let antimatter = game.createSprite(2, 2);
if (matter.isTouching(antimatter)) {
basic.pause(500);
basic.clearScreen();
basic.showString("BOOM!");
}