a93febb5b7
* add image and deprecated arrow functions * update locales * map basic.showArrow * map arrow blocks * map & remove arrow images * remove arrow blocks * update locales * remove & patch: rgbw -> rgb button/pin pressed -> button/pin event loudness -> soundLevel * update ts mappings for arrows * add wip ts patch rules * update .blocks files * use Click instead of Down as default in Documentation and tests * patch test.blocks * fix lowercase name tag * update test.blocks * update blocks test files * update blocks test files * format block files * pass blocks file tests * fix ts mapping * fix color.defl value closes https://github.com/microsoft/pxt-calliope/issues/136 * fix ts mappings - add optional spacing at the end of rgbw() - map up to v4.0.19 * add suggested changes * replace innerText by textContent Co-authored-by: JW <gitkraken@juriwolf.de> Co-authored-by: Juri <info@juriwolf.de>
1.1 KiB
1.1 KiB
send Number
Broadcast a number to other @boardname@s connected via radio
.
radio.sendNumber(0);
Parameters
- value: a number to send.
~ hint
Watch this video to see how the radio hardware works on the @boardname@:
https://www.youtube.com/watch?v=Re3H2ISfQE8
~
Examples
Broadcasting acceleration
This example broadcasts the value of your @boardname@'s acceleration
in the x
direction (left and right) to other @boardname@s. This kind
of program might be useful in a model car or model rocket.
input.onButtonEvent(Button.A, ButtonEvent.Click, () => {
radio.sendNumber(input.acceleration(Dimension.X))
})
Light level sender
This example broadcasts the level of the light around it. You can do some interesting things with it if you use it along with the on received number example.
radio.setGroup(99)
basic.forever(() => {
let level = input.lightLevel()
radio.sendNumber(level)
})
See also
radio