45 lines
1.4 KiB
Markdown
45 lines
1.4 KiB
Markdown
# magic 8 lesson
|
|
|
|
a fortune teller game with the BBC micro:bit #string #shake #clear-screen #if #string #number #var #docs
|
|
|
|
## Topic
|
|
|
|
If (Conditionals)
|
|
|
|
## Quick Links
|
|
|
|
* [activity](/microbit/lessons/magic-8/activity)
|
|
* [challenges](/microbit/lessons/magic-8/challenges)
|
|
* [quiz](/microbit/lessons/magic-8/quiz)
|
|
* [quiz answers](/microbit/lessons/magic-8/quiz-answers)
|
|
|
|
## Prior learning/place of lesson in scheme of work
|
|
|
|
Learn how to creating **conditionals**, `if condition do` to conditionally run code depending on whether a condition is true or not. We will be learning how to create a fortune telling app using local variable and conditionals (If), input on shake as well as simple commands, such as show string, show number, and clear screen.
|
|
|
|
## Documentation
|
|
|
|
```docs
|
|
if (true) {
|
|
|
|
}
|
|
Math.random(3)
|
|
input.onGesture(Gesture.Shake, () => {
|
|
|
|
})
|
|
basic.showNumber(7)
|
|
basic.clearScreen()
|
|
basic.showString("Hello!")
|
|
```
|
|
|
|
## Objectives
|
|
|
|
* learn how to show a string on the LED screen
|
|
* learn how to show a number on the LED screen
|
|
* learn how to learn how to turn off all the LED lights on the LED screen
|
|
* learn how to use the input on shake
|
|
* learn how to learn how to create a local variable to store data so that you can use it later in your code
|
|
* learn how to learn how to return a random number
|
|
* learn how to learn how to conditionally run code depending on whether a condition is true or not
|
|
|