pxt-calliope/docs/reference/game/add-life.md

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# add Life
Increase the number of lives remaining by some amount.
```sig
game.addLife(0)
```
The life count in the game is increased by the number of lives you say.
## Parameters
* **life**: a [number](/types/number) to add to the life count.
## Example #example
Add `20` more lives to the life count if the player's score reaches `10000` points.
```blocks
let giveLives = true
if (game.score() > 9999) {
if (giveLives) {
game.addLife(20)
giveLives = false
}
}
```
## See also #seealso
[set life](/reference/game/set-life),
[remove life](/reference/game/remove-life)