pxt-calliope/docs/reference/game/is-game-over.md

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# is Game Over
Find out if the game is over or not.
```sig
game.isGameOver()
```
## Returns
* a [boolean](/types/boolean) value that is `true` if the game is over or `false` if not.
# Example
Be kind and give the player some points for trying.
```blocks
if (game.isGameOver() && game.score() < 10) {
game.addScore(10 - game.score())
}
```
## See also
[is running](/reference/game/is-running),
[is paused](/reference/game/is-paused)