a93febb5b7
* add image and deprecated arrow functions * update locales * map basic.showArrow * map arrow blocks * map & remove arrow images * remove arrow blocks * update locales * remove & patch: rgbw -> rgb button/pin pressed -> button/pin event loudness -> soundLevel * update ts mappings for arrows * add wip ts patch rules * update .blocks files * use Click instead of Down as default in Documentation and tests * patch test.blocks * fix lowercase name tag * update test.blocks * update blocks test files * update blocks test files * format block files * pass blocks file tests * fix ts mapping * fix color.defl value closes https://github.com/microsoft/pxt-calliope/issues/136 * fix ts mappings - add optional spacing at the end of rgbw() - map up to v4.0.19 * add suggested changes * replace innerText by textContent Co-authored-by: JW <gitkraken@juriwolf.de> Co-authored-by: Juri <info@juriwolf.de>
1.8 KiB
1.8 KiB
Digital Read Pin
Read a digital (0
or 1
) signal from a pin on
the @boardname@ board.
pins.digitalReadPin(DigitalPin.P3)
~avatar
Some pins are also used by the LED screen. Please read the page about pins carefully.
~
Parameters
name
is a string that stores the name of the pin (P0
,P1
, orP2
, up throughP20
)
Returns
- a number that can be
0
or1
Example: football score keeper
This program reads pin P0
to find when a goal is scored. When P0
is 1
, the program makes the score bigger and plays a buzzer sound
through P2
with digital write pin
.
let score = 0
basic.showNumber(score)
basic.forever(() => {
if (pins.digitalReadPin(DigitalPin.P0) == 1) {
score++;
pins.digitalWritePin(DigitalPin.P2, 1)
basic.showNumber(score)
basic.pause(1000)
pins.digitalWritePin(DigitalPin.P2, 0)
}
})
This program is a remote control for the score keeper program. If you
connect P1
on the remote control @boardname@ to P0
on the score
keeper @boardname@, you can press button B
on the remote to buzz and
make the score bigger on the other @boardname@.
input.onButtonEvent(Button.B, ButtonEvent.Click, () => {
pins.digitalWritePin(DigitalPin.P1, 1);
basic.pause(500);
pins.digitalWritePin(DigitalPin.P1, 0);
});
~hint
Remember to connect GND
on both @boardname@s together!
~
See also
@boardname@ pins, digital write pin, analog read pin, analog write pin, on pin pressed, pin is pressed