pxt-calliope/olddocs/js/hourofcode/notes.md
2016-11-01 10:42:42 -07:00

1.8 KiB

Hour of Code notes

learn how to run an Hour Of Code with the @boardname@. #docs

The @boardname@ can be used to run an Hour Of Code™ event for beginner of all ages. This document provides a detailed guidance on how to prepare and deliver the event in your school.

Preparation

  1. Computers

Each participant has a computer connected to a @boardname@ via micro-USB.

  1. Internet

Ensure that each computer has access to internet.

  1. Accounts

Create a classroom in https://www.microbit.co.uk and pre-populate the classroom with student accounts. Print the student passwords and cut out each password.

  1. Print the activity challenges (1 copy per participant):
  1. (optional) Raffle tickets and prizes

Reward students with raffle tickets to keep them engaged. Finishing a tutorial or challenge on paper should equal a raffle ticket. Perform a raffle throughout the hour and give away lots of cheap prizes (candy is always a nice choice).

  1. (optional) Music

Bring more energy in the room by playing music.

Timeline

  • 00:00 student sign in using printed passwords (see step 3)
  • 10:00 hour of code tutorial
  • 40:00 raffle and demoes
  • 50:00 that's it!

Follow up

After your Hour Of Code™, you will want to provide plenty of material for students to continue learning about coding. Here are some good places to start:

The Hour of Code™ is a nationwide initiative by Computer Science Education Week and Code.org to introduce millions of students to one hour of computer science and computer programming.