a93febb5b7
* add image and deprecated arrow functions * update locales * map basic.showArrow * map arrow blocks * map & remove arrow images * remove arrow blocks * update locales * remove & patch: rgbw -> rgb button/pin pressed -> button/pin event loudness -> soundLevel * update ts mappings for arrows * add wip ts patch rules * update .blocks files * use Click instead of Down as default in Documentation and tests * patch test.blocks * fix lowercase name tag * update test.blocks * update blocks test files * update blocks test files * format block files * pass blocks file tests * fix ts mapping * fix color.defl value closes https://github.com/microsoft/pxt-calliope/issues/136 * fix ts mappings - add optional spacing at the end of rgbw() - map up to v4.0.19 * add suggested changes * replace innerText by textContent Co-authored-by: JW <gitkraken@juriwolf.de> Co-authored-by: Juri <info@juriwolf.de>
1010 B
1010 B
on Received Message
Run part of a program when the @boardname@ receives a
message over radio
.
radio.onReceivedMessage(0, function() {})
Parameters
- msg: The message to listen for. See send message
Examples
Example: Broadcasting heart or skull
Sends a heart
message when A
is pressed, skull
when B
is pressed. On the side, display heart or skull for the message.
enum RadioMessage {
heart,
skull
}
input.onButtonEvent(Button.A, ButtonEvent.Click, function () {
radio.sendMessage(RadioMessage.heart)
})
input.onButtonEvent(Button.B, ButtonEvent.Click, function () {
radio.sendMessage(RadioMessage.skull)
})
radio.onReceivedMessage(RadioMessage.heart, function () {
basic.showIcon(IconNames.Heart)
})
radio.onReceivedMessage(RadioMessage.skull, function () {
basic.showIcon(IconNames.Skull)
})
See also
radio-broadcast