1.3 KiB
1.3 KiB
magic 8 lesson
a fortune teller game with the @boardname@.
Topic
If (Conditionals)
Quick Links
Prior learning/place of lesson in scheme of work
Learn how to creating conditionals, if condition do
to conditionally run code depending on whether a condition is true or not. We will be learning how to create a fortune telling app using local variable and conditionals (If), input on shake as well as simple commands, such as show string, show number, and clear screen.
Documentation
if (true) {}
Math.randomRange(0, 3)
input.onGesture(Gesture.Shake, () => {})
basic.showNumber(7)
basic.clearScreen()
basic.showString("Hello!")
Objectives
- learn how to show a string on the LED screen
- learn how to show a number on the LED screen
- learn how to learn how to turn off all the LED lights on the LED screen
- learn how to use the input on shake
- learn how to learn how to create a local variable to store data so that you can use it later in your code
- learn how to learn how to return a random number
- learn how to learn how to conditionally run code depending on whether a condition is true or not