33 lines
601 B
Markdown
33 lines
601 B
Markdown
# add Life
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Increase the number of lives remaining by some amount.
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```sig
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game.addLife(0)
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```
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The life count in the game is increased by the number of lives you say.
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## Parameters
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* **life**: a [number](/types/number) to add to the life count.
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## Example #example
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Add `20` more lives to the life count if the player's score reaches `10000` points.
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```blocks
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let giveLives = true
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if (game.score() > 9999) {
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if (giveLives) {
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game.addLife(20)
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giveLives = false
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}
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}
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```
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## See also #seealso
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[set life](/reference/game/set-life),
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[remove life](/reference/game/remove-life) |