58 lines
1.2 KiB
Markdown
58 lines
1.2 KiB
Markdown
# Start Countdown
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The game library #docs
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The game library supports simple single-player time-based games. The general goal of a game will be to achieve a top score before time runs out of time.
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## Block Editor
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![](/static/mb/game-library/start-countdown-0.png)
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## Touch Develop
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The code below shows a simple game where the user gets to press the button ``A`` as much times as possible in 10 seconds.
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```
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input.onButtonPressed(Button.A, () => {
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game.addScore(1)
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})
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game.startCountdown(10000)
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```
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### Score
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When a player achieves a goal, you can increase the game score
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* add score points to the current score
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```
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export function addScore(points: number)
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```
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* set the current score to a particular value.
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```
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export function setScore(value: number)
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```
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* get the current score value
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```
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export function score() : number
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```
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### Countdown
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If your game has a time limit, you can start a countdown in which case `game->current time` returns the remaining time.
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* start a countdown with the maximum duration of the game in milliseconds.
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```
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export function startCountdown(ms: number)
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```
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### Lessons
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[bop it](/lessons/bop-it) | [game of chance](/lessons/game-of-chance) | [game counter](/lessons/game-counter)
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