a93febb5b7
* add image and deprecated arrow functions * update locales * map basic.showArrow * map arrow blocks * map & remove arrow images * remove arrow blocks * update locales * remove & patch: rgbw -> rgb button/pin pressed -> button/pin event loudness -> soundLevel * update ts mappings for arrows * add wip ts patch rules * update .blocks files * use Click instead of Down as default in Documentation and tests * patch test.blocks * fix lowercase name tag * update test.blocks * update blocks test files * update blocks test files * format block files * pass blocks file tests * fix ts mapping * fix color.defl value closes https://github.com/microsoft/pxt-calliope/issues/136 * fix ts mappings - add optional spacing at the end of rgbw() - map up to v4.0.19 * add suggested changes * replace innerText by textContent Co-authored-by: JW <gitkraken@juriwolf.de> Co-authored-by: Juri <info@juriwolf.de>
30 lines
611 B
Markdown
30 lines
611 B
Markdown
# Start Countdown
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Start counting down time from the number of milliseconds you say.
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```sig
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game.startCountdown(1000)
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```
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## Parameters
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* ``ms`` is a [number](/types/number) that says how many milliseconds to count down (one second is 1000 milliseconds)
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## Examples
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This program is a simple game.
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Press button ``A`` as much as possible.
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At the end of 10 seconds, the program will show your score.
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```blocks
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input.onButtonEvent(Button.A, ButtonEvent.Click, () => {
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game.addScore(1)
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})
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game.startCountdown(10000)
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```
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## See Also
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[score](/reference/game/score), [add score](/reference/game/add-score)
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