* change simulator svg * change radio image * Remove google fonts cdn * change color of 'advanced' button * font fix * font fix 2 * display fix * change fullsceen simulator bg * Continuous servo * handle continuous state * adding shims * update rendering for continuous servos * fixing sim * fix sig * typo * fix sim * bump pxt * bump pxt * rerun travis * Input blocks revision - add Button and Pin event types - merge onPinPressed & onPinReleased in new onPinEvent function - create new onButtonEvent function * update input blocks in docs and tests * remove device_pin_release block * Hide DAL.x behind Enum * bring back deprecated blocks, but hide them * shims and locales files * fix input.input. typing * remove buildpr * bump V3 * update simulator aspect ratio * add Loudness Block * revoke loudness block * Adds soundLevel To be replaced by pxt-common-packages when DAL is updated. * Remove P0 & P3 from AnalogPin Co-authored-by: Juri <gitkraken@juriwolf.de>
1.6 KiB
Getting Started
Step 1
Welcome! Place the ||basic:show string||
block in the ||basic:on start||
slot. Replace the "Hello"
text with your name. Did you see it scroll in the simulator?
basic.showString("Micro!")
Step 2
Well, the text stopped scrolling. Place the ||basic:show string||
block in the ||input:on button pressed||
slot to scroll your name when button A is pressed.
input.onButtonPressed(Button.A, () => {
basic.showString("Micro!")
});
Step 3
Place some blocks to display a smiley when button B is pressed.
Use the dropdown to find B
!
input.onButtonPressed(Button.B, () => {
basic.showLeds(`
# # . # #
# # . # #
. . . . .
# . . . #
. # # # .
`)
})
Step 4
Place the ||basic:show number||
and ||Math:pick random||
blocks in an ||input:on shake||
block to build a dice.
input.onGesture(Gesture.Shake, () => {
basic.showNumber(randint(0, 10))
})
Step 5
A typical dice shows values from 1
to 6
. So, in ||Math:pick random||
, don't forget to choose the right minimum and maximum values!
input.onGesture(Gesture.Shake, () => {
basic.showNumber(randint(1, 6))
})
Step 6
If you have a @boardname@, connect a USB cable to it and click |Download|
. Save the program to the @drivename@ drive. This transfers your code to the @boardname@!
Step 7
On the @boardname@, press button A to scroll your text. Press button B to show a smiley. Shake the @boardname@ and see which number is chosen.
Step 8
Well done! You've completed your first Microsoft MakeCode activity.