1.3 KiB
1.3 KiB
Dice
Introduction @unplugged
Let's turn the @boardname@ into a dice! To do so, we need 3 pieces of code: detect a throw (shake), pick a random number, show the number.
Step 1 @fullscreen
Place the ||input:on shake||
block. It runs code when you shake the @boardname@.
input.onGesture(Gesture.Shake, () => {
})
Step 2 @fullscreen
Place the ||basic:show number||
block in the ||input:on shake||
block to display a number.
input.onGesture(Gesture.Shake, () => {
basic.showNumber(0)
})
Step 3 @fullscreen
Place the ||Math:pick random||
block in an ||input:on shake||
block to pick a random number.
input.onGesture(Gesture.Shake, () => {
basic.showNumber(Math.randomRange(0, 10))
})
Step 4 @fullscreen
A typical dice shows values from 1
to 6
. So, in ||Math:pick random||
, don't forget to choose the right minimum and maximum values!
input.onGesture(Gesture.Shake, () => {
basic.showNumber(Math.randomRange(1, 6))
})
Step 5
Use the simulator to try out your code. Does it show the number you expected?
Step 6
If you have a @boardname@ connected, click |Download|
and transfer your code to the @boardname@!