1.3 KiB
1.3 KiB
dice roll lesson
Create a dice on the @boardname@.
Topic
If (Conditionals)
Quick Links
Prior learning/place of lesson in scheme of work
Learn how to use an if statements to run code run code depending on whether a condition is true or not. We will be learning how to create a die with If statements, On Shake, Variables, Assignment Operator, Pick Random and Show LEDs
Documentation
input.onGesture(Gesture.Shake, () => {})
let x = 0
Math.random(3)
if (true) {}
basic.showLeds(`
. . . . .
. . . . .
. . # . .
. . . . .
. . . . .
`)
Objectives
- learn how to run code when the @boardname@ is shaken, when running code in the web browser, moving the mouse quickly simulates shaking
- learn how to create a local variable as a place where you can store and retrieve data
- learn how the assignment operator is used to declare a new local variable
- learn how to declare a new local variable or update the value of a variable
- learn how to return a random number
- learn how to conditionally run code depending on whether a condition is true or not
- learn how to show an image on the LED screen