1.8 KiB
1.8 KiB
typing game challenges
My script. #docs
Challenge 0
This guided tutorial will teach you how to use the method concat to connect to pieces of text together.
alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
index = 0
name = ""
input.onButtonPressed(Button.A, () => {
led.showString(alphabet.substr(index, 1), 0)
index = index + 1
})
if (index > 25) {
index = 0
}
input.onButtonPressed(Button.B, () => {
name = name.concat(alphabet.substr(index - 1, 1))
})
input.onGesture(Gesture.Shake, () => {
led.showString(name, 150)
})
Challenge 1
After you have shown the string in the condition on shake
, make the name variable hold nothing in it again so people can add a new name after they have shaken it.
alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
index = 0
name = ""
input.onButtonPressed(Button.A, () => {
led.showString(alphabet.substr(index, 1), 0)
index = index + 1
})
if (index > 25) {
index = 0
}
input.onButtonPressed(Button.B, () => {
name = name.concat(alphabet.substr(index - 1, 1))
})
input.onGesture(Gesture.Shake, () => {
led.showString(name, 150)
name = "" // ***
})
Challenge 2
After you have cleared the name variable to hold nothing, make index := 0
so that when button A
is pressed, the first letter of the alphabet will be displayed.
alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
index = 0
name = ""
input.onButtonPressed(Button.A, () => {
led.showString(alphabet.substr(index, 1), 0)
index = index + 1
})
if (index > 25) {
index = 0
}
input.onButtonPressed(Button.B, () => {
name = name.concat(alphabet.substr(index - 1, 1))
})
input.onGesture(Gesture.Shake, () => {
led.showString(name, 150)
name = ""
index = 0 // ***
})
Challenge 3
Give Micro a nickname and display it on the micro:bit!