5d8ccd1d6d
* adding namespace to api categories * add icon for led * adding icons for control, game, images, pins and serial.
53 lines
1.9 KiB
TypeScript
53 lines
1.9 KiB
TypeScript
/**
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* Communicate data using radio packets
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*/
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//% color=#E3008C weight=34 icon="\uf012"
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namespace radio {
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export class Packet {
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/**
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* The number payload if a number was sent in this packet (via ``sendNumber()`` or ``sendValue()``)
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* or 0 if this packet did not contain a number.
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*/
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public receivedNumber: number;
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/**
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* The string payload if a string was sent in this packet (via ``sendString()`` or ``sendValue()``)
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* or the empty string if this packet did not contain a string.
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*/
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public receivedString: string;
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/**
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* The system time of the sender of the packet at the time the packet was sent.
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*/
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public time: number;
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/**
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* The serial number of the sender of the packet or 0 if the sender did not sent their serial number.
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*/
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public serial: number;
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/**
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* The received signal strength indicator (RSSI) of the packet.
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*/
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public signal: number;
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}
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/**
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* Registers code to run when the radio receives a packet. Also takes the
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* received packet from the radio queue.
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*/
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//% help=radio/on-data-packet-received
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//% mutate=objectdestructuring
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//% mutateText=Packet
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//% mutateDefaults="receivedNumber;receivedString:name,receivedNumber:value;receivedString"
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//% blockId=radio_on_packet block="on radio received" blockGap=8
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export function onDataPacketReceived(cb: (packet: Packet) => void) {
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onDataReceived(() => {
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receiveNumber();
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const packet = new Packet();
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packet.receivedNumber = receivedNumber();
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packet.time = receivedTime();
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packet.serial = receivedSerial();
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packet.receivedString = receivedString();
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packet.signal = receivedSignalStrength();
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cb(packet)
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});
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}
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}
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