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Hour of Code notes
learn how to run an Hour Of Code with the @boardname@. #docs
The @boardname@ can be used to run an Hour Of Code™ event for beginner of all ages. This document provides a detailed guidance on how to prepare and deliver the event in your school.
Preparation
- Computers
Each participant has a computer connected to a @boardname@ via micro-USB.
- Internet
Ensure that each computer has access to internet.
- Accounts
Create a classroom in https://www.microbit.co.uk and pre-populate the classroom with student accounts. Print the student passwords and cut out each password.
- Print the activity challenges (1 copy per participant):
- (optional) Raffle tickets and prizes
Reward students with raffle tickets to keep them engaged. Finishing a tutorial or challenge on paper should equal a raffle ticket. Perform a raffle throughout the hour and give away lots of cheap prizes (candy is always a nice choice).
- (optional) Music
Bring more energy in the room by playing music.
Timeline
00:00
student sign in using printed passwords (see step 3)10:00
hour of code tutorial40:00
raffle and demoes50:00
that's it!
Follow up
After your Hour Of Code™, you will want to provide plenty of material for students to continue learning about coding. Here are some good places to start:
- more challenges are available for @boardname@
- the Quick Start Guide for Teachers are available within @boardname@
The Hour of Code™ is a nationwide initiative by Computer Science Education Week and Code.org to introduce millions of students to one hour of computer science and computer programming.