pxt-calliope/docs/courses/csintro/conditionals/activity.md
2017-06-27 06:50:24 -07:00

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Activity: Rock, paper, scissors

For this activity, each student will need a micro:bit. Everyone will create the same program, the classic rock paper scissor game.

Rock, paper, scissors

Introduce activity

  • Have students recall the classic rock paper scissors game.
  • What are the rules of the game? What are the conditionals?

Example: If Player A gets rock, and Player B gets scissors, Then Player A wins.

  • Have students write the pseudocode for how to play the game on the micro:bit.

Example pseudocode:
On button A press: choose random number from 0-2 If random number = 0, then display rock icon, Else if random number = 1, then display paper icon, Else display scissors icon.

  • Point out that because there are only three possibilities, we dont need to do a separate check to see if random number = 2. So we just use an else.

micro:bit

  • Working from the specifications, have students work in pairs to try to code a Rock Paper Scissors game on their own.
  • If students get stuck, there is a tutorial at https://pxt.microbit.org/projects/rock-paper-scissors (steps 1 through 4), that leads students step-by-step through the process of coding a working rock paper scissor game for their micro:bit.
  • Let them play the game against their program.

Ideas for Mods

  • Add a way to keep score: Steps 5 through 7 in the tutorial
  • Mod the game to use different images or to add more options like Rock Paper Scissors Lizard Spock, Step 8 in the tutorial

See the activity online: Rock, paper, scissors