will move select lessons back to "educators" section
2.7 KiB
happy birthday blocks activity
Play sounds with music blocks.
Have you ever tried to play a song on an instrument? Let's try coding the song "Happy Birthday" on the micro:bit !
Let's start by adding the code in the music drawer that includes a single musical chord (or pitched sound) with the play
block. Then insert the chord "C". Once you are done coding, don't forget to run your code in the simulator or the micro:bit.
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Quater));
- click run to see if the code works as expected.
We want to continue to adding musical chords with the play
block. So insert the appropriate chord blocks: D
, F
, G
to complete the first part of the song. Modify your code so that your code looks like this.
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.D), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.F), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.E), music.beat(BeatFraction.Quater));
basic.pause(100);
- click run to see if the code works as expected.
We want to continue to adding musical chords with the play
block. Then insert the appropriate chords: B
, C
, D
, E
, F
to complete the second part of the song. Modify your code so that your code looks like this.
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.D), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.F), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.E), music.beat(BeatFraction.Quater));
basic.pause(100);
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.D), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.C), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.G), music.beat(BeatFraction.Quater));
music.playTone(music.noteFrequency(Note.F), music.beat(BeatFraction.Quater));
basic.pause(100);
- click run to see if the code works as expected.
~avatar boothing
Excellent, you're ready to continue with the challenges!