3.3 KiB
3.3 KiB
glowing pendulum lesson
construct a pendulum that glows using acceleration #var #acceleration #abs #brightness #plot #docs
Topic
Acceleration
Quick Links
Class
Year 7
Prior learning/place of lesson in scheme of work
Learn how to get the acceleration acceleration, input->acceleration
value (g-force), in one of three specified dimensions. We will be learning how to get the acceleration using forever loop, a local variable, acceleration, the math library, as well as simple commands, such as led set brightness and led plot all.
Documentation
- forever : read more...
- local variable : read more...
- acceleration : read more...
- absolute value : read more...
- set brightness : read more...
- plot : read more...
Objectives
- learn how to repeat code in the background forever
- learn how create a local variable to store data, so that you can use it in your code
- learn how to get the acceleration value (g-force), in one of three specified dimensions
- learn how to return the absolute value
- learn how to sets the brightness of the LED screen
- learn how to turn on all the LED lights on the LED screen
Progression Pathways / Computational Thinking Framework
Algorithms
- Uses diagrams to express solutions.(AB)
- Uses logical reasoning to predict outputs, showing an awareness of inputs (AL)
- Represents solutions using a structured notation (AL) (AB)
Programming & Development
- Creates programs that implement algorithms to achieve given goals (AL)
- Declares and assigns variables(AB)
- Uses a variable and relational operators within a loop to govern termination (AL) (GE)
- Selects the appropriate data types(AL) (AB
Data & Data Representation
- Understands the difference between data and information(AB)
- Uses filters or can perform single criteria searches for information.(AL)
Hardware & Processing
- Knows that computers collect data from various input devices, including sensors and application software (AB)
Information Technology
- Collects, organizes, and presents data and information in digital content (AB)
- Makes appropriate improvements to solutions based on feedback received, and can comment on the success of the solution (EV)
- Recognises ethical issues surrounding the application of information technology beyond school.
Computational Thinking Concept: AB = Abstraction; DE = Decomposition; AL = Algorithmic Thinking; EV = Evaluation; GE = Generalisation
Activity
Extended Activity
- time: 20 min.
- challenges
Homework
- Extended Activity: challenges