918af4f3ac
* change simulator svg * change radio image * Remove google fonts cdn * change color of 'advanced' button * font fix * font fix 2 * display fix * change fullsceen simulator bg * Continuous servo * handle continuous state * adding shims * update rendering for continuous servos * fixing sim * fix sig * typo * fix sim * bump pxt * bump pxt * rerun travis * Input blocks revision - add Button and Pin event types - merge onPinPressed & onPinReleased in new onPinEvent function - create new onButtonEvent function * update input blocks in docs and tests * remove device_pin_release block * Hide DAL.x behind Enum * bring back deprecated blocks, but hide them * shims and locales files * fix input.input. typing * remove buildpr * bump V3 * update simulator aspect ratio * add Loudness Block * revoke loudness block * Adds soundLevel To be replaced by pxt-common-packages when DAL is updated. * Remove P0 & P3 from AnalogPin Co-authored-by: Juri <gitkraken@juriwolf.de>
903 B
903 B
Music
Generation of music tones through pin P0
.
music.playTone(0, 0)
music.ringTone(0)
music.rest(0)
music.startMelody(music.builtInMelody(Melodies.Entertainer), MelodyOptions.Once)
music.stopMelody(MelodyStopOptions.All)
music.onEvent(MusicEvent.MelodyNotePlayed, () => {})
music.beat(BeatFraction.Whole)
music.tempo()
music.changeTempoBy(20)
music.setTempo(120)
music.setVolume(0)
music.volume()
See Also
playTone, ringTone, rest, startMelody, stopMelody, onEvent, beat, tempo, changeTempoBy, setTempo, setVolume, volume