2.0 KiB
compare machine challenges
These challenges allow you to set the value of a counter to 1 when button B is pressed. #docs
Challenge 0
Welcome! This guided tutorial will assist you with using the comparison operator.
counter = 0
input.onButtonPressed(Button.A, () => {
counter = counter + 1
if (counter == 10) {
counter = 1
}
basic.showNumber(counter, 150)
})
Challenge 1
Now let's do something special when the micro:bit reaches the number 5
. Instead of just showing the number 5
, let's show the string HALF WAY!
. Begin by setting an if statement to know when counter = 5
.
counter = 0
input.onButtonPressed(Button.A, () => {
counter = counter + 1
if (counter == 10) {
counter = 1
}
if (counter == 5) {
}
basic.showNumber(counter, 150)
})
Challenge 2
Let's continue our plan of displaying HALF WAY!
when counter = 5
. To do so, add the following line of code inside the if statement.
counter = 0
input.onButtonPressed(Button.A, () => {
counter = counter + 1
if (counter == 10) {
counter = 1
}
if (counter == 5) {
basic.showString("HALF WAY!", 150) // ***
}
basic.showNumber(counter, 150)
})
- Run your code to see if it works as expected.
Challenge 3
You may notice a problem right now. When counter = 5
, the micro:bit will show both the message HALF WAY!
and the number 5
. In order to fix this problem, let's take advantage of the else
at the end of the if statement.
counter = 0
input.onButtonPressed(Button.A, () => {
counter = counter + 1
if (counter == 10) {
counter = 1
}
if (counter == 5) {
basic.showString("HALF WAY!", 150)
} else {
basic.showNumber(counter, 150) // ***
}
})
Challenge 4
When counter = 8
, display the message ALMOST THERE!
on the micro:bit. You will need to add an else if
after the if statement of counter = 5
.