2.9 KiB
2.9 KiB
rotation animation lesson
Learn how to create images with a global variable and while loop.
Topic
While Loop
Quick links
Class
Year 7
Prior learning/place of lesson in scheme of work
Learn how to create images that look like a rotating animation by using a while loop. We will be learning how to create a rotating animation using a global variable, while loop as well as simple commands, such as on button pressed and show animation.
Documentation
- global variable: read more...
- assignment operator: read more...
- while: read more...
- Boolean condition (for the while loop) : read more...
- on button pressed: read more...
- show animation: read more...
- pause: read more...
Objectives
- learn how to create a global variable for a place where you can store data, accessible across functions, and in nested code blocks
- learn how to set or change the value of a global variable
- learn how to repeat code while a condition is true
- learn how to declare a global boolean variable to determine which code will execute next
- learn how to run code when an input button is pressed
- learn how to show a series of image frames on the LED screen
- learn how to pause your code for the specified number of milliseconds
Progression Pathways / Computational Thinking Framework
Algorithms
- Understands that iteration is the repetition of a process such as a loop. (AL)
- Represents solutions using a structured notation. (AL) (AB)
Programming & Development
- Creates programs that implement algorithms to achieve given goals. (AL)
- Declares and assigns variables.(AB)
Data & Data Representation
- Understands the difference between data and information. (AB)
- Defines data types: real numbers and Boolean. (AB)
Information Technology
- Collects, organises and presents data and information in digital content. (AB)
- Makes appropriate improvements to solutions based on feedback received, and can comment on the success of the solution. (EV)
Computational Thinking Concept: AB = Abstraction; DE = Decomposition; AL = Algorithmic Thinking; EV = Evaluation; GE = Generalisation
Activity
Extended Activity
- time: 20 min.
- challenges
Homework
- Extended Activity: challenges