2.2 KiB
If
Run code based on a condition. #docs #if #then #else #endif #language #elseif
@parent js/language
Conditionally run code depending on whether a Boolean condition is true or false.
Block Editor
In the Block Editor, click on the dark blue gear icon (see above) to add an else or if to the current block.
Touch Develop
~hide
let condition = true
~
if (condition) {
// this code runs if `condition` is `true`
} else {
// this code runs if `condition` is `false`
}
Example: adjusting screen brightness
If the screen brightness is < 100
, this code sets the brightness to 255
:
if (led.brightness() < 100) {
led.setBrightness(255)
}
You can leave the then
or else
blocks empty if they aren't needed.
Else if: multiple if statements
You can chain together if statements by using else if
. Like this:
~hide
let otherCondition = true
~
if (condition) {
// this code runs if `condition` is `true`
} else if (otherCondition) {
// this code runs if `other condition` is `true`
}
else {
// this code runs if neither `condition` or `other condition` are `true`
}
Example: compass heading
The following example gets the compass heading and then uses if-then-else
statements to display a letter on the screen (N for north, E for East, S for South, and W for West).
while (true) {
let degrees = input.compassHeading()
if (degrees < 45) {
basic.showString("N", 100)
} else if (degrees < 135) {
basic.showString("E", 100)
}
else if (degrees < 225) {
basic.showString("S", 100)
}
else {
basic.showString("W", 100)
}
}
Drag and drop
You can move an entire if
block by clicking the if
keyword and dragging and dropping.
Lessons
love meter, zoomer, offset image