1.8 KiB
1.8 KiB
rock paper scissors challenges
Coding challenges for the rock paper scissors tutorial. #docs
Before we get started
Complete the following guided activity , your code should look like this:
input.onGesture(Gesture.Shake, () => {
let img = images.createImage(`
. . . . . # # # # # . . . . #
. # # # . # . . . # # # . # .
. # # # . # . . . # . . # . .
. # # # . # . . . # # # . # .
. . . . . # # # # # . . . . #
`)
img.plotFrame(Math.random(3))
})
Challenge 1
When the A
button is pressed, increment the score by 1
. You can use the game->add score
function for that.
input.onGesture(Gesture.Shake, () => {
let img1 = images.createImage(`
. . . . . # # # # # . . . . #
. # # # . # . . . # # # . # .
. # # # . # . . . # . . # . .
. # # # . # . . . # # # . # .
. . . . . # # # # # . . . . #
`)
img1.plotFrame(Math.random(3))
})
input.onButtonPressed(Button.A, () => {
game.addScore(1) // ***
}) // ***
Challenge 2
After incrementing the score, display the total number of wins you have.
input.onGesture(Gesture.Shake, () => {
let img2 = images.createImage(`
. . . . . # # # # # . . . . #
. # # # . # . . . # # # . # .
. # # # . # . . . # . . # . .
. # # # . # . . . # # # . # .
. . . . . # # # # # . . . . #
`)
img2.plotFrame(Math.random(3))
})
input.onButtonPressed(Button.A, () => {
game.addScore(1)
basic.showString("WINS: ", 150) // ***
basic.showNumber(game.score(), 150) // ***
})
- Run and compile the code to see if it works as expected.
Challenge 3
You have successfully tracked and displayed the number of wins on the BBC micro:bit! However, what about losses? Use game->remove life
when button B
is pressed.
- Run and compile the code to see if it works as expected.