pxt-calliope/docs/reference/game.md
Galen Nickel fa37f1fac0 Batch of fixes from the Lancaster doc review (#451)
* Local commit.

* local commit

* Doc fixes from Lancaster review.

* I don't want to change these yet.

* Trailing newlines, arrr.

* Get the 'Game' cards setup.

* Take block support off of 'show animation'.

* Add 'see also' for showArrow().
2017-07-24 13:40:36 -07:00

1.2 KiB

Game

Make games with sprites. Keep score and control gameplay.

Sprites

game.createSprite(0,0);
game.createSprite(0,0).delete();
game.createSprite(0,0).move(0);
game.createSprite(0,0).turn(Direction.Left,0);
game.createSprite(0,0).ifOnEdgeBounce();
game.createSprite(0,0).get(LedSpriteProperty.X);
game.createSprite(0,0).set(LedSpriteProperty.X, 0);
game.createSprite(0,0).change(LedSpriteProperty.X, 0);
game.createSprite(0,0).isTouching(null);
game.createSprite(0,0).isTouchingEdge();

Scoring

game.addScore(1);
game.score();
game.setScore(0);

Game control

game.startCountdown(10000);
game.gameOver();

See also

createSprite, move, turn, ifOnEdgeBounce, get, set, change, isTouching isTouchingEdge, addScore, score, setScore, startCountdown, gameOver