2017-11-29 00:23:54 +01:00
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# Happy unhappy
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Use a touch sensor to make the brick happy.
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```blocks
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2018-01-31 17:28:00 +01:00
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sensors.touch1.onEvent(ButtonEvent.Pressed, function () {
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2017-11-29 00:23:54 +01:00
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brick.showImage(images.expressionsBigSmile)
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})
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2018-01-31 17:28:00 +01:00
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sensors.touch1.onEvent(ButtonEvent.Released, function () {
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2017-11-29 00:23:54 +01:00
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brick.showImage(images.expressionsSick)
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})
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```
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