rename "power" to "set speed" for consistency
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@ -55,12 +55,12 @@
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"motors.Motor.move": "Moves the motor by a number of degrees",
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"motors.Motor.move|param|angle": "the degrees to rotate, eg: 360",
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"motors.Motor.move|param|power": "the power from ``100`` full forward to ``-100`` full backward, eg: 50",
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"motors.Motor.power": "Sets the motor power level from ``-100`` to ``100``.",
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"motors.Motor.power|param|power": "the power from ``100`` full forward to ``-100`` full backward, eg: 50",
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"motors.Motor.reset": "Resets the motor.",
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"motors.Motor.setBrake": "Sets the automatic brake on or off when the motor is off",
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"motors.Motor.setBrake|param|brake": "a value indicating if the motor should break when off",
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"motors.Motor.setReversed": "Reverses the motor polarity",
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"motors.Motor.setSpeed": "Sets the motor speed level from ``-100`` to ``100``.",
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"motors.Motor.setSpeed|param|speed": "the power from ``100`` full forward to ``-100`` full backward, eg: 50",
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"motors.Motor.speed": "Gets motor actual speed.",
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"motors.Motor.stop": "Stops the motor",
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"motors.Motor.tachoCount": "Gets motor tacho count.",
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@ -37,9 +37,9 @@
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"control|block": "control",
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"motors.Motor.count|block": "`icons.motorLarge` %motor|count",
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"motors.Motor.move|block": "move `icons.motorLarge` %motor|by %angle|degrees at %power|%",
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"motors.Motor.power|block": "power `icons.motorLarge` %motor|to %power|%",
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"motors.Motor.setBrake|block": "set `icons.motorLarge` %motor|brake %brake",
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"motors.Motor.setReversed|block": "set `icons.motorLarge` %motor|reversed %reversed",
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"motors.Motor.setSpeed|block": "set speed `icons.motorLarge` %motor|to %speed|%",
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"motors.Motor.speed|block": "`icons.motorLarge` %motor|speed",
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"motors.Motor.stop|block": "stop `icons.motorLarge` %motor",
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"motors.Motor.tachoCount|block": "`icons.motorLarge` %motor|tacho count",
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@ -87,21 +87,21 @@ namespace motors {
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}
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/**
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* Sets the motor power level from ``-100`` to ``100``.
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* Sets the motor speed level from ``-100`` to ``100``.
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* @param motor the output connection that the motor is connected to
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* @param power the power from ``100`` full forward to ``-100`` full backward, eg: 50
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* @param speed the power from ``100`` full forward to ``-100`` full backward, eg: 50
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*/
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//% blockId=motorSetPower block="power `icons.motorLarge` %motor|to %power|%"
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//% blockId=motorSetSpeed block="set speed `icons.motorLarge` %motor|to %speed|%"
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//% weight=99 group="Motors" blockGap=8
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//% power.min=-100 power.max=100
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power(power: number) {
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power = Math.clamp(-100, 100, power >> 0);
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setSpeed(speed: number) {
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speed = Math.clamp(-100, 100, speed >> 0);
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// per LEGO: call it power, use speed
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const b = mkCmd(this.port, DAL.opOutputSpeed, 1)
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b.setNumber(NumberFormat.Int8LE, 2, power)
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b.setNumber(NumberFormat.Int8LE, 2, speed)
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writePWM(b)
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if (power) {
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if (speed) {
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const b = mkCmd(this.port, DAL.opOutputStart, 0)
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writePWM(b);
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} else {
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