renaming pauseforcolor to pause until color detected (#405)
* renaming pauseforcolor to pause until color detected * pauseForLight -> pauseUntilLightConditionDetected * on light changed -> on light condition detected * fixing docs * docs tweaks
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@ -135,7 +135,7 @@ Keeping the Large Motor connected to **Port D**, connect the Color Sensor to **P
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```blocks
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brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
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sensors.color3.pauseForColor(ColorSensorColor.Green)
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sensors.color3.pauseUntilColorDetected(ColorSensorColor.Green)
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motors.largeD.run(50, 1, MoveUnit.Rotations)
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})
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```
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@ -143,7 +143,7 @@ brick.buttonEnter.onEvent(ButtonEvent.Pressed, function () {
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* Using the same program, replace the ``||sensors:pause until touch 1||`` block with a ``||sensors:pause color sensor 3||`` for color block.
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```block
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sensors.color3.pauseForColor(ColorSensorColor.Green)
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sensors.color3.pauseUntilColorDetected(ColorSensorColor.Green)
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```
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* Select the color you want to detect (e.g., green).
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