Restore 'play sound effect' name
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@ -11,10 +11,10 @@
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"music.fromWAV": "Makes a sound bound to a buffer in WAV format.",
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"music.noteFrequency": "Get the frequency of a note.",
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"music.noteFrequency|param|name": "the note name, eg: Note.C",
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"music.playSound": "Start playing a sound and don't wait for it to finish.",
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"music.playSoundUntilDone": "Plays a sound",
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"music.playSoundUntilDone|param|sound": "the sound to play",
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"music.playSound|param|sound": "the sound to play",
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"music.playSoundEffect": "Start playing a sound and don't wait for it to finish.",
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"music.playSoundEffectUntilDone": "Plays a sound",
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"music.playSoundEffectUntilDone|param|sound": "the sound to play",
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"music.playSoundEffect|param|sound": "the sound to play",
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"music.playTone": "Play a tone through the speaker for some amount of time.",
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"music.playTone|param|frequency": "pitch of the tone to play in Hertz (Hz)",
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"music.playTone|param|ms": "tone duration in milliseconds (ms)",
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@ -24,8 +24,8 @@
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"music.beat|block": "%fraction|beat",
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"music.changeTempoBy|block": "change tempo by %value|(bpm)",
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"music.noteFrequency|block": "%note",
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"music.playSoundUntilDone|block": "play sound %sound|until done",
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"music.playSound|block": "play sound %sound",
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"music.playSoundEffectUntilDone|block": "play sound effect %sound|until done",
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"music.playSoundEffect|block": "play sound effect %sound",
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"music.playTone|block": "play tone|at %note=device_note|for %duration=device_beat",
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"music.rest|block": "rest|for %duration=device_beat",
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"music.ringTone|block": "ring tone|at %note=device_note",
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