parent
79b5f8cc88
commit
3e56e2c3e2
@ -15,7 +15,9 @@ enum LightIntensityMode {
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//% block="reflected light"
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Reflected = ColorSensorMode.ReflectedLightIntensity,
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//% block="ambient light"
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Ambient = ColorSensorMode.AmbientLightIntensity
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Ambient = ColorSensorMode.AmbientLightIntensity,
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//% block="reflected light (raw)"
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ReflectedRaw = ColorSensorMode.RefRaw
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}
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const enum ColorSensorColor {
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@ -186,15 +188,13 @@ namespace sensors {
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* @param sensor the color sensor to query the request
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*/
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//% help=sensors/color-sensor/rgbraw
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//% block="**color sensor** %this| rgbraw"
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//% blockId=colorGetRgbRawColor
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//% parts="colorsensor"
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//% blockNamespace=sensors
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//% this.fieldEditor="ports"
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//% weight=98
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//% group="Color Sensor"
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//% blockGap=8
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getRgbRaw() {
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rgbRaw(): number[] {
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this.setMode(ColorSensorMode.RgbRaw);
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return [this.getNumber(NumberFormat.UInt16LE, 0), this.getNumber(NumberFormat.UInt16LE, 2), this.getNumber(NumberFormat.UInt16LE, 4)];
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}
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@ -249,8 +249,13 @@ namespace sensors {
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//% group="Color Sensor"
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light(mode: LightIntensityMode) {
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this.setMode(<ColorSensorMode><number>mode)
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switch(mode) {
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case LightIntensityMode.ReflectedRaw:
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return this.reflectedLightRaw();
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default:
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return this.getNumber(NumberFormat.UInt8LE, 0)
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}
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}
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/**
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* Gets the ambient light
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@ -271,7 +276,8 @@ namespace sensors {
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/**
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* Gets the raw reflection light value
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*/
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getRefRaw() {
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//%
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reflectedLightRaw(): number {
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this.setMode(ColorSensorMode.RefRaw);
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return this.getNumber(NumberFormat.UInt16LE, 0);
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}
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@ -2,7 +2,7 @@
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"name": "pxt-ev3",
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"version": "1.1.2",
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"description": "LEGO MINDSTORMS EV3 for Microsoft MakeCode",
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"private": true,
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"private": false,
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"keywords": [
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"JavaScript",
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"education",
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