adding button class on remote buttons
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@ -24,13 +24,13 @@ namespace pxsim {
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switch(this.state) {
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case InfraredRemoteButton.TopLeft: return 1;
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case InfraredRemoteButton.BottomLeft: return 2;
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case InfraredRemoteButton.TopLeft: return 3;
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case InfraredRemoteButton.TopRight: return 3;
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case InfraredRemoteButton.CenterBeacon: return 9;
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case InfraredRemoteButton.TopRight | InfraredRemoteButton.BottomRight: return 4;
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case InfraredRemoteButton.TopLeft | InfraredRemoteButton.TopRight: return 5;
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case InfraredRemoteButton.TopLeft | InfraredRemoteButton.BottomRight: return 6;
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case InfraredRemoteButton.BottomLeft | InfraredRemoteButton.TopRight: return 7;
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case InfraredRemoteButton.BottomLeft | InfraredRemoteButton.BottomRight: return 8;
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case InfraredRemoteButton.CenterBeacon: return 9;
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case InfraredRemoteButton.BottomLeft | InfraredRemoteButton.TopLeft: return 10;
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case InfraredRemoteButton.TopRight | InfraredRemoteButton.BottomRight: return 11;
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default: return 0;
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@ -28,11 +28,11 @@ namespace pxsim.visuals {
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"bottomleft": InfraredRemoteButton.BottomLeft,
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"bottomright": InfraredRemoteButton.BottomRight
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}
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Object.keys(btns).forEach(bid => {
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const cid = btns[bid];
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const bel = content.getElementById(pxsim.visuals.normalizeId(this.id, bid));
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bel.className += " sim-button";
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bel.setAttribute("class", "sim-button");
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pointerEvents.down.forEach(evid => bel.addEventListener(evid, ev => {
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ev3board().remoteState.setPressed(cid, true);
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}));
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